Player Matchup

Bakasura
Bakasura
HeatRapid
Bakasura
Level 120
God Stats
2W - 1L
1,746 SR
Queue Stats
355W - 324L
1,423 Elo+
Solo
Athena
Athena
NotGucci
Athena
Level 61
God Stats
46W - 36L
1,596 SR
Queue Stats
166W - 170L
1,384 Elo+
Party 3
Ra
Ra
Smughawk
Ra
Level 45
God Stats
3W - 6L
1,279 SR
Queue Stats
21W - 34L
1,270 Elo+
Party 3
Izanami
Izanami
WonderFlash
Izanami
Level 82
God Stats
98W - 71L
1,741 SR
Queue Stats
282W - 282L
1,588 Elo+
Solo
Bellona
Bellona
bigdoofus
Bellona
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,270 Elo+
Party 3
Team Averages
Level 74
1,572 SR
1,387 Elo+

VS

Team Averages
Level 68
1,409 SR
1,412 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ByronToon
Medusa
Level 61
God Stats
6W - 8L
1,267 SR
Queue Stats
143W - 162L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
RoddyJP
Baron Samedi
Level 43
God Stats
4W - 2L
1,521 SR
Queue Stats
46W - 56L
1,268 Elo+
Party 2
Yemoja
Yemoja
horatiodub
Yemoja
Level 45
God Stats
15W - 19L
1,488 SR
Queue Stats
273W - 328L
1,471 Elo+
Party 1
Nemesis
Nemesis
iManiac48
Nemesis
Level 84
God Stats
5W - 4L
1,266 SR
Queue Stats
17W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HeatRapid
Bakasura
14
3 / 6 / 0
9,132
507
7,580
14,711
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
NotGucci
Athena
13
1 / 4 / 2
8,620
479
6,120
15,515
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 8 / 3
8,128
452
7,774
12,547
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
WonderFlash
Izanami
15
2 / 4 / 1
8,927
496
9,195
12,037
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
bigdoofus
Bellona
14
3 / 5 / 1
8,677
482
6,684
14,034
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
7 / 2 / 6
10,133
563
11,489
12,698
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ByronToon
Medusa
15
5 / 2 / 5
9,536
530
11,571
12,748
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RoddyJP
Baron Samedi
14
0 / 3 / 7
8,560
476
6,430
9,399
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
horatiodub
Yemoja
14
2 / 1 / 11
9,336
519
5,141
10,755
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
iManiac48
Nemesis
19
13 / 1 / 5
12,006
667
15,607
13,499
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
27
27
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
2
6
5
W
Medusa
ByronToon
Medusa
5
2
5
3.75
L
Bakasura
HeatRapid
Bakasura
3
6
0
0.5
L
Athena
NotGucci
Athena
1
4
2
0.5
W
Baron Samedi
RoddyJP
Baron Samedi
0
3
7
1.17
L
0
8
3
0.19
L
Izanami
WonderFlash
Izanami
2
4
1
0.63
L
Bellona
bigdoofus
Bellona
3
5
1
0.7
W
Yemoja
horatiodub
Yemoja
2
1
11
7.5
W
Nemesis
iManiac48
Nemesis
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,353
Damage
50,238
68,844
Taken
59,099
37,477
Mitigated
36,593
15,103
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,489
498
0
4,207
12,698
12,022
472
2,130
9,157
76
48,005
W
Medusa
ByronToon
Medusa
11,571
5,413
0
4,351
12,748
4,689
937
3,045
9,553
0
62,552
L
Bakasura
HeatRapid
Bakasura
7,580
5,052
0
5,021
14,711
6,326
24
73
14,329
0
33,263
L
Athena
NotGucci
Athena
6,120
1,727
0
363
15,515
10,303
0
3,127
12,068
23,261
0
W
Baron Samedi
RoddyJP
Baron Samedi
6,430
439
53
1,842
9,399
4,062
67
4,821
4,418
40,916
0
L
7,774
1,325
886
2,461
12,547
4,689
412
6,211
6,286
49,015
0
L
Izanami
WonderFlash
Izanami
9,195
5,688
0
4,229
12,037
3,733
604
1,032
11,005
0
75,789
L
Bellona
bigdoofus
Bellona
6,684
1,930
0
2,143
14,034
12,426
0
1,204
12,462
0
40,113
W
Yemoja
horatiodub
Yemoja
5,141
733
1,217
2,358
10,755
9,357
409
1,312
8,948
24,596
0
W
Nemesis
iManiac48
Nemesis
15,607
8,656
0
1,684
13,499
6,463
994
2,586
10,483
0
110,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
49,571
444
Minions Killed
456
0
Camps Cleared
0
1,597,956
Distance Traveled
1,715,560
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,133
563
87
5
0
330,681
4
W
Medusa
9,536
530
97
5
0
349,813
3
L
Bakasura
9,132
507
105
6
0
310,648
4
L
Athena
8,620
479
32
2
0
367,128
4
W
Baron Samedi
8,560
476
75
4
0
302,449
10
L
Ra
8,128
452
85
5
0
303,200
1
L
Izanami
8,927
496
141
8
0
301,774
1
L
Bellona
8,677
482
81
5
0
315,206
1
W
Yemoja
9,336
519
33
2
0
327,055
6
W
Nemesis
12,006
667
164
9
0
405,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role