Player Matchup

Ymir
Ymir
Krasavchik282
Ymir
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 61L
1,024 Elo+
Party 2
The Morrigan
The Morrigan
SAlfred
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
esalomo
Hun Batz
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 59L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
kaltmalt
Sun Wukong
Level 16
God Stats
5W - 3L
1,375 SR
Queue Stats
17W - 22L
1,542 Elo+
Party 1
Neith
Neith
Шпигуняка
Neith
Level 17
God Stats
2W - 4L
1,312 SR
Queue Stats
172W - 219L
1,314 Elo+
Party 2
Team Averages
Level 14
1,437 SR
1,386 Elo+

VS

Team Averages
Level 25
1,569 SR
1,598 Elo+
Nemesis
Nemesis
HYDП
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ItsMario1025
Ymir
Level 2
God Stats
19W - 17L
1,500 SR
Queue Stats
126W - 131L
1,653 Elo+
Party 3
Athena
Athena
MGO_AJ
Athena
Level 62
God Stats
11W - 11L
1,698 SR
Queue Stats
111W - 125L
1,780 Elo+
Party 3
Vulcan
Vulcan
jeck2010
Vulcan
Level 28
God Stats
10W - 3L
1,507 SR
Queue Stats
60W - 65L
1,514 Elo+
Party 4
Neith
Neith
monsterA19
Neith
Level 28
God Stats
26W - 31L
1,641 SR
Queue Stats
52W - 57L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,069
393
5,571
14,636
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
SAlfred
The Morrigan
11
2 / 10 / 2
7,150
397
4,084
10,677
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
esalomo
Hun Batz
13
2 / 5 / 3
8,168
454
5,684
14,616
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
kaltmalt
Sun Wukong
12
2 / 6 / 1
7,596
422
6,466
16,249
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 7 / 1
7,075
393
6,965
12,388
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HYDП
Nemesis
11
3 / 8 / 6
7,939
441
5,053
9,847
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 2 / 12
8,884
494
4,840
14,380
10,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
MGO_AJ
Athena
15
4 / 0 / 12
9,971
554
8,822
13,404
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
jeck2010
Vulcan
19
21 / 0 / 3
12,446
691
28,220
9,097
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
4 / 1 / 6
8,369
465
5,941
8,485
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
11
Kills
33
33
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HYDП
Nemesis
3
8
6
0.75
W
1
2
12
3.5
L
2
5
2
0.6
W
Athena
MGO_AJ
Athena
4
0
12
10
L
The Morrigan
SAlfred
The Morrigan
2
10
2
0.3
L
Hun Batz
esalomo
Hun Batz
2
5
3
0.7
W
Vulcan
jeck2010
Vulcan
21
0
3
22.5
L
Sun Wukong
kaltmalt
Sun Wukong
2
6
1
0.42
W
Neith
4
1
6
7
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
52,876
68,566
Taken
55,213
32,210
Mitigated
31,282
10,206
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HYDП
Nemesis
5,053
1,944
0
654
9,847
2,997
1,414
1,363
8,434
0
19,184
W
4,840
946
0
1,260
14,380
10,527
275
3,174
11,085
22,424
0
L
5,571
962
0
1,034
14,636
8,012
330
8,034
6,602
20,021
0
W
Athena
MGO_AJ
Athena
8,822
1,823
405
5,147
13,404
10,798
696
2,043
10,986
43,347
0
L
The Morrigan
SAlfred
The Morrigan
4,084
1,421
0
0
10,677
4,028
74
8,529
2,148
21,205
219
L
Hun Batz
esalomo
Hun Batz
5,684
1,897
0
3,636
14,616
5,277
0
6,609
8,007
0
46,300
W
Vulcan
jeck2010
Vulcan
28,220
4,263
0
170
9,097
4,332
1,929
1,627
7,420
102,193
0
L
Sun Wukong
kaltmalt
Sun Wukong
6,466
1,463
0
2,977
16,249
10,516
831
10,790
5,459
0
34,225
W
Neith
5,941
2,441
0
3,742
8,485
2,628
2,273
1,208
7,277
0
41,197
L
6,965
2,526
0
2,559
12,388
4,377
779
7,920
4,468
0
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
47,609
256
Minions Killed
373
0
Camps Cleared
0
1,404,786
Distance Traveled
1,666,677
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,939
441
20
1
0
363,350
3
W
Ymir
8,884
494
41
2
0
310,601
3
L
Ymir
7,069
393
26
1
0
254,940
1
W
Athena
9,971
554
72
4
0
364,250
1
L
The Morrigan
7,150
397
40
2
0
260,535
0
L
Hun Batz
8,168
454
90
5
0
356,819
0
W
Vulcan
12,446
691
176
10
0
360,304
2
L
Sun Wukong
7,596
422
52
3
0
290,063
1
W
Neith
8,369
465
64
4
0
268,172
0
L
Neith
7,075
393
48
3
0
242,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role