Player Matchup

Skadi
Skadi
FinDF
Skadi
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 43L
1,392 Elo+
Party 3
Pele
Pele
HabKeinLanKabel
Pele
Level 114
God Stats
5W - 7L
1,872 SR
Queue Stats
417W - 434L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
II Go PsYxho
Cernunnos
Level 72
God Stats
13W - 10L
1,692 SR
Queue Stats
74W - 90L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cumber42
Cu Chulainn
Level 106
God Stats
9W - 8L
1,290 SR
Queue Stats
113W - 117L
1,432 Elo+
Party 3
Ganesha
Ganesha
sIaphappy troll
Ganesha
Level 46
God Stats
18W - 17L
1,602 SR
Queue Stats
69W - 77L
1,412 Elo+
Party 3
Team Averages
Level 69
1,591 SR
1,453 Elo+

VS

Team Averages
Level 69
1,535 SR
1,262 Elo+
Bellona
Bellona
DoRmIaN
Bellona
Level 23
God Stats
7W - 6L
1,828 SR
Queue Stats
9W - 15L
1,173 Elo+
Party 1
Horus
Horus
KAFMAN66
Horus
Level 106
God Stats
77W - 60L
1,885 SR
Queue Stats
310W - 319L
1,526 Elo+
Solo
Neith
Neith
SlamStylePony
Neith
Level 102
God Stats
2W - 3L
1,002 SR
Queue Stats
9W - 17L
1,027 Elo+
Party 1
Achilles
Achilles
Yion
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,173 Elo+
Party 1
Scylla
Scylla
rusitorus
Scylla
Level 84
God Stats
15W - 13L
1,461 SR
Queue Stats
287W - 267L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FinDF
Skadi
7
0 / 5 / 0
4,261
473
1,143
6,756
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,294
588
3,234
4,796
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
II Go PsYxho
Cernunnos
7
1 / 3 / 0
4,370
486
3,504
6,770
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
cumber42
Cu Chulainn
1
0 / 0 / 0
3,330
370
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 3 / 1
4,605
512
347
7,262
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoRmIaN
Bellona
9
0 / 1 / 0
5,349
594
416
3,226
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
KAFMAN66
Horus
8
2 / 1 / 5
5,420
602
4,041
5,097
1,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 0 / 1
5,593
621
4,644
3,877
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Yion
Achilles
8
2 / 0 / 5
5,457
606
2,784
4,122
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
rusitorus
Scylla
11
4 / 0 / 3
6,492
721
4,622
3,194
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
DoRmIaN
Bellona
0
1
0
0
L
Skadi
FinDF
Skadi
0
5
0
0
L
1
0
0
1
L
Cernunnos
II Go PsYxho
Cernunnos
1
3
0
0.33
W
Horus
KAFMAN66
Horus
2
1
5
4.5
W
3
0
1
3.5
W
Achilles
Yion
Achilles
2
0
5
4.5
L
Cu Chulainn
cumber42
Cu Chulainn
0
0
0
0
W
Scylla
rusitorus
Scylla
4
0
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
16,507
25,584
Taken
19,516
8,605
Mitigated
9,604
8,165
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DoRmIaN
Bellona
416
34
0
296
3,226
2,700
1,120
0
3,226
0
19,309
L
Skadi
FinDF
Skadi
1,143
558
0
959
6,756
2,089
0
2,879
3,643
0
10,587
L
3,234
682
0
2,250
4,796
1,239
0
293
4,447
0
29,171
L
Cernunnos
II Go PsYxho
Cernunnos
3,504
1,353
0
2,526
6,770
1,810
0
226
6,504
0
19,790
W
Horus
KAFMAN66
Horus
4,041
2,034
386
1,246
5,097
1,666
31
266
4,831
0
10,507
W
4,644
2,365
222
962
3,877
1,110
384
81
3,796
0
29,523
W
Achilles
Yion
Achilles
2,784
972
147
700
4,122
3,234
362
0
4,122
3,249
15,332
L
Cu Chulainn
cumber42
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
rusitorus
Scylla
4,622
482
0
720
3,194
894
0
0
3,194
34,260
0
L
347
0
516
1,914
7,262
3,467
0
1,032
6,144
7,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
28,311
133
Minions Killed
234
0
Camps Cleared
0
715,370
Distance Traveled
954,079
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,349
594
54
6
0
183,388
2
L
Skadi
4,261
473
20
2
0
161,094
2
L
Pele
5,294
588
65
7
0
213,036
0
L
Cernunnos
4,370
486
45
5
0
169,115
0
W
Horus
5,420
602
13
1
0
195,543
1
W
Neith
5,593
621
63
7
0
167,811
2
W
Achilles
5,457
606
34
4
0
217,341
1
L
Cu Chulainn
3,330
370
0
0
0
5,805
0
W
Scylla
6,492
721
70
8
0
189,996
0
L
Ganesha
4,605
512
3
0
0
166,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role