Player Matchup

Cthulhu
Cthulhu
FenKo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kuroniel
The Morrigan
Level 24
God Stats
6W - 8L
1,543 SR
Queue Stats
84W - 80L
1,526 Elo+
Party 2
Odin
Odin
Leonidas2611
Odin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
indiastrong
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
marcosflowKUN
Thanatos
Level 18
God Stats
5W - 11L
1,558 SR
Queue Stats
77W - 77L
1,505 Elo+
Party 2
Team Averages
Level 9
1,520 SR
1,506 Elo+

VS

Team Averages
Level 13
1,500 SR
1,400 Elo+
Horus
Horus
BarMenKyk
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Chlorex
Yemoja
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
930 Elo+
Solo
Cerberus
Cerberus
Godini1
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,787 Elo+
Solo
Scylla
Scylla
ffifamoreno
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
xErinnyen
Nemesis
Level 13
God Stats
6W - 7L
1,500 SR
Queue Stats
428W - 474L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FenKo
Cthulhu
13
2 / 4 / 5
9,709
405
15,119
18,459
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Kuroniel
The Morrigan
16
3 / 6 / 3
10,082
420
10,141
17,469
5,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
1 / 2 / 0
8,160
340
3,460
6,713
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
indiastrong
Artemis
14
3 / 8 / 3
9,020
376
12,012
16,769
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
marcosflowKUN
Thanatos
17
6 / 6 / 2
10,616
442
11,112
22,461
7,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BarMenKyk
Horus
14
2 / 6 / 9
9,656
402
4,557
17,081
6,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Chlorex
Yemoja
18
2 / 2 / 8
10,969
457
6,746
9,166
6,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Godini1
Cerberus
18
12 / 2 / 8
11,329
472
18,560
21,491
22,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
19
9 / 1 / 10
12,503
521
24,969
13,285
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xErinnyen
Nemesis
13
0 / 5 / 12
8,931
372
3,361
15,304
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
15
Kills
25
26
Deaths
16
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Horus
BarMenKyk
Horus
2
6
9
1.08
W
Yemoja
Chlorex
Yemoja
2
2
8
3
L
Cthulhu
FenKo
Cthulhu
2
4
5
1.13
W
Cerberus
Godini1
Cerberus
12
2
8
8
L
The Morrigan
Kuroniel
The Morrigan
3
6
3
0.75
L
1
2
0
0.5
W
Scylla
9
1
10
14
L
Artemis
indiastrong
Artemis
3
8
3
0.56
L
Thanatos
marcosflowKUN
Thanatos
6
6
2
1.17
W
Nemesis
xErinnyen
Nemesis
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,844
Damage
58,193
81,871
Taken
76,327
26,568
Mitigated
45,755
23,512
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BarMenKyk
Horus
4,557
2,163
2,812
4,071
17,081
6,286
1,398
5,209
11,872
0
28,556
W
Yemoja
Chlorex
Yemoja
6,746
1,662
2,060
1,914
9,166
6,891
2,262
2,379
6,412
50,646
0
L
Cthulhu
FenKo
Cthulhu
15,119
1,104
432
891
18,459
6,347
96
11,909
6,105
48,149
0
W
Cerberus
Godini1
Cerberus
18,560
2,140
0
4,805
21,491
22,248
1,007
6,475
14,993
45,627
0
L
The Morrigan
Kuroniel
The Morrigan
10,141
1,536
541
3,436
17,469
5,176
929
9,645
6,707
62,196
2,306
L
3,460
852
0
346
6,713
3,298
108
3,234
3,203
0
22,489
W
Scylla
24,969
2,418
0
1,935
13,285
4,874
3,309
5,823
7,462
101,883
0
L
Artemis
indiastrong
Artemis
12,012
4,232
0
3,800
16,769
4,387
712
12,307
3,848
0
39,614
L
Thanatos
marcosflowKUN
Thanatos
11,112
2,836
0
14,066
22,461
7,360
0
10,855
11,159
0
84,000
W
Nemesis
xErinnyen
Nemesis
3,361
788
0
1,442
15,304
5,456
503
4,302
11,002
0
23,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
53,388
418
Minions Killed
392
0
Camps Cleared
0
1,760,225
Distance Traveled
2,054,909
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,656
402
51
2
0
387,506
3
W
Yemoja
10,969
457
77
3
0
383,713
1
L
Cthulhu
9,709
405
73
3
0
439,758
4
W
Cerberus
11,329
472
64
3
0
418,843
1
L
The Morrigan
10,082
420
103
4
0
382,645
0
L
Odin
8,160
340
54
2
0
226,854
0
W
Scylla
12,503
521
161
7
0
425,272
1
L
Artemis
9,020
376
62
3
0
321,859
1
L
Thanatos
10,616
442
126
5
0
389,109
3
W
Nemesis
8,931
372
39
2
0
439,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role