Player Matchup

Sun Wukong
Sun Wukong
Mehyarr
Sun Wukong
Level 24
God Stats
7W - 2L
1,585 SR
Queue Stats
40W - 40L
1,359 Elo+
Solo
Anubis
Anubis
Nvulcan
Anubis
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 5L
1,080 Elo+
Solo
Kukulkan
Kukulkan
Yaolick
Kukulkan
Level 18
God Stats
73W - 64L
1,411 SR
Queue Stats
236W - 265L
1,358 Elo+
Solo
Eset
Eset
dyael
Eset
Level 24
God Stats
3W - 7L
1,471 SR
Queue Stats
80W - 75L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellokriu
Tsukuyomi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 53L
1,312 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,282 Elo+

VS

Team Averages
Level 8
1,516 SR
1,482 Elo+
Kukulkan
Kukulkan
LasPoiscaillas
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,494 Elo+
Solo
Artemis
Artemis
SparkleAttaack
Artemis
Level 7
God Stats
11W - 11L
1,737 SR
Queue Stats
11W - 11L
1,668 Elo+
Solo
Nemesis
Nemesis
davideirettv
Nemesis
Level 5
God Stats
3W - 4L
1,607 SR
Queue Stats
4W - 5L
1,628 Elo+
Party 1
Ra
Ra
itsDurza
Ra
Level 2
God Stats
0W - 3L
1,237 SR
Queue Stats
2W - 8L
1,189 Elo+
Party 1
Neith
Neith
wyvern1985
Neith
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 99L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mehyarr
Sun Wukong
17
6 / 0 / 15
10,993
1,099
12,965
10,263
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Nvulcan
Anubis
18
6 / 0 / 15
11,043
1,104
12,252
10,307
4,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Yaolick
Kukulkan
18
6 / 0 / 17
11,172
1,117
25,563
6,425
2,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
dyael
Eset
18
5 / 2 / 17
11,119
1,112
9,457
8,841
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
hellokriu
Tsukuyomi
18
13 / 1 / 12
12,406
1,241
18,883
11,111
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 5 / 0
8,972
897
10,291
9,882
3,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 1
8,781
878
4,528
19,961
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
davideirettv
Nemesis
15
2 / 11 / 0
9,514
951
7,814
21,820
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 2
9,050
905
7,835
14,468
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
0 / 5 / 2
9,305
931
11,649
18,293
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
8
36
Kills
3
3
Deaths
36
76
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
0
0.2
W
Sun Wukong
Mehyarr
Sun Wukong
6
0
15
13.5
W
Anubis
Nvulcan
Anubis
6
0
15
13.5
L
0
7
1
0.07
W
Kukulkan
Yaolick
Kukulkan
6
0
17
14.5
L
Nemesis
davideirettv
Nemesis
2
11
0
0.18
W
Eset
dyael
Eset
5
2
17
6.75
W
Tsukuyomi
hellokriu
Tsukuyomi
13
1
12
19
L
0
8
2
0.13
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,120
Damage
42,117
46,947
Taken
84,424
24,526
Mitigated
29,478
13,884
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,291
656
0
0
9,882
3,325
0
4,663
5,066
33,252
0
W
Sun Wukong
Mehyarr
Sun Wukong
12,965
2,960
0
4,201
10,263
8,454
0
2,816
7,447
0
31,514
W
Anubis
Nvulcan
Anubis
12,252
1,731
0
3,430
10,307
4,993
0
5,598
4,709
33,840
0
L
4,528
2,048
0
929
19,961
6,987
0
10,073
9,577
0
15,731
W
Kukulkan
Yaolick
Kukulkan
25,563
1,663
0
0
6,425
2,501
0
3,079
3,346
43,160
0
L
Nemesis
davideirettv
Nemesis
7,814
2,572
0
1,291
21,820
7,732
0
10,883
10,552
0
20,636
W
Eset
dyael
Eset
9,457
833
1,178
1,627
8,841
3,743
0
4,004
4,837
25,188
0
W
Tsukuyomi
hellokriu
Tsukuyomi
18,883
5,109
0
3,448
11,111
4,835
0
2,629
8,482
0
26,719
L
7,835
991
392
200
14,468
4,846
0
9,937
4,442
24,594
0
L
Neith
11,649
5,608
0
1,949
18,293
6,588
0
11,028
7,015
0
21,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,733
Gold Earned
45,622
212
Minions Killed
148
5
Camps Cleared
3
1,001,760
Distance Traveled
807,324
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,972
897
51
5
0
122,010
3
W
Sun Wukong
10,993
1,099
49
5
3
169,200
0
W
Anubis
11,043
1,104
55
6
0
173,107
0
L
Artemis
8,781
878
18
2
1
135,689
0
W
Kukulkan
11,172
1,117
50
5
1
244,030
1
L
Nemesis
9,514
951
15
2
0
214,680
1
W
Eset
11,119
1,112
38
4
0
186,322
0
W
Tsukuyomi
12,406
1,241
20
2
1
229,101
0
L
Ra
9,050
905
36
4
0
177,016
0
L
Neith
9,305
931
28
3
2
157,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role