Player Matchup

Nu Wa
Nu Wa
APollaPower
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,316 Elo+
Solo
Skadi
Skadi
LadyDefiance
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
XxlLupolxX
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,439 Elo+

VS

Team Averages
Level 104
1,519 SR
1,514 Elo+
Chang'e
Chang'e
N8thereau
Chang'e
Level 65
God Stats
0W - 2L
1,236 SR
Queue Stats
270W - 285L
1,407 Elo+
Solo
Neith
Neith
SmokinLuvPony
Neith
Level 129
God Stats
3W - 7L
1,820 SR
Queue Stats
301W - 285L
1,634 Elo+
Party 1
Hercules
Hercules
Thehardunicorn
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
7,136
714
4,926
3,749
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 2
7,766
777
7,218
3,184
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
XxlLupolxX
Bellona
11
2 / 0 / 3
7,334
733
5,139
7,667
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
N8thereau
Chang'e
8
0 / 4 / 0
6,036
604
2,938
6,290
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
6,229
623
5,111
6,380
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
8
0 / 1 / 0
5,985
599
3,103
8,406
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
4
0
2
5
L
Chang'e
N8thereau
Chang'e
0
4
0
0
L
0
2
0
0
L
Hercules
0
1
0
0
W
Bellona
XxlLupolxX
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,283
Damage
11,152
14,600
Taken
21,076
7,977
Mitigated
9,570
4,045
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,926
1,657
0
260
3,749
1,032
292
4
3,670
21,374
0
W
7,218
2,983
0
1,807
3,184
1,184
772
362
2,758
0
31,657
L
Chang'e
N8thereau
Chang'e
2,938
299
1,824
1,563
6,290
1,738
0
776
5,195
15,491
0
L
5,111
1,954
0
2,032
6,380
1,798
0
1,338
4,759
0
25,989
L
Hercules
3,103
754
398
2,766
8,406
6,034
0
2,214
5,805
0
16,047
W
Bellona
XxlLupolxX
Bellona
5,139
1,633
0
1,978
7,667
5,761
0
2,296
4,934
0
27,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
18,250
133
Minions Killed
101
0
Camps Cleared
0
579,281
Distance Traveled
535,396
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,136
714
36
4
0
174,583
0
W
Skadi
7,766
777
54
5
0
200,792
7
L
Chang'e
6,036
604
23
2
0
166,603
3
L
Neith
6,229
623
56
6
0
178,853
2
L
Hercules
5,985
599
22
2
0
189,940
2
W
Bellona
7,334
733
43
4
0
203,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role