Player Matchup

Cthulhu
Cthulhu
Kotorious
Cthulhu
Level 27
God Stats
12W - 4L
1,796 SR
Queue Stats
60W - 58L
1,730 Elo+
Party 1
Heimdallr
Heimdallr
Marklay
Heimdallr
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 39L
1,741 Elo+
Party 2
Arachne
Arachne
OverlordHomer
Arachne
Level 25
God Stats
45W - 30L
1,747 SR
Queue Stats
70W - 64L
1,682 Elo+
Party 1
Nox
Nox
Ymir44465
Nox
Level 27
God Stats
2W - 3L
1,333 SR
Queue Stats
133W - 99L
1,713 Elo+
Party 2
Cerberus
Cerberus
solo guppy
Cerberus
Level 4
God Stats
2W - 0L
1,426 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 32
1,560 SR
1,673 Elo+

VS

Team Averages
Level 12
1,637 SR
1,590 Elo+
Ymir
Ymir
SobaBlack66
Ymir
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
114W - 125L
1,517 Elo+
Solo
Bellona
Bellona
ThePurpleHusky
Bellona
Level 15
God Stats
3W - 5L
1,535 SR
Queue Stats
3W - 7L
1,512 Elo+
Party 3
Loki
Loki
Transmoke
Loki
Level 28
God Stats
30W - 16L
1,771 SR
Queue Stats
80W - 73L
1,585 Elo+
Party 3
Artemis
Artemis
Vinuls
Artemis
Level 3
God Stats
2W - 1L
1,671 SR
Queue Stats
58W - 50L
1,645 Elo+
Solo
Olorun
Olorun
jmdn40
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kotorious
Cthulhu
9
2 / 0 / 0
5,374
597
1,803
2,836
2,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Marklay
Heimdallr
9
4 / 0 / 2
5,224
580
4,010
3,360
905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
8
1 / 1 / 0
4,792
532
1,683
5,159
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
6 / 0 / 2
6,040
671
4,371
3,165
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
solo guppy
Cerberus
7
1 / 0 / 2
4,671
519
1,172
3,895
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,883
431
681
5,914
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,901
433
838
4,728
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
7
1 / 1 / 0
4,530
503
2,220
3,128
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Vinuls
Artemis
7
0 / 3 / 0
4,112
457
1,025
5,132
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Olorun
jmdn40
Olorun
3
0 / 6 / 0
3,466
385
1,373
4,767
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
14
Kills
1
1
Deaths
16
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kotorious
Cthulhu
2
0
0
2
W
Heimdallr
Marklay
Heimdallr
4
0
2
5
W
Arachne
1
1
0
1
L
0
3
0
0
L
0
3
0
0
L
Loki
1
1
0
1
L
Artemis
Vinuls
Artemis
0
3
0
0
W
6
0
2
7
L
Olorun
jmdn40
Olorun
0
6
0
0
W
Cerberus
solo guppy
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
6,137
18,415
Taken
23,669
6,668
Mitigated
9,355
6,497
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kotorious
Cthulhu
1,803
0
0
318
2,836
2,125
462
234
2,602
18,856
0
W
Heimdallr
Marklay
Heimdallr
4,010
1,064
0
2,223
3,360
905
0
0
3,285
0
20,723
W
Arachne
1,683
1,448
350
1,986
5,159
1,209
391
238
4,921
0
16,040
L
681
109
0
500
5,914
2,445
0
2,630
3,042
7,398
0
L
838
64
0
314
4,728
3,641
70
782
3,926
0
10,832
L
Loki
2,220
391
0
1,450
3,128
770
0
178
2,950
0
19,279
L
Artemis
Vinuls
Artemis
1,025
809
0
1,888
5,132
1,249
830
662
4,430
0
13,957
W
4,371
515
0
750
3,165
979
0
876
2,289
29,934
0
L
Olorun
jmdn40
Olorun
1,373
627
15
461
4,767
1,250
148
2,616
1,975
4,373
0
W
Cerberus
solo guppy
Cerberus
1,172
0
0
870
3,895
1,450
274
706
3,114
7,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
19,892
198
Minions Killed
119
0
Camps Cleared
0
785,869
Distance Traveled
774,318
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,374
597
34
4
0
174,489
0
W
Heimdallr
5,224
580
35
4
0
144,848
3
W
Arachne
4,792
532
43
5
0
152,216
0
L
Ymir
3,883
431
16
2
0
166,873
0
L
Bellona
3,901
433
21
2
0
172,545
2
L
Loki
4,530
503
51
6
0
153,223
1
L
Artemis
4,112
457
25
3
0
159,649
1
W
Nox
6,040
671
72
8
0
175,026
3
L
Olorun
3,466
385
6
1
0
122,028
0
W
Cerberus
4,671
519
14
2
0
139,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role