Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Crispy n Creamy
Ymir
Level 43
God Stats
5W - 8L
1,596 SR
Queue Stats
5W - 9L
1,655 Elo+
Party 2
Chaac
Chaac
Raptize
Chaac
Level 26
God Stats
4W - 5L
1,596 SR
Queue Stats
4W - 5L
1,655 Elo+
Party 2
Team Averages
Level 56
1,564 SR
1,603 Elo+

VS

Team Averages
Level 22
1,500 SR
1,743 Elo+
Chang'e
Chang'e
AkatsukiAvaro
Chang'e
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 44L
1,772 Elo+
Party 1
Chiron
Chiron
ShigeoTheEsper
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,913 Elo+
Party 1
Chaac
Chaac
The1YouCallAsta
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 6 / 1
6,245
625
5,468
8,671
3,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
6,725
673
3,409
9,164
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Raptize
Chaac
9
0 / 2 / 2
5,943
594
3,463
7,639
5,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 0 / 11
7,710
771
6,782
4,466
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 0 / 2
8,921
892
7,168
4,882
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 8
7,268
727
6,003
9,030
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Chang'e
1
0
11
6.5
L
1
4
1
0.38
L
Chaac
Raptize
Chaac
0
2
2
0.5
W
10
0
2
11
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
19,953
25,474
Taken
18,378
14,775
Mitigated
9,359
6,998
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,468
1,229
270
4,159
8,671
3,995
0
2,089
6,341
0
23,304
W
Chang'e
6,782
1,019
1,581
2,248
4,466
1,325
523
508
3,958
35,599
0
L
3,409
1,105
0
804
9,164
5,213
0
2,912
6,052
17,820
0
L
Chaac
Raptize
Chaac
3,463
652
306
1,459
7,639
5,567
0
1,901
5,466
0
13,477
W
7,168
3,803
481
1,641
4,882
2,536
978
543
4,339
3,224
30,250
W
6,003
1,496
270
3,203
9,030
5,498
585
2,408
6,622
0
25,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,913
Gold Earned
23,899
79
Minions Killed
133
0
Camps Cleared
0
518,054
Distance Traveled
522,087
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,245
625
38
4
0
169,318
0
W
Chang'e
7,710
771
61
6
0
182,917
3
L
Ymir
6,725
673
22
2
0
173,279
0
L
Chaac
5,943
594
19
2
0
175,457
0
W
Chiron
8,921
892
39
4
0
170,598
2
W
Chaac
7,268
727
33
3
0
168,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role