Player Matchup

Danzaburou
Danzaburou
Axmcmill09
Danzaburou
Level 83
God Stats
18W - 12L
1,658 SR
Queue Stats
298W - 270L
1,524 Elo+
Party 1
Hades
Hades
Mercy Steroids
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
quaniss
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,564 Elo+

VS

Team Averages
Level 108
1,390 SR
1,491 Elo+
Artio
Artio
Rarahz
Artio
Level 72
God Stats
0W - 1L
1,822 SR
Queue Stats
13W - 12L
1,338 Elo+
Solo
Danzaburou
Danzaburou
SickBicNick
Danzaburou
Level 125
God Stats
0W - 3L
1,069 SR
Queue Stats
89W - 77L
1,603 Elo+
Party 2
Merlin
Merlin
jhawkprod
Merlin
Level 127
God Stats
1W - 1L
1,278 SR
Queue Stats
97W - 96L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axmcmill09
Danzaburou
12
3 / 2 / 4
7,889
789
7,228
10,732
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 4
6,695
670
5,671
9,464
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
quaniss
Guan Yu
10
2 / 4 / 3
7,519
752
3,792
13,249
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Rarahz
Artio
10
0 / 2 / 7
7,567
757
3,977
8,433
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SickBicNick
Danzaburou
10
2 / 4 / 5
8,130
813
5,614
8,404
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
jhawkprod
Merlin
13
8 / 1 / 2
8,585
859
19,037
5,636
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
10
10
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axmcmill09
Danzaburou
3
2
4
2.5
W
1
4
4
0.75
L
Artio
Rarahz
Artio
0
2
7
1.75
L
Danzaburou
SickBicNick
Danzaburou
2
4
5
1.13
L
Merlin
jhawkprod
Merlin
8
1
2
9
W
Guan Yu
quaniss
Guan Yu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
28,628
33,445
Taken
22,473
16,894
Mitigated
10,585
15,973
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axmcmill09
Danzaburou
7,228
2,117
0
3,068
10,732
3,654
336
7,039
3,273
0
36,987
W
5,671
314
93
1,629
9,464
4,180
132
6,493
2,649
21,152
0
L
Artio
Rarahz
Artio
3,977
530
1,534
3,012
8,433
5,775
0
2,881
5,552
9,424
0
L
Danzaburou
SickBicNick
Danzaburou
5,614
1,997
0
855
8,404
2,922
72
2,389
6,015
0
32,528
L
Merlin
jhawkprod
Merlin
19,037
842
0
794
5,636
1,888
143
469
5,167
44,186
0
W
Guan Yu
quaniss
Guan Yu
3,792
702
4,008
7,175
13,249
9,060
64
8,234
4,471
0
14,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,103
Gold Earned
24,282
115
Minions Killed
112
0
Camps Cleared
0
538,280
Distance Traveled
563,612
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,889
789
60
6
0
170,721
1
W
Hades
6,695
670
31
3
0
167,606
4
L
Artio
7,567
757
6
1
0
197,035
3
L
Danzaburou
8,130
813
50
5
0
177,280
2
L
Merlin
8,585
859
56
6
0
189,297
1
W
Guan Yu
7,519
752
24
2
0
199,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role