Player Matchup

Yemoja
Yemoja
AreyonnaS
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BraggestSeal191
Jormungandr
Level 24
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 6L
1,715 Elo+
Party 1
Baba Yaga
Baba Yaga
Jack-The-Stingy
Baba Yaga
Level 22
God Stats
3W - 3L
1,299 SR
Queue Stats
36W - 43L
1,381 Elo+
Solo
Thor
Thor
Mr Bear2009
Thor
Level 4
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
VCloss
Cthulhu
Level 21
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Team Averages
Level 15
1,383 SR
1,562 Elo+

VS

Team Averages
Level 25
1,634 SR
1,472 Elo+
Bellona
Bellona
GreatestGoddess_
Bellona
Level 26
God Stats
8W - 10L
1,288 SR
Queue Stats
175W - 228L
1,311 Elo+
Solo
Sol
Sol
PapiEuli400
Sol
Level 29
God Stats
15W - 8L
1,827 SR
Queue Stats
527W - 490L
1,437 Elo+
Solo
Thor
Thor
PuppiesAndBabys
Thor
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 91L
1,261 Elo+
Solo
Ares
Ares
anibanny22
Ares
Level 20
God Stats
6W - 1L
1,955 SR
Queue Stats
12W - 11L
1,889 Elo+
Solo
Scylla
Scylla
proplayerevy
Scylla
Level 28
God Stats
15W - 7L
1,601 SR
Queue Stats
65W - 53L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AreyonnaS
Yemoja
8
0 / 6 / 0
5,118
366
1,754
6,251
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
BraggestSeal191
Jormungandr
8
0 / 8 / 0
5,315
380
1,628
8,438
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Jack-The-Stingy
Baba Yaga
10
1 / 6 / 0
6,151
439
5,374
9,567
3,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
4,149
296
0
216
45
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
VCloss
Cthulhu
7
0 / 5 / 0
5,344
382
1,627
9,035
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 4
6,611
472
3,352
5,972
3,176
10
3 / 0 / 7
6,899
493
4,718
5,601
1,534
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 0 / 1
7,877
563
1,809
8,593
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
7,085
506
2,647
7,313
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
9 / 1 / 3
7,953
568
6,426
4,283
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
23
25
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AreyonnaS
Yemoja
0
6
0
0
L
Jormungandr
BraggestSeal191
Jormungandr
0
8
0
0
W
6
0
4
8
L
Baba Yaga
Jack-The-Stingy
Baba Yaga
1
6
0
0.17
L
0
0
0
0
W
3
0
7
6.5
W
3
0
1
3.5
L
Cthulhu
VCloss
Cthulhu
0
5
0
0
W
2
1
3
3.5
W
Scylla
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,383
Damage
18,952
33,507
Taken
31,762
15,471
Mitigated
13,787
2,901
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AreyonnaS
Yemoja
1,754
805
358
310
6,251
3,428
0
3,682
2,471
11,389
0
L
Jormungandr
BraggestSeal191
Jormungandr
1,628
323
0
125
8,438
5,069
525
2,179
6,259
15,206
0
W
3,352
1,494
0
648
5,972
3,176
82
1,632
4,215
0
10,098
L
Baba Yaga
Jack-The-Stingy
Baba Yaga
5,374
114
0
1,834
9,567
3,221
0
5,509
3,636
28,561
0
L
0
0
0
0
216
45
0
0
216
0
188
W
4,718
1,582
0
2,789
5,601
1,534
1,104
3,453
2,048
21,279
0
W
1,809
103
0
4,464
8,593
2,898
0
726
7,867
0
49,000
L
Cthulhu
VCloss
Cthulhu
1,627
281
0
274
9,035
3,708
585
1,901
7,134
12,187
0
W
2,647
784
0
257
7,313
4,893
1,224
2,300
5,013
24,517
0
W
Scylla
6,426
632
0
524
4,283
1,286
1,093
2,047
2,236
39,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
36,425
100
Minions Killed
283
0
Camps Cleared
0
892,861
Distance Traveled
1,180,368
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,118
366
15
1
0
195,349
0
L
Jormungandr
5,315
380
26
2
0
248,981
1
W
Bellona
6,611
472
17
1
0
263,283
6
L
Baba Yaga
6,151
439
33
2
0
208,942
0
L
Thor
4,149
296
0
0
0
33,313
0
W
Sol
6,899
493
43
3
0
250,929
0
W
Thor
7,877
563
109
8
0
231,093
3
L
Cthulhu
5,344
382
26
2
0
206,276
0
W
Ares
7,085
506
37
3
0
217,012
1
W
Scylla
7,953
568
77
6
0
218,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role