Player Matchup

Rama
Rama
GSE Scroggs
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,425 Elo+
Party 2
Arachne
Arachne
GSE TBABY
Arachne
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
118W - 147L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
PPVyoungnMic
Amaterasu
Level 88
God Stats
3W - 4L
1,689 SR
Queue Stats
272W - 244L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
PmbUniverse250
Cthulhu
Level 28
God Stats
9W - 3L
1,281 SR
Queue Stats
147W - 162L
1,527 Elo+
Party 3
Janus
Janus
Void Barrel
Janus
Level 67
God Stats
8W - 8L
1,425 SR
Queue Stats
227W - 200L
1,483 Elo+
Party 3
Team Averages
Level 66
1,479 SR
1,439 Elo+

VS

Team Averages
Level 41
1,692 SR
1,531 Elo+
Sun Wukong
Sun Wukong
Apex_slayer21
Sun Wukong
Level 43
God Stats
7W - 16L
1,540 SR
Queue Stats
87W - 108L
1,514 Elo+
Solo
Danzaburou
Danzaburou
CarryDezNutz
Danzaburou
Level 5
God Stats
4W - 2L
1,900 SR
Queue Stats
9W - 14L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
D_Stol
Ao Kuang
Level 68
God Stats
2W - 4L
1,303 SR
Queue Stats
110W - 110L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
FinnSam_95
Kukulkan
Level 24
God Stats
2W - 4L
1,814 SR
Queue Stats
9W - 14L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
TStolly
Kuzenbo
Level 67
God Stats
10W - 4L
1,901 SR
Queue Stats
135W - 185L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,382
524
6,629
11,475
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
GSE TBABY
Arachne
13
3 / 4 / 4
8,095
506
3,443
7,980
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
PPVyoungnMic
Amaterasu
17
6 / 0 / 2
10,030
627
10,558
12,529
9,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 7
7,512
470
6,876
9,849
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
13 / 1 / 2
10,088
631
10,162
6,184
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apex_slayer21
Sun Wukong
12
0 / 7 / 1
6,986
437
9,387
14,668
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CarryDezNutz
Danzaburou
11
0 / 5 / 2
6,448
403
6,505
7,246
2,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
D_Stol
Ao Kuang
12
5 / 4 / 1
7,494
468
3,712
13,783
4,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
FinnSam_95
Kukulkan
13
3 / 7 / 2
8,247
515
4,263
8,814
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
TStolly
Kuzenbo
10
0 / 6 / 4
6,483
405
5,732
13,198
9,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
8
8
Deaths
29
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Apex_slayer21
Sun Wukong
0
7
1
0.07
L
Danzaburou
CarryDezNutz
Danzaburou
0
5
2
0.2
L
Ao Kuang
D_Stol
Ao Kuang
5
4
1
1.38
L
Kukulkan
FinnSam_95
Kukulkan
3
7
2
0.57
W
3
1
7
6.5
W
Arachne
GSE TBABY
Arachne
3
4
4
1.25
W
Amaterasu
PPVyoungnMic
Amaterasu
6
0
2
7
W
4
2
7
3.75
L
Kuzenbo
TStolly
Kuzenbo
0
6
4
0.33
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
29,599
48,017
Taken
57,709
28,921
Mitigated
28,954
18,630
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Apex_slayer21
Sun Wukong
9,387
3,959
0
3,501
14,668
9,863
9
76
14,592
0
41,610
L
Danzaburou
CarryDezNutz
Danzaburou
6,505
2,774
0
395
7,246
2,121
692
3,379
3,679
0
33,358
L
Ao Kuang
D_Stol
Ao Kuang
3,712
1,093
0
6,957
13,783
4,176
0
3,961
9,687
35,715
0
L
Kukulkan
FinnSam_95
Kukulkan
4,263
647
0
1,190
8,814
3,522
740
2,969
5,615
35,738
0
W
6,629
5,427
0
7,511
11,475
3,862
766
4,026
7,449
0
47,757
W
Arachne
GSE TBABY
Arachne
3,443
2,835
0
364
7,980
4,933
0
2,045
5,847
8,220
38,529
W
Amaterasu
PPVyoungnMic
Amaterasu
10,558
6,580
0
6,810
12,529
9,367
0
1,219
10,853
0
64,780
W
6,876
524
248
2,245
9,849
8,587
199
4,371
5,478
22,935
0
L
Kuzenbo
TStolly
Kuzenbo
5,732
1,984
348
3,136
13,198
9,272
0
5,902
6,835
23,381
0
W
10,162
823
0
1,452
6,184
2,172
654
2,046
4,138
62,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
35,658
429
Minions Killed
303
0
Camps Cleared
0
1,400,253
Distance Traveled
1,443,130
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,986
437
74
5
0
287,913
1
L
Danzaburou
6,448
403
63
4
0
284,798
0
L
Ao Kuang
7,494
468
74
5
0
317,173
3
L
Kukulkan
8,247
515
72
5
0
261,288
1
W
Rama
8,382
524
93
6
0
240,184
0
W
Arachne
8,095
506
90
6
0
330,797
0
W
Amaterasu
10,030
627
116
7
0
289,922
4
W
Cthulhu
7,512
470
28
2
0
246,991
0
L
Kuzenbo
6,483
405
20
1
0
291,958
4
W
Janus
10,088
631
102
6
0
292,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role