Player Matchup

Hou Yi
Hou Yi
IceKeem
Hou Yi
Level 64
God Stats
10W - 6L
1,500 SR
Queue Stats
137W - 116L
1,500 Elo+
Party 1
Hel
Hel
LeaverBuster0p
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,732 Elo+
Party 1
Ymir
Ymir
WetManipulation
Ymir
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 24L
1,500 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,577 Elo+

VS

Team Averages
Level 44
1,642 SR
1,645 Elo+
Osiris
Osiris
BoshDrinksConk
Osiris
Level 39
God Stats
3W - 3L
1,714 SR
Queue Stats
17W - 23L
1,858 Elo+
Party 2
Anhur
Anhur
JamesSmitero
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,221 Elo+
Solo
Hel
Hel
WickedGamerz
Hel
Level 65
God Stats
51W - 63L
1,714 SR
Queue Stats
55W - 71L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IceKeem
Hou Yi
14
4 / 1 / 11
10,189
728
10,374
9,759
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 7
10,180
727
7,579
9,221
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 11
11,171
798
11,989
11,832
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,245
589
6,450
13,520
13,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 1 / 1
8,486
606
7,066
9,264
3,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 8 / 1
8,291
592
6,068
13,125
8,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Hou Yi
IceKeem
Hou Yi
4
1
11
9.5
L
0
1
1
0.5
W
7
1
7
10.5
W
4
0
11
9.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
19,584
30,812
Taken
35,909
18,191
Mitigated
25,290
18,912
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,450
1,437
0
452
13,520
13,311
0
6,787
6,733
0
20,802
W
Hou Yi
IceKeem
Hou Yi
10,374
4,632
0
5,781
9,759
3,062
2,098
2,127
7,232
0
63,591
L
7,066
2,853
0
2,114
9,264
3,662
102
4,936
4,328
0
52,169
W
7,579
1,142
4,869
5,218
9,221
3,753
463
1,481
7,510
30,723
0
W
11,989
1,621
0
3,044
11,832
11,376
403
1,803
9,435
41,535
0
L
6,068
265
4,528
4,220
13,125
8,317
41
7,960
5,165
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
25,022
196
Minions Killed
131
0
Camps Cleared
0
810,243
Distance Traveled
740,850
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,245
589
19
1
0
257,074
8
W
Hou Yi
10,189
728
100
7
0
244,789
3
L
Anhur
8,486
606
81
6
0
250,041
0
W
Hel
10,180
727
40
3
0
275,283
0
W
Ymir
11,171
798
56
4
0
290,171
3
L
Hel
8,291
592
31
2
0
233,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role