Player Matchup

Bellona
Bellona
DemoMan310
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,247 Elo+
Party 1
Ymir
Ymir
Fedups
Ymir
Level 7
God Stats
4W - 3L
1,668 SR
Queue Stats
4W - 3L
1,725 Elo+
Party 1
Freya
Freya
LeetMonster
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,619 Elo+
Party 1
Thor
Thor
VerntheWall
Thor
Level 21
God Stats
2W - 3L
1,125 SR
Queue Stats
11W - 9L
1,495 Elo+
Party 1
Medusa
Medusa
Zonka
Medusa
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,612 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,539 Elo+

VS

Team Averages
Level 19
1,514 SR
1,363 Elo+
Hou Yi
Hou Yi
Aidofett
Hou Yi
Level 25
God Stats
5W - 13L
1,574 SR
Queue Stats
73W - 80L
1,476 Elo+
Solo
The Morrigan
The Morrigan
Spaaarkz
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Set
Set
Themildlysalty
Set
Level 25
God Stats
3W - 2L
1,721 SR
Queue Stats
402W - 403L
1,462 Elo+
Solo
Cerberus
Cerberus
leb2793
Cerberus
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Fenrir
Fenrir
wachin2303
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemoMan310
Bellona
18
7 / 3 / 5
10,983
610
12,401
12,301
12,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Fedups
Ymir
14
3 / 0 / 10
9,269
515
3,335
7,962
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 5
9,186
510
7,337
9,449
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 0 / 9
11,209
623
10,909
8,929
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Zonka
Medusa
16
8 / 0 / 5
10,290
572
9,288
6,568
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aidofett
Hou Yi
14
0 / 5 / 1
7,812
434
3,863
9,968
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Spaaarkz
The Morrigan
12
1 / 7 / 0
7,859
437
3,509
8,813
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 1
8,472
471
4,398
12,509
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
leb2793
Cerberus
9
0 / 8 / 1
6,424
357
3,726
16,482
7,826
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
wachin2303
Fenrir
13
1 / 5 / 1
8,003
445
4,849
13,097
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
31
Kills
4
4
Deaths
31
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aidofett
Hou Yi
0
5
1
0.1
W
Bellona
DemoMan310
Bellona
7
3
5
3.17
W
Ymir
Fedups
Ymir
3
0
10
8
W
4
1
5
6.5
L
The Morrigan
Spaaarkz
The Morrigan
1
7
0
0.14
L
2
6
1
0.42
W
9
0
9
13.5
W
Medusa
Zonka
Medusa
8
0
5
10.5
L
Cerberus
leb2793
Cerberus
0
8
1
0.06
L
Fenrir
wachin2303
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,270
Damage
20,345
45,209
Taken
60,869
26,642
Mitigated
25,896
18,699
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aidofett
Hou Yi
3,863
1,055
0
3,171
9,968
2,824
160
1,117
8,851
0
48,771
W
Bellona
DemoMan310
Bellona
12,401
4,113
0
3,103
12,301
12,936
2,463
1,037
10,896
0
59,857
W
Ymir
Fedups
Ymir
3,335
721
0
1,764
7,962
4,642
99
1,685
6,277
26,869
0
W
7,337
2,487
0
5,317
9,449
3,113
1,282
2,071
7,378
37,597
0
L
The Morrigan
Spaaarkz
The Morrigan
3,509
631
0
329
8,813
2,952
739
3,113
5,598
39,057
1,261
L
4,398
1,745
0
1,589
12,509
7,969
0
0
12,095
0
36,046
W
10,909
2,115
0
3,606
8,929
3,501
476
1,426
7,503
0
83,581
W
Medusa
Zonka
Medusa
9,288
4,320
0
4,909
6,568
2,450
1,673
860
5,708
0
74,593
L
Cerberus
leb2793
Cerberus
3,726
162
0
1,756
16,482
7,826
0
5,091
11,391
24,399
0
L
Fenrir
wachin2303
Fenrir
4,849
544
0
2,602
13,097
4,325
0
1,351
11,671
0
31,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
38,570
461
Minions Killed
352
0
Camps Cleared
0
1,728,843
Distance Traveled
1,498,081
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,812
434
92
5
0
318,928
4
W
Bellona
10,983
610
120
7
0
328,771
1
W
Ymir
9,269
515
33
2
0
364,276
5
W
Freya
9,186
510
59
3
0
347,440
4
L
The Morrigan
7,859
437
73
4
0
265,117
3
L
Set
8,472
471
83
5
0
283,687
1
W
Thor
11,209
623
135
8
0
360,513
3
W
Medusa
10,290
572
114
6
0
327,843
3
L
Cerberus
6,424
357
40
2
0
303,643
0
L
Fenrir
8,003
445
64
4
0
326,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role