Player Matchup

Fenrir
Fenrir
Platinum II
C4limero
Fenrir
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Platinum IV
Défrags
Nemesis
Platinum IV
Level 44
God Stats
3W - 0L
1,883 SR
Queue Stats
24W - 17L
1,964 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Icebae
Guan Yu
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Platinum II
SiouXW
Artemis
Platinum II
Level 160
God Stats
31W - 20L
1,950 SR
Queue Stats
233W - 178L
1,973 MMR
Party 1
Raijin
Raijin
Platinum II
paustarkov
Raijin
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,667 SR
1,687 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,659 SR
1,945 MMR
Janus
Janus
Platinum I
AndyElPizzero
Janus
Platinum I
Level 105
God Stats
5W - 6L
1,638 SR
Queue Stats
93W - 84L
2,096 MMR
Party 4
Tyr
Tyr
Gold I
Pígu
Tyr
Gold I
Level 160
God Stats
2W - 4L
1,584 SR
Queue Stats
120W - 113L
1,917 MMR
Party 4
Arachne
Arachne
Platinum V
T4n0
Arachne
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,910 MMR
Solo
Apollo
Apollo
Platinum II
grgas11
Apollo
Platinum II
Level 117
God Stats
32W - 21L
1,672 SR
Queue Stats
301W - 262L
1,953 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
nevemno
Cu Chulainn
Platinum IV
Level 142
God Stats
22W - 15L
1,903 SR
Queue Stats
156W - 124L
1,851 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C4limero
Fenrir
14
6 / 3 / 7
8,999
600
8,507
9,644
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Défrags
Nemesis
14
3 / 2 / 3
8,214
548
5,449
9,943
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Icebae
Guan Yu
15
2 / 1 / 2
8,623
575
6,366
14,826
13,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SiouXW
Artemis
15
2 / 2 / 1
8,937
596
7,654
8,925
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
paustarkov
Raijin
16
6 / 1 / 4
9,347
623
7,099
5,318
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneSetScyllaChang'eNu Wa

VS

Bans
TsukuyomiSobekKhepriCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,433
562
6,887
7,035
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Pígu
Tyr
12
2 / 5 / 2
7,258
484
3,135
10,735
5,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
T4n0
Arachne
13
0 / 4 / 3
7,517
501
3,445
10,183
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
grgas11
Apollo
15
3 / 4 / 3
9,009
601
6,528
11,425
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
nevemno
Cu Chulainn
14
1 / 3 / 0
7,841
523
8,298
9,700
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
9
9
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Fenrir
C4limero
Fenrir
6
3
7
3.17
W
Nemesis
Défrags
Nemesis
3
2
3
2.25
W
Guan Yu
Icebae
Guan Yu
2
1
2
3
L
Tyr
Pígu
Tyr
2
5
2
0.6
W
Artemis
SiouXW
Artemis
2
2
1
1.25
L
Arachne
T4n0
Arachne
0
4
3
0.38
L
Apollo
grgas11
Apollo
3
4
3
1.13
L
Cu Chulainn
nevemno
Cu Chulainn
1
3
0
0.33
W
Raijin
paustarkov
Raijin
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
28,293
48,656
Taken
49,078
32,684
Mitigated
24,532
18,954
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,887
143
86
1,681
7,035
2,044
0
1,431
5,494
60,383
0
W
Fenrir
C4limero
Fenrir
8,507
2,855
0
2,487
9,644
6,845
0
2,537
6,969
0
30,065
W
Nemesis
Défrags
Nemesis
5,449
2,351
0
2,105
9,943
7,058
0
2,043
7,796
6,870
46,497
W
Guan Yu
Icebae
Guan Yu
6,366
1,278
258
8,198
14,826
13,343
0
1,422
13,404
0
50,020
L
Tyr
Pígu
Tyr
3,135
471
0
1,604
10,735
5,562
0
1,973
8,628
0
31,895
W
Artemis
SiouXW
Artemis
7,654
4,231
0
5,031
8,925
3,489
1,083
1,546
7,337
0
60,033
L
Arachne
T4n0
Arachne
3,445
2,208
0
2,829
10,183
6,018
0
3,503
6,603
7,175
37,785
L
Apollo
grgas11
Apollo
6,528
4,613
0
4,592
11,425
3,822
0
60
11,365
0
55,303
L
Cu Chulainn
nevemno
Cu Chulainn
8,298
3,029
0
3,431
9,700
7,086
0
37
9,663
8,913
44,241
W
Raijin
paustarkov
Raijin
7,099
786
0
875
5,318
1,949
770
628
4,636
66,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,120
Gold Earned
40,058
497
Minions Killed
466
0
Camps Cleared
0
1,501,981
Distance Traveled
1,473,751
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,433
562
125
8
0
305,711
5
W
Fenrir
8,999
600
33
2
0
305,885
5
W
Nemesis
8,214
548
83
6
0
322,961
2
W
Guan Yu
8,623
575
105
7
0
337,947
3
L
Tyr
7,258
484
51
3
0
319,548
3
W
Artemis
8,937
596
123
8
0
243,184
4
L
Arachne
7,517
501
84
6
0
319,218
0
L
Apollo
9,009
601
104
7
0
246,724
4
L
Cu Chulainn
7,841
523
102
7
0
282,550
3
W
Raijin
9,347
623
153
10
0
292,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role