Player Matchup

Heimdallr
Heimdallr
Boride
Heimdallr
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 79L
1,730 Elo+
Party 1
Mercury
Mercury
Kamialves
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kombat Angel
Hera
Level 106
God Stats
23W - 28L
1,303 SR
Queue Stats
670W - 780L
1,502 Elo+
Solo
Hel
Hel
Ralzack
Hel
Level 72
God Stats
3W - 5L
1,281 SR
Queue Stats
106W - 95L
1,241 Elo+
Solo
Hercules
Hercules
asadff
Hercules
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 31L
1,730 Elo+
Party 1
Team Averages
Level 98
1,417 SR
1,541 Elo+

VS

Team Averages
Level 63
1,387 SR
1,441 Elo+
Neith
Neith
Huunter58
Neith
Level 69
God Stats
8W - 6L
1,183 SR
Queue Stats
63W - 82L
1,313 Elo+
Party 2
Loki
Loki
MCoutoJr
Loki
Level 83
God Stats
10W - 12L
1,252 SR
Queue Stats
279W - 346L
1,430 Elo+
Solo
Amaterasu
Amaterasu
sIotyy
Amaterasu
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 22L
1,498 Elo+
Party 3
Anubis
Anubis
thinabozny
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,451 Elo+
Party 3
Geb
Geb
xXSir_LeonardXx
Geb
Level 91
God Stats
7W - 12L
1,500 SR
Queue Stats
127W - 163L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boride
Heimdallr
18
1 / 7 / 5
11,627
447
9,441
24,570
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kamialves
Mercury
20
12 / 3 / 3
15,089
580
14,203
23,407
10,501
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 11 / 5
12,215
470
10,779
16,965
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
17
1 / 6 / 4
10,715
412
6,988
17,917
9,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
asadff
Hercules
18
1 / 3 / 8
11,741
452
15,044
21,439
21,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Huunter58
Neith
20
14 / 1 / 4
16,390
630
21,468
14,287
6,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
13 / 5 / 7
14,731
567
18,737
21,892
10,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
sIotyy
Amaterasu
20
1 / 1 / 10
12,669
487
11,685
19,742
19,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
thinabozny
Anubis
20
2 / 6 / 7
13,028
501
7,675
15,767
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 14
11,115
428
10,653
18,936
19,507
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
16
Kills
30
30
Deaths
16
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Boride
Heimdallr
1
7
5
0.5
W
Neith
Huunter58
Neith
14
1
4
16
L
Mercury
Kamialves
Mercury
12
3
3
4.5
L
1
11
5
0.32
W
Loki
13
5
7
3.3
L
Hel
1
6
4
0.5
L
Hercules
asadff
Hercules
1
3
8
1.67
W
Amaterasu
sIotyy
Amaterasu
1
1
10
6
W
Anubis
thinabozny
Anubis
2
6
7
0.92
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,455
Damage
70,218
104,298
Taken
90,624
56,244
Mitigated
65,090
41,523
Healing
27,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Boride
Heimdallr
9,441
3,844
0
8,807
24,570
9,431
1,072
5,117
19,403
0
92,490
W
Neith
Huunter58
Neith
21,468
10,785
0
7,441
14,287
6,719
5,583
3,109
11,128
0
138,937
L
Mercury
Kamialves
Mercury
14,203
7,878
0
6,524
23,407
10,501
2,062
2,819
20,538
0
105,920
L
10,779
1,779
0
332
16,965
5,030
1,237
5,625
11,340
78,225
0
W
Loki
18,737
5,028
0
5,691
21,892
10,963
63
5,582
16,235
0
111,414
L
Hel
6,988
857
7,987
7,790
17,917
9,753
23
3,455
14,437
47,036
0
L
Hercules
asadff
Hercules
15,044
3,869
874
9,209
21,439
21,529
0
1,312
19,664
0
57,803
W
Amaterasu
sIotyy
Amaterasu
11,685
4,742
0
7,382
19,742
19,257
1,505
2,465
16,734
0
65,487
W
Anubis
thinabozny
Anubis
7,675
451
0
3,172
15,767
8,644
1,199
4,053
11,639
95,350
0
W
10,653
628
995
2,800
18,936
19,507
0
5,588
13,298
34,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,387
Gold Earned
67,933
579
Minions Killed
665
0
Camps Cleared
0
2,418,948
Distance Traveled
2,679,043
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,627
447
133
5
0
453,860
1
W
Neith
16,390
630
219
8
0
538,853
6
L
Mercury
15,089
580
152
6
0
545,781
4
L
Hera
12,215
470
139
5
0
445,647
11
W
Loki
14,731
567
157
6
0
522,154
8
L
Hel
10,715
412
71
3
0
486,322
2
L
Hercules
11,741
452
84
3
0
487,338
2
W
Amaterasu
12,669
487
106
4
0
567,040
5
W
Anubis
13,028
501
153
6
0
461,225
0
W
Geb
11,115
428
30
1
0
589,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role