Player Matchup

Sobek
Sobek
Das Spider
Sobek
Level 60
God Stats
15W - 10L
1,486 SR
Queue Stats
191W - 185L
1,446 Elo+
Solo
Hachiman
Hachiman
Jr-T_TO1
Hachiman
Level 116
God Stats
3W - 2L
1,307 SR
Queue Stats
31W - 26L
1,363 Elo+
Solo
Chaac
Chaac
ProofJester656
Chaac
Level 93
God Stats
1W - 3L
1,699 SR
Queue Stats
15W - 20L
1,437 Elo+
Solo
Pele
Pele
ix CLAMPS xi
Pele
Level 87
God Stats
24W - 8L
1,869 SR
Queue Stats
486W - 444L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
presidentecruz
Zhong Kui
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 178L
1,714 Elo+
Solo
Team Averages
Level 85
1,572 SR
1,495 Elo+

VS

Team Averages
Level 73
1,397 SR
1,527 Elo+
Medusa
Medusa
DarkNightPvpzx
Medusa
Level 81
God Stats
2W - 6L
1,467 SR
Queue Stats
514W - 497L
1,704 Elo+
Solo
Erlang Shen
Erlang Shen
DeviousTOS
Erlang Shen
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 42L
1,489 Elo+
Solo
Geb
Geb
Ghostly Shad0w
Geb
Level 83
God Stats
6W - 4L
1,196 SR
Queue Stats
239W - 220L
1,473 Elo+
Party 1
Olorun
Olorun
JakeTheEkanss
Olorun
Level 67
God Stats
25W - 14L
1,556 SR
Queue Stats
165W - 219L
1,430 Elo+
Solo
Nemesis
Nemesis
ReekyEasto34
Nemesis
Level 43
God Stats
4W - 4L
1,263 SR
Queue Stats
50W - 45L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
6 / 1 / 15
8,989
599
6,489
13,216
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Jr-T_TO1
Hachiman
14
4 / 3 / 2
9,038
603
4,365
8,043
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 6
8,685
579
5,938
9,899
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
12 / 2 / 5
9,432
629
12,449
11,126
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
presidentecruz
Zhong Kui
14
6 / 1 / 7
9,095
606
7,640
6,998
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,218
481
4,880
7,389
1,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
DeviousTOS
Erlang Shen
12
2 / 3 / 1
7,613
508
6,590
9,965
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 4
7,349
490
5,333
11,119
6,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 3
6,563
438
5,034
9,618
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ReekyEasto34
Nemesis
11
5 / 7 / 1
7,702
513
7,322
11,115
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
9
9
Deaths
30
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Sobek
6
1
15
13.5
L
Erlang Shen
DeviousTOS
Erlang Shen
2
3
1
0.83
L
1
8
4
0.38
L
0
7
3
0.21
W
Hachiman
Jr-T_TO1
Hachiman
4
3
2
1.67
W
0
2
6
1.5
L
Nemesis
ReekyEasto34
Nemesis
5
7
1
0.79
W
12
2
5
7.25
W
Zhong Kui
presidentecruz
Zhong Kui
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
29,159
49,282
Taken
49,206
32,258
Mitigated
25,515
18,355
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,880
2,125
0
1,720
7,389
1,658
0
1,186
6,171
0
32,639
W
Sobek
6,489
708
0
4,379
13,216
13,220
48
2,968
10,136
19,001
0
L
Erlang Shen
DeviousTOS
Erlang Shen
6,590
4,191
0
2,236
9,965
7,624
0
1,408
8,316
4,393
31,720
L
5,333
681
198
333
11,119
6,853
0
4,614
6,407
21,214
0
L
5,034
1,919
544
1,373
9,618
3,098
340
3,482
6,009
27,964
0
W
Hachiman
Jr-T_TO1
Hachiman
4,365
2,487
0
3,115
8,043
2,235
962
1,476
6,567
0
54,393
W
5,938
796
0
3,829
9,899
8,058
2,188
1,172
8,651
0
49,339
L
Nemesis
ReekyEasto34
Nemesis
7,322
4,018
0
812
11,115
6,282
0
3,115
7,887
3,687
27,034
W
12,449
2,701
0
4,241
11,126
4,051
468
3,150
7,872
0
55,300
W
Zhong Kui
presidentecruz
Zhong Kui
7,640
648
0
2,791
6,998
4,694
147
2,096
4,584
53,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
36,445
426
Minions Killed
249
0
Camps Cleared
0
1,440,675
Distance Traveled
1,340,364
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,218
481
55
4
0
227,122
1
W
Sobek
8,989
599
19
1
0
293,899
2
L
Erlang Shen
7,613
508
68
5
0
279,314
2
L
Geb
7,349
490
21
1
0
275,988
2
L
Olorun
6,563
438
53
4
0
248,266
5
W
Hachiman
9,038
603
101
7
0
281,898
2
W
Chaac
8,685
579
114
8
0
273,347
1
L
Nemesis
7,702
513
52
3
0
309,674
0
W
Pele
9,432
629
77
5
0
327,612
6
W
Zhong Kui
9,095
606
115
8
0
263,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role