Player Matchup

Susano
Susano
Silver I
Arzuros
Susano
Silver I
Level 146
God Stats
7W - 6L
1,399 SR
Queue Stats
111W - 101L
1,576 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Ellony
Cu Chulainn
Silver I
Level 153
God Stats
2W - 2L
1,702 SR
Queue Stats
54W - 54L
1,581 MMR
Solo
Scylla
Scylla
Gold V
Oscar12
Scylla
Gold V
Level 139
God Stats
6W - 5L
2,031 SR
Queue Stats
85W - 78L
1,586 MMR
Solo
Yemoja
Yemoja
Gold II
eldelaCRUZ
Yemoja
Gold II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
688W - 664L
1,576 MMR
Solo
Apollo
Apollo
Gold I
坚持不泄
Apollo
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,626 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,603 SR
1,548 MMR
Sylvanus
Sylvanus
Bronze III
Blupox
Sylvanus
Bronze III
Level 158
God Stats
10W - 5L
1,419 SR
Queue Stats
145W - 126L
1,372 MMR
Party 1
Medusa
Medusa
Gold III
Courtroom
Medusa
Gold III
Level 160
God Stats
4W - 2L
1,890 SR
Queue Stats
354W - 345L
1,566 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Krazio
Ratatoskr
Platinum IV
Level 160
God Stats
3W - 0L
1,709 SR
Queue Stats
182W - 176L
1,801 MMR
Party 1
Osiris
Osiris
Silver I
Winable
Osiris
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
kabban422
Agni
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arzuros
Susano
15
4 / 6 / 3
9,529
529
7,470
16,400
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Ellony
Cu Chulainn
10
0 / 5 / 1
6,977
388
5,288
11,939
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Oscar12
Scylla
14
2 / 6 / 2
8,843
491
6,860
10,125
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
eldelaCRUZ
Yemoja
8
0 / 6 / 2
6,431
357
3,397
12,855
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
14
2 / 8 / 0
8,635
480
6,004
19,045
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetDanzaburouThe MorriganPersephoneNu Wa

VS

Bans
TsukuyomiGaneshaGebSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blupox
Sylvanus
18
6 / 2 / 5
11,636
646
11,194
14,669
15,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Courtroom
Medusa
18
7 / 0 / 9
11,972
665
16,111
13,291
5,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Krazio
Ratatoskr
19
8 / 0 / 4
12,218
679
8,608
11,222
4,429
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Winable
Osiris
17
8 / 4 / 6
10,869
604
12,791
12,554
12,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
19
2 / 2 / 7
11,660
648
6,387
9,220
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
31
31
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
Arzuros
Susano
4
6
3
0.92
W
Sylvanus
Blupox
Sylvanus
6
2
5
4.25
W
Medusa
Courtroom
Medusa
7
0
9
11.5
L
Cu Chulainn
Ellony
Cu Chulainn
0
5
1
0.1
W
Ratatoskr
Krazio
Ratatoskr
8
0
4
10
L
Scylla
Oscar12
Scylla
2
6
2
0.5
W
Osiris
Winable
Osiris
8
4
6
2.75
L
Yemoja
eldelaCRUZ
Yemoja
0
6
2
0.17
W
Agni
2
2
7
2.75
L
Apollo
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
55,091
70,364
Taken
60,956
29,340
Mitigated
41,093
14,711
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arzuros
Susano
7,470
1,806
0
3,242
16,400
5,671
0
2,317
13,973
0
55,082
W
Sylvanus
Blupox
Sylvanus
11,194
3,738
2,596
7,870
14,669
15,433
701
3,093
11,531
65,850
0
W
Medusa
Courtroom
Medusa
16,111
8,614
0
5,994
13,291
5,546
6,717
3,256
9,985
0
89,297
L
Cu Chulainn
Ellony
Cu Chulainn
5,288
1,326
0
3,171
11,939
8,065
0
8,333
3,606
2,476
28,490
W
Ratatoskr
Krazio
Ratatoskr
8,608
1,866
0
4,681
11,222
4,429
1,215
1,474
9,630
0
78,277
L
Scylla
Oscar12
Scylla
6,860
765
0
945
10,125
2,896
0
2,705
7,210
56,563
0
W
Osiris
Winable
Osiris
12,791
4,492
0
2,370
12,554
12,222
21
1,975
10,519
10,808
56,983
L
Yemoja
eldelaCRUZ
Yemoja
3,397
1,183
487
1,024
12,855
6,750
0
2,547
10,204
12,584
0
W
Agni
6,387
168
0
3,730
9,220
3,463
0
3,276
5,726
82,722
0
L
Apollo
6,004
3,928
0
5,842
19,045
5,958
25
2,418
16,593
0
55,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
58,355
434
Minions Killed
640
0
Camps Cleared
0
1,527,818
Distance Traveled
1,810,900
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,529
529
103
6
0
360,941
3
W
Sylvanus
11,636
646
121
7
0
331,708
1
W
Medusa
11,972
665
130
7
0
345,466
7
L
Cu Chulainn
6,977
388
77
4
0
234,523
2
W
Ratatoskr
12,218
679
139
8
0
406,577
8
L
Scylla
8,843
491
133
7
0
288,431
6
W
Osiris
10,869
604
87
5
0
372,180
8
L
Yemoja
6,431
357
18
1
0
309,300
4
W
Agni
11,660
648
163
9
0
354,969
5
L
Apollo
8,635
480
103
6
0
334,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role