Player Matchup

Scylla
Scylla
Jesuxv
Scylla
Level 147
God Stats
1W - 2L
1,577 SR
Queue Stats
33W - 47L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
TSBLocus
Sun Wukong
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 181L
1,419 Elo+
Solo
Janus
Janus
brianelbruto14
Janus
Level 130
God Stats
1W - 5L
1,329 SR
Queue Stats
191W - 168L
1,408 Elo+
Party 1
Team Averages
Level 126
1,469 SR
1,396 Elo+

VS

Team Averages
Level 92
1,544 SR
1,578 Elo+
Zeus
Zeus
Axmcmill09
Zeus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 270L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mercy Steroids
Cu Chulainn
Level 48
God Stats
1W - 2L
1,631 SR
Queue Stats
11W - 5L
1,690 Elo+
Party 2
Cabrakan
Cabrakan
quaniss
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jesuxv
Scylla
14
6 / 4 / 3
10,297
686
7,477
10,859
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TSBLocus
Sun Wukong
9
2 / 2 / 6
8,610
574
5,687
6,977
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 5 / 6
9,774
652
9,793
12,031
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
9,836
656
7,845
8,063
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Mercy Steroids
Cu Chulainn
14
1 / 0 / 7
9,774
652
3,447
8,458
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
quaniss
Cabrakan
14
6 / 6 / 5
11,289
753
12,572
16,029
12,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
10
11
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
L
Scylla
Jesuxv
Scylla
6
4
3
1.88
W
Cu Chulainn
Mercy Steroids
Cu Chulainn
1
0
7
4.5
L
Sun Wukong
TSBLocus
Sun Wukong
2
2
6
2.5
L
3
5
6
1.2
W
Cabrakan
quaniss
Cabrakan
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
23,864
29,867
Taken
32,550
10,303
Mitigated
20,921
3,838
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,845
491
0
971
8,063
2,611
1,389
3,676
4,135
58,756
0
L
Scylla
Jesuxv
Scylla
7,477
1,124
0
594
10,859
3,109
584
7,953
2,635
37,578
0
W
Cu Chulainn
Mercy Steroids
Cu Chulainn
3,447
281
0
351
8,458
5,942
70
4,283
3,783
2,317
26,119
L
Sun Wukong
TSBLocus
Sun Wukong
5,687
949
424
737
6,977
3,419
0
2,836
4,075
0
12,999
L
9,793
435
0
2,083
12,031
3,775
264
9,109
2,618
40,276
0
W
Cabrakan
quaniss
Cabrakan
12,572
2,298
0
1,682
16,029
12,368
525
8,151
7,283
30,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
30,899
148
Minions Killed
168
0
Camps Cleared
0
664,401
Distance Traveled
765,761
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,836
656
88
6
0
233,628
0
L
Scylla
10,297
686
79
5
0
259,734
3
W
Cu Chulainn
9,774
652
50
3
0
289,620
6
L
Sun Wukong
8,610
574
9
1
0
156,017
1
L
Janus
9,774
652
60
4
0
248,650
0
W
Cabrakan
11,289
753
30
2
0
242,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role