Player Matchup

Ymir
Ymir
SoyUn_Pan
Ymir
Level 24
God Stats
9W - 15L
1,551 SR
Queue Stats
25W - 80L
1,260 Elo+
Party 2
Cthulhu
Cthulhu
juliambrito
Cthulhu
Level 18
God Stats
6W - 13L
1,538 SR
Queue Stats
19W - 65L
1,109 Elo+
Party 2
Nemesis
Nemesis
sebascescar15
Nemesis
Level 123
God Stats
3W - 5L
1,309 SR
Queue Stats
43W - 60L
1,430 Elo+
Solo
Team Averages
Level 55
1,466 SR
1,267 Elo+

VS

Team Averages
Level 75
1,644 SR
1,666 Elo+
Baron Samedi
Baron Samedi
Mashago
Baron Samedi
Level 112
God Stats
82W - 54L
1,885 SR
Queue Stats
392W - 362L
1,811 Elo+
Party 1
Sun Wukong
Sun Wukong
SoyUnRaPlayer
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,773 Elo+
Party 1
Artemis
Artemis
centronox
Artemis
Level 86
God Stats
39W - 37L
1,546 SR
Queue Stats
105W - 114L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 7 / 1
5,979
598
2,977
10,662
3,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
juliambrito
Cthulhu
9
0 / 4 / 0
5,817
582
4,815
8,473
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
1 / 4 / 0
6,493
649
2,937
8,479
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mashago
Baron Samedi
11
8 / 0 / 7
8,530
853
8,416
5,385
2,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SoyUnRaPlayer
Sun Wukong
11
5 / 1 / 10
8,093
809
8,560
8,565
6,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
centronox
Artemis
10
2 / 0 / 11
7,267
727
5,476
4,336
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mashago
Baron Samedi
8
0
7
11.5
W
Sun Wukong
SoyUnRaPlayer
Sun Wukong
5
1
10
10
L
Ymir
0
7
1
0.07
W
Artemis
centronox
Artemis
2
0
11
7.5
L
Cthulhu
juliambrito
Cthulhu
0
4
0
0
L
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,729
Damage
22,452
27,614
Taken
18,286
12,570
Mitigated
9,740
3,115
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mashago
Baron Samedi
8,416
1,254
2,142
3,274
5,385
2,028
735
2,875
2,385
26,781
0
W
Sun Wukong
SoyUnRaPlayer
Sun Wukong
8,560
2,193
0
2,104
8,565
6,256
439
2,831
5,559
0
21,781
L
Ymir
2,977
77
0
363
10,662
3,987
0
4,511
6,151
10,959
0
W
Artemis
centronox
Artemis
5,476
2,871
0
288
4,336
1,456
1,790
1,776
2,510
0
20,386
L
Cthulhu
juliambrito
Cthulhu
4,815
0
0
882
8,473
5,979
0
2,744
5,729
18,712
0
L
Nemesis
2,937
688
0
1,870
8,479
2,604
0
1,219
7,260
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,289
Gold Earned
23,890
73
Minions Killed
102
0
Camps Cleared
0
432,006
Distance Traveled
520,771
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,530
853
29
3
0
168,243
3
W
Sun Wukong
8,093
809
38
4
0
182,932
4
L
Ymir
5,979
598
10
1
0
133,842
2
W
Artemis
7,267
727
35
4
0
169,596
2
L
Cthulhu
5,817
582
21
2
0
143,616
2
L
Nemesis
6,493
649
42
4
0
154,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role