Player Matchup

Zhong Kui
Zhong Kui
Bronze III
BaRRaCCuDDa
Zhong Kui
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ravana
Ravana
Silver II
Criiiiiiisp
Ravana
Silver II
Level 128
God Stats
3W - 3L
1,302 SR
Queue Stats
18W - 22L
1,396 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Levelmedaddy
Danzaburou
Gold V
Level 35
God Stats
7W - 2L
1,886 SR
Queue Stats
12W - 9L
1,671 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
SchmacDemarco
Cabrakan
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,542 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
Zaltazarius
Erlang Shen
Silver I
Level 111
God Stats
1W - 1L
1,275 SR
Queue Stats
48W - 37L
1,539 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,493 SR
1,530 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,511 SR
1,532 MMR
Amaterasu
Amaterasu
Silver II
CaptainLD
Amaterasu
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,536 MMR
Solo
Merlin
Merlin
Gold III
CobasMiras
Merlin
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
TheSnakeEg
Apollo
Bronze III
Level 135
God Stats
7W - 4L
1,761 SR
Queue Stats
104W - 90L
1,542 MMR
Party 1
Agni
Agni
Bronze III
Wylde001
Agni
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,542 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
аzrael
Tsukuyomi
Bronze III
Level 158
God Stats
0W - 1L
1,295 SR
Queue Stats
17W - 17L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaRRaCCuDDa
Zhong Kui
20
5 / 2 / 9
12,960
617
19,696
14,619
10,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
19
6 / 1 / 9
12,081
575
4,834
11,145
10,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Levelmedaddy
Danzaburou
20
7 / 1 / 6
14,486
690
12,580
12,297
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
SchmacDemarco
Cabrakan
17
2 / 4 / 11
11,245
535
9,111
19,525
27,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Zaltazarius
Erlang Shen
19
4 / 3 / 8
12,817
610
12,283
21,311
19,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetNemesisPersephoneCupidScylla

VS

Bans
JanusNu WaCu ChulainnThe MorriganOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaptainLD
Amaterasu
14
1 / 4 / 5
8,672
413
3,547
18,500
18,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
CobasMiras
Merlin
16
1 / 6 / 2
9,686
461
14,018
13,786
9,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
TheSnakeEg
Apollo
18
2 / 5 / 5
10,605
505
9,063
17,198
5,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
17
3 / 3 / 4
10,193
485
6,282
9,468
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
аzrael
Tsukuyomi
15
4 / 6 / 4
9,310
443
14,525
16,881
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
24
Kills
11
11
Deaths
24
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BaRRaCCuDDa
Zhong Kui
5
2
9
4.75
L
Amaterasu
CaptainLD
Amaterasu
1
4
5
0.88
L
Merlin
CobasMiras
Merlin
1
6
2
0.33
W
Ravana
6
1
9
10.5
W
Danzaburou
Levelmedaddy
Danzaburou
7
1
6
10
W
Cabrakan
SchmacDemarco
Cabrakan
2
4
11
1.88
L
Apollo
TheSnakeEg
Apollo
2
5
5
0.9
L
Agni
3
3
4
1.67
W
Erlang Shen
Zaltazarius
Erlang Shen
4
3
8
2.67
L
Tsukuyomi
аzrael
Tsukuyomi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,504
Damage
47,435
78,897
Taken
75,833
73,971
Mitigated
43,291
31,632
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BaRRaCCuDDa
Zhong Kui
19,696
4,077
0
7,355
14,619
10,857
4,262
1,187
13,334
113,548
0
L
Amaterasu
CaptainLD
Amaterasu
3,547
1,155
0
4,659
18,500
18,885
0
7,223
11,277
0
20,216
L
Merlin
CobasMiras
Merlin
14,018
1,108
0
2,211
13,786
9,364
312
3,754
10,032
61,500
0
W
Ravana
4,834
759
0
3,869
11,145
10,534
489
3,084
7,967
0
71,368
W
Danzaburou
Levelmedaddy
Danzaburou
12,580
6,292
0
7,670
12,297
6,158
1,917
3,813
8,276
0
134,056
W
Cabrakan
SchmacDemarco
Cabrakan
9,111
1,798
0
3,243
19,525
27,246
231
3,833
15,437
24,623
0
L
Apollo
TheSnakeEg
Apollo
9,063
4,745
0
5,315
17,198
5,061
0
9,988
7,210
0
79,376
L
Agni
6,282
479
0
497
9,468
3,601
0
2,893
6,575
71,895
0
W
Erlang Shen
Zaltazarius
Erlang Shen
12,283
6,264
0
9,495
21,311
19,176
770
8,845
12,443
7,455
77,044
L
Tsukuyomi
аzrael
Tsukuyomi
14,525
4,337
0
4,833
16,881
6,380
0
6,235
10,646
0
65,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,589
Gold Earned
48,466
700
Minions Killed
579
0
Camps Cleared
0
2,156,335
Distance Traveled
2,111,834
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,960
617
189
9
0
374,562
5
L
Amaterasu
8,672
413
21
1
0
485,570
4
L
Merlin
9,686
461
114
5
0
367,125
8
W
Ravana
12,081
575
121
6
0
508,081
4
W
Danzaburou
14,486
690
216
10
0
415,966
8
W
Cabrakan
11,245
535
14
1
0
404,102
6
L
Apollo
10,605
505
175
8
0
400,056
3
L
Agni
10,193
485
178
8
0
430,491
6
W
Erlang Shen
12,817
610
160
8
0
453,624
5
L
Tsukuyomi
9,310
443
91
4
0
428,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role