Player Matchup

Odin
Odin
ChillberryBlue
Odin
Level 68
God Stats
2W - 0L
1,773 SR
Queue Stats
42W - 24L
1,731 Elo+
Party 1
Sol
Sol
FosBlack
Sol
Level 120
God Stats
1W - 1L
1,773 SR
Queue Stats
80W - 81L
1,512 Elo+
Party 1
Kali
Kali
IAmChimiChang
Kali
Level 69
God Stats
20W - 6L
1,725 SR
Queue Stats
362W - 344L
1,582 Elo+
Solo
Eset
Eset
killman942
Eset
Level 126
God Stats
18W - 16L
1,626 SR
Queue Stats
104W - 90L
1,605 Elo+
Party 1
Tyr
Tyr
vodkobain
Tyr
Level 100
God Stats
41W - 30L
1,510 SR
Queue Stats
661W - 626L
1,536 Elo+
Solo
Team Averages
Level 97
1,682 SR
1,593 Elo+

VS

Team Averages
Level 114
1,620 SR
1,508 Elo+
Ravana
Ravana
Cottotheking
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
JaviSenpai-
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,470 Elo+
Party 2
Scylla
Scylla
Rorri934
Scylla
Level 76
God Stats
2W - 6L
1,858 SR
Queue Stats
79W - 79L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
TTaneD
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rafasl110
Cu Chulainn
Level 95
God Stats
8W - 9L
1,740 SR
Queue Stats
146W - 130L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,849
553
3,724
8,243
5,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 0 / 1
9,831
614
6,879
6,296
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 7
9,142
571
6,101
12,942
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
13 / 0 / 6
11,053
691
13,145
7,223
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 5
10,543
659
9,457
14,037
11,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 6 / 1
7,181
449
3,803
9,039
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JaviSenpai-
Jormungandr
10
0 / 4 / 1
6,314
395
2,120
11,078
4,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Rorri934
Scylla
12
1 / 8 / 1
6,807
425
4,134
10,769
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TTaneD
Danzaburou
10
1 / 5 / 0
6,540
409
3,492
7,988
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
rafasl110
Cu Chulainn
15
2 / 5 / 2
8,538
534
11,592
15,733
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
27
Kills
6
6
Deaths
28
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Ravana
2
6
1
0.42
W
6
0
1
6.5
W
2
4
7
1.38
L
Jormungandr
JaviSenpai-
Jormungandr
0
4
1
0.13
L
Scylla
Rorri934
Scylla
1
8
1
0.19
L
Danzaburou
TTaneD
Danzaburou
1
5
0
0.2
W
13
0
6
16
L
Cu Chulainn
rafasl110
Cu Chulainn
2
5
2
0.6
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
25,141
48,741
Taken
54,607
27,622
Mitigated
26,364
19,252
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,724
327
0
2,052
8,243
5,941
861
675
7,518
0
29,193
L
Ravana
3,803
403
0
2,096
9,039
3,747
0
1,995
6,930
0
33,552
W
6,879
1,295
0
5,274
6,296
1,918
5,068
392
5,904
66,558
0
W
6,101
4,138
0
1,744
12,942
5,586
973
1,307
11,473
0
56,220
L
Jormungandr
JaviSenpai-
Jormungandr
2,120
348
333
1,265
11,078
4,184
299
5,437
5,491
30,298
0
L
Scylla
Rorri934
Scylla
4,134
262
0
150
10,769
3,175
312
3,857
6,614
30,223
0
L
Danzaburou
TTaneD
Danzaburou
3,492
1,602
0
1,082
7,988
2,587
0
5,404
2,542
0
27,904
W
13,145
1,128
150
2,584
7,223
2,696
88
2,839
4,204
64,458
0
L
Cu Chulainn
rafasl110
Cu Chulainn
11,592
2,812
0
4,617
15,733
12,671
0
2,663
13,006
0
56,396
W
9,457
1,584
0
7,448
14,037
11,481
0
669
12,688
0
62,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
35,380
526
Minions Killed
317
0
Camps Cleared
0
1,613,494
Distance Traveled
1,341,362
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,849
553
52
3
0
320,704
3
L
Ravana
7,181
449
64
4
0
254,813
3
W
Sol
9,831
614
128
8
0
274,362
3
W
Kali
9,142
571
95
6
0
307,842
1
L
Jormungandr
6,314
395
56
4
0
287,187
0
L
Scylla
6,807
425
54
3
0
290,043
0
L
Danzaburou
6,540
409
48
3
0
225,768
0
W
Eset
11,053
691
119
7
0
341,459
5
L
Cu Chulainn
8,538
534
95
6
0
283,551
0
W
Tyr
10,543
659
132
8
0
369,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role