Player Matchup

Ymir
Ymir
Emoney1198
Ymir
Level 25
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,785 Elo+
Solo
Baron Samedi
Baron Samedi
Feednrage
Baron Samedi
Level 29
God Stats
6W - 4L
1,604 SR
Queue Stats
54W - 40L
1,643 Elo+
Solo
Nemesis
Nemesis
NoxBalls2URface
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 42L
1,500 Elo+
Solo
Nox
Nox
deezsrnutz
Nox
Level 28
God Stats
3W - 1L
1,716 SR
Queue Stats
73W - 65L
1,604 Elo+
Solo
Artemis
Artemis
imwithyomamma
Artemis
Level 27
God Stats
2W - 2L
1,513 SR
Queue Stats
58W - 49L
1,648 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,636 Elo+

VS

Team Averages
Level 24
1,548 SR
1,628 Elo+
Erlang Shen
Erlang Shen
Asir Nyxx
Erlang Shen
Level 18
God Stats
3W - 6L
1,340 SR
Queue Stats
117W - 144L
1,643 Elo+
Solo
Poseidon
Poseidon
Cuchillagame
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 103L
1,593 Elo+
Solo
Ganesha
Ganesha
EmeraldTheGuy
Ganesha
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 74L
1,594 Elo+
Solo
Osiris
Osiris
MyNaMeJeFF5437
Osiris
Level 25
God Stats
15W - 8L
1,674 SR
Queue Stats
31W - 16L
1,647 Elo+
Solo
Apollo
Apollo
samhisattva89
Apollo
Level 26
God Stats
9W - 6L
1,728 SR
Queue Stats
76W - 77L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,293
561
3,884
6,409
2,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Feednrage
Baron Samedi
13
2 / 0 / 1
7,662
589
6,602
6,471
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 5
8,439
649
3,272
8,364
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 1 / 2
9,272
713
6,715
4,458
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
12
2 / 1 / 6
7,079
545
5,768
5,771
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asir Nyxx
Erlang Shen
10
1 / 2 / 0
6,394
492
1,922
7,378
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Cuchillagame
Poseidon
11
1 / 6 / 3
6,979
537
4,786
8,361
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
9
0 / 5 / 4
6,124
471
2,799
11,792
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
6,152
473
3,321
8,061
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 0
6,671
513
3,397
7,560
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
4
4
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Asir Nyxx
Erlang Shen
1
2
0
0.5
L
Poseidon
Cuchillagame
Poseidon
1
6
3
0.42
L
Ganesha
0
5
4
0.4
W
2
1
0
2
W
Baron Samedi
Feednrage
Baron Samedi
2
0
1
2.5
L
0
3
0
0
W
3
1
5
5.5
W
8
1
2
9
W
Artemis
2
1
6
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
16,225
31,473
Taken
43,152
16,332
Mitigated
19,479
12,106
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Asir Nyxx
Erlang Shen
1,922
939
0
1,071
7,378
4,310
0
2,924
4,345
6,715
29,958
L
Poseidon
Cuchillagame
Poseidon
4,786
390
0
1,452
8,361
2,637
0
3,983
4,060
41,584
0
L
Ganesha
2,799
567
0
2,202
11,792
5,043
0
4,608
7,036
23,254
0
W
3,884
858
0
580
6,409
2,980
62
1,088
5,321
31,565
0
W
Baron Samedi
Feednrage
Baron Samedi
6,602
639
0
4,347
6,471
5,766
166
1,802
4,669
40,237
0
L
3,321
892
0
1,036
8,061
5,343
0
3,430
4,373
9,031
28,691
W
3,272
1,383
0
3,756
8,364
3,161
0
1,310
7,054
0
55,016
W
6,715
1,439
0
1,435
4,458
1,595
0
1,846
2,612
46,455
0
W
Artemis
5,768
2,628
551
1,437
5,771
2,830
696
2,035
3,736
4,730
31,085
L
3,397
1,826
0
4,065
7,560
2,146
0
1,994
5,566
0
35,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
32,320
417
Minions Killed
323
0
Camps Cleared
0
1,254,210
Distance Traveled
1,132,334
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,394
492
84
6
0
270,616
0
L
Poseidon
6,979
537
78
6
0
230,936
4
L
Ganesha
6,124
471
13
1
0
237,063
5
W
Ymir
7,293
561
52
4
0
276,282
0
W
Baron Samedi
7,662
589
81
6
0
225,965
1
L
Osiris
6,152
473
64
5
0
194,901
0
W
Nemesis
8,439
649
111
9
0
288,080
1
W
Nox
9,272
713
114
9
0
224,272
8
W
Artemis
7,079
545
59
5
0
239,611
2
L
Apollo
6,671
513
84
6
0
198,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role