Player Matchup

Odin
Odin
BNiSco
Odin
Level 15
God Stats
2W - 2L
1,444 SR
Queue Stats
10W - 23L
1,244 Elo+
Party 2
Neith
Neith
BlackSw1
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,657 Elo+
Solo
Ares
Ares
Pay4MyExist
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RudyyB
Cu Chulainn
Level 18
God Stats
5W - 2L
1,663 SR
Queue Stats
64W - 68L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
jericeek
Baron Samedi
Level 29
God Stats
4W - 9L
1,472 SR
Queue Stats
73W - 83L
1,468 Elo+
Party 1
Team Averages
Level 19
1,516 SR
1,450 Elo+

VS

Team Averages
Level 27
1,348 SR
1,444 Elo+
Amaterasu
Amaterasu
Abujaafar
Amaterasu
Level 18
God Stats
0W - 2L
1,160 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 4
Ymir
Ymir
He1nelen7
Ymir
Level 5
God Stats
2W - 4L
1,736 SR
Queue Stats
91W - 115L
1,660 Elo+
Party 3
Fenrir
Fenrir
Sikku
Fenrir
Level 26
God Stats
0W - 3L
1,093 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 4
Ra
Ra
xXWeebPrinceXx69
Ra
Level 4
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 10L
1,080 Elo+
Solo
Jing Wei
Jing Wei
УарЗулФакар
Jing Wei
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 87L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BNiSco
Odin
7
2 / 1 / 1
4,442
635
968
3,829
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
BlackSw1
Neith
7
3 / 0 / 2
4,418
631
3,576
2,965
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 4
4,151
593
1,084
2,698
1,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
RudyyB
Cu Chulainn
9
3 / 0 / 0
5,099
728
2,513
2,901
1,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
jericeek
Baron Samedi
8
0 / 0 / 0
4,277
611
1,304
1,783
507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Abujaafar
Amaterasu
4
0 / 2 / 0
3,408
487
1,269
3,145
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
5
1 / 1 / 1
3,906
558
1,133
3,420
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Sikku
Fenrir
6
0 / 1 / 0
3,682
526
50
3,737
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,245
606
1,625
1,977
578
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 3 / 1
3,613
516
2,245
3,517
590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
2
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Abujaafar
Amaterasu
0
2
0
0
W
Odin
BNiSco
Odin
2
1
1
2.5
W
Neith
BlackSw1
Neith
3
0
2
4
L
Ymir
1
1
1
1.5
W
0
1
4
2
W
Cu Chulainn
RudyyB
Cu Chulainn
3
0
0
3
L
Fenrir
Sikku
Fenrir
0
1
0
0
W
Baron Samedi
jericeek
Baron Samedi
0
0
0
0
L
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,445
Damage
6,322
14,176
Taken
15,796
5,072
Mitigated
4,065
6,280
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Abujaafar
Amaterasu
1,269
669
0
1,316
3,145
796
0
0
2,996
0
5,729
W
Odin
BNiSco
Odin
968
478
0
2,009
3,829
1,040
219
687
3,142
0
14,955
W
Neith
BlackSw1
Neith
3,576
1,886
0
2,288
2,965
724
408
296
2,669
0
16,206
L
Ymir
1,133
434
0
287
3,420
1,193
0
871
2,549
3,664
0
W
1,084
38
0
400
2,698
1,134
66
1,104
1,594
2,860
0
W
Cu Chulainn
RudyyB
Cu Chulainn
2,513
1,164
0
415
2,901
1,667
686
116
2,785
0
20,153
L
Fenrir
Sikku
Fenrir
50
50
0
1,158
3,737
908
0
568
3,169
0
10,072
W
Baron Samedi
jericeek
Baron Samedi
1,304
179
0
1,168
1,783
507
280
555
1,228
16,923
0
L
1,625
349
115
761
1,977
578
118
764
1,188
18,438
0
L
2,245
1,724
0
320
3,517
590
0
185
3,332
0
12,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
18,854
159
Minions Killed
103
0
Camps Cleared
0
636,440
Distance Traveled
650,398
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,408
487
14
2
0
102,302
0
W
Odin
4,442
635
35
5
0
112,266
0
W
Neith
4,418
631
31
4
0
138,046
2
L
Ymir
3,906
558
10
1
0
141,031
2
W
Ares
4,151
593
5
1
0
125,018
0
W
Cu Chulainn
5,099
728
46
7
0
142,535
0
L
Fenrir
3,682
526
31
4
0
135,997
0
W
Baron Samedi
4,277
611
42
6
0
118,575
1
L
Ra
4,245
606
27
4
0
125,897
2
L
Jing Wei
3,613
516
21
3
0
145,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role