Player Matchup

Sobek
Sobek
Platinum IV
NlCK3434
Sobek
Platinum IV
Level 157
God Stats
3W - 0L
1,796 SR
Queue Stats
64W - 30L
2,014 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Smurfer03_Lol
Hou Yi
Platinum IV
Level 146
God Stats
5W - 2L
1,955 SR
Queue Stats
155W - 56L
2,014 MMR
Party 1
Chang'e
Chang'e
Platinum IV
mister_Supreme_
Chang'e
Platinum IV
Level 124
God Stats
12W - 4L
1,861 SR
Queue Stats
137W - 57L
2,014 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,871 SR
2,014 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,540 SR
1,702 MMR
Merlin
Merlin
Gold V
BennyTheBuffer
Merlin
Gold V
Level 153
God Stats
6W - 2L
1,629 SR
Queue Stats
78W - 15L
1,675 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
OIexesh
Amaterasu
Gold IV
Level 155
God Stats
0W - 1L
1,285 SR
Queue Stats
57W - 9L
1,745 MMR
Party 2
Ymir
Ymir
Silver I
Quuji
Ymir
Silver I
Level 60
God Stats
1W - 1L
1,707 SR
Queue Stats
28W - 3L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NlCK3434
Sobek
12
1 / 1 / 10
10,071
719
6,484
16,988
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 0 / 2
10,892
778
15,353
7,976
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 8
9,317
666
7,097
8,458
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothHe BoPersephoneDanzaburouCu Chulainn

VS

Bans
BacchusScyllaGuan YuAphroditeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,090
578
7,168
6,745
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
OIexesh
Amaterasu
11
0 / 4 / 1
8,831
631
4,386
13,274
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Quuji
Ymir
10
1 / 5 / 0
8,824
630
3,937
12,256
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Sobek
NlCK3434
Sobek
1
1
10
6
L
Amaterasu
OIexesh
Amaterasu
0
4
1
0.13
L
Ymir
Quuji
Ymir
1
5
0
0.2
W
10
0
2
11
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
15,491
33,422
Taken
32,275
21,472
Mitigated
21,780
22,297
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
711
0
480
6,745
2,527
0
2,506
4,239
55,817
0
W
Sobek
NlCK3434
Sobek
6,484
216
0
9,026
16,988
15,368
162
4,610
11,876
20,981
0
L
Amaterasu
OIexesh
Amaterasu
4,386
1,632
0
2,947
13,274
10,454
0
7,083
6,191
0
15,706
L
Ymir
Quuji
Ymir
3,937
357
0
934
12,256
8,799
0
4,044
8,212
13,137
0
W
15,353
6,321
0
3,546
7,976
3,112
2,563
2,389
5,353
0
68,832
W
7,097
275
4,348
5,377
8,458
2,992
432
3,308
4,932
44,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
25,745
191
Minions Killed
147
0
Camps Cleared
0
822,381
Distance Traveled
860,068
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,090
578
100
7
0
273,536
3
W
Sobek
10,071
719
24
2
0
278,358
6
L
Amaterasu
8,831
631
31
2
0
310,775
2
L
Ymir
8,824
630
16
1
0
275,757
6
W
Hou Yi
10,892
778
102
7
0
264,147
6
W
Chang'e
9,317
666
65
5
0
279,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role