Player Matchup

Ymir
Ymir
Silver III
AaTroX_V2
Ymir
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
AcroAX
Fenrir
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 MMR
Solo
King Arthur
King Arthur
Silver II
Arkhams_uls
King Arthur
Silver II
Level 87
God Stats
2W - 1L
1,678 SR
Queue Stats
41W - 35L
1,437 MMR
Party 1
Ra
Ra
Gold V
Kerberos1
Ra
Gold V
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
100W - 107L
1,435 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Victorswgvr
Cernunnos
Bronze III
Level 65
God Stats
24W - 21L
1,500 SR
Queue Stats
103W - 101L
1,426 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,492 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,517 SR
1,431 MMR
Danzaburou
Danzaburou
Gold V
DaNiNaNi_26
Danzaburou
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 58L
1,447 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
NeonFlash756
Tsukuyomi
Gold IV
Level 121
God Stats
11W - 5L
1,500 SR
Queue Stats
92W - 93L
1,442 MMR
Party 2
Discordia
Discordia
Silver II
amm2704
Discordia
Silver II
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 96L
1,464 MMR
Party 3
Ganesha
Ganesha
Gold V
btg6160
Ganesha
Gold V
Level 129
God Stats
30W - 24L
1,747 SR
Queue Stats
236W - 249L
1,421 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
jorgee_0008
Sun Wukong
Bronze III
Level 86
God Stats
3W - 5L
1,340 SR
Queue Stats
7W - 8L
1,382 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 1
6,717
448
2,324
9,057
4,742
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
AcroAX
Fenrir
12
1 / 5 / 1
7,010
467
2,309
12,155
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Arkhams_uls
King Arthur
13
0 / 3 / 0
7,255
484
3,876
12,798
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,817
454
2,448
7,832
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Victorswgvr
Cernunnos
12
2 / 2 / 1
7,177
478
7,057
8,599
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BakasuraNu WaCu ChulainnScyllaCthulhu

VS

Bans
ArachneKumbhakarnaKhepriArtemisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaNiNaNi_26
Danzaburou
13
4 / 1 / 1
7,826
522
6,244
4,466
1,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
NeonFlash756
Tsukuyomi
15
6 / 1 / 5
8,888
593
11,849
8,623
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
amm2704
Discordia
16
3 / 1 / 3
9,293
620
5,895
5,405
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
btg6160
Ganesha
13
0 / 1 / 5
8,079
539
5,825
9,421
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
jorgee_0008
Sun Wukong
15
2 / 0 / 4
8,963
598
5,310
8,150
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
1
1
1.5
L
Fenrir
AcroAX
Fenrir
1
5
1
0.3
L
King Arthur
Arkhams_uls
King Arthur
0
3
0
0
W
Danzaburou
DaNiNaNi_26
Danzaburou
4
1
1
4.5
L
0
4
2
0.25
W
Tsukuyomi
NeonFlash756
Tsukuyomi
6
1
5
8.5
L
Cernunnos
Victorswgvr
Cernunnos
2
2
1
1.25
W
Discordia
amm2704
Discordia
3
1
3
4.5
W
Ganesha
btg6160
Ganesha
0
1
5
2.5
W
Sun Wukong
jorgee_0008
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
35,123
50,441
Taken
36,065
23,191
Mitigated
17,031
17,726
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,324
221
0
2,165
9,057
4,742
0
2,745
6,264
20,643
0
L
Fenrir
AcroAX
Fenrir
2,309
92
0
4,128
12,155
3,907
0
1,981
10,080
0
45,664
L
King Arthur
Arkhams_uls
King Arthur
3,876
371
0
3,829
12,798
9,636
0
0
12,798
0
43,919
W
Danzaburou
DaNiNaNi_26
Danzaburou
6,244
3,625
0
2,453
4,466
1,752
0
831
3,635
0
45,914
L
2,448
605
480
1,658
7,832
2,786
0
4,127
3,447
38,975
0
W
Tsukuyomi
NeonFlash756
Tsukuyomi
11,849
2,770
0
3,098
8,623
2,836
1,337
880
7,482
0
56,451
L
Cernunnos
Victorswgvr
Cernunnos
7,057
2,723
501
4,965
8,599
2,120
0
2,391
6,132
0
40,465
W
Discordia
amm2704
Discordia
5,895
693
0
1,215
5,405
1,923
548
1,025
4,326
64,606
0
W
Ganesha
btg6160
Ganesha
5,825
43
0
4,372
9,421
6,657
0
1,718
7,699
28,378
0
W
Sun Wukong
jorgee_0008
Sun Wukong
5,310
1,318
0
2,445
8,150
3,863
962
98
7,601
0
55,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
43,049
409
Minions Killed
506
0
Camps Cleared
0
1,353,300
Distance Traveled
1,470,364
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,717
448
33
2
0
244,710
6
L
Fenrir
7,010
467
106
7
0
282,322
2
L
King Arthur
7,255
484
105
7
0
302,633
0
W
Danzaburou
7,826
522
128
9
0
270,529
1
L
Ra
6,817
454
86
6
0
265,844
2
W
Tsukuyomi
8,888
593
110
7
0
345,654
2
L
Cernunnos
7,177
478
79
5
0
257,791
6
W
Discordia
9,293
620
139
9
0
269,645
7
W
Ganesha
8,079
539
0
0
0
294,714
6
W
Sun Wukong
8,963
598
129
9
0
289,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role