Player Matchup

Nike
Nike
ChanceTour188
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,215 Elo+
Party 1
Arachne
Arachne
FePuZzMaxxou
Arachne
Level 18
God Stats
2W - 3L
1,494 SR
Queue Stats
11W - 19L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
G3AR4 KoNoah
Aphrodite
Level 29
God Stats
8W - 2L
1,856 SR
Queue Stats
65W - 77L
1,510 Elo+
Party 1
Neith
Neith
Meydarah
Neith
Level 85
God Stats
20W - 22L
1,843 SR
Queue Stats
73W - 86L
1,472 Elo+
Party 1
Scylla
Scylla
lx Luffy lx
Scylla
Level 155
God Stats
14W - 6L
1,992 SR
Queue Stats
98W - 71L
1,597 Elo+
Party 1
Team Averages
Level 67
1,737 SR
1,465 Elo+

VS

Team Averages
Level 81
1,589 SR
1,565 Elo+
Aphrodite
Aphrodite
CDCM98
Aphrodite
Level 129
God Stats
21W - 16L
1,500 SR
Queue Stats
737W - 737L
1,474 Elo+
Party 3
Mulan
Mulan
KhepriIsSxualizd
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,699 Elo+
Party 2
Scylla
Scylla
TheMeXoder
Scylla
Level 79
God Stats
18W - 11L
1,565 SR
Queue Stats
232W - 199L
1,564 Elo+
Party 2
Pele
Pele
VitoVonMortes
Pele
Level 121
God Stats
4W - 1L
1,492 SR
Queue Stats
17W - 10L
1,726 Elo+
Party 2
Danzaburou
Danzaburou
cddssx
Danzaburou
Level 28
God Stats
18W - 22L
1,887 SR
Queue Stats
348W - 377L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 5
13,769
393
12,902
32,508
34,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
FePuZzMaxxou
Arachne
20
2 / 7 / 2
14,795
423
11,262
33,582
16,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
G3AR4 KoNoah
Aphrodite
20
0 / 8 / 8
13,325
381
16,479
35,193
26,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Meydarah
Neith
20
2 / 11 / 6
13,854
396
22,166
35,411
15,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
11 / 4 / 3
18,931
541
41,855
27,466
13,406
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CDCM98
Aphrodite
20
6 / 2 / 21
18,895
540
31,718
38,124
42,380
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 0 / 14
20,802
594
51,061
51,843
64,383
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
TheMeXoder
Scylla
20
11 / 6 / 10
19,933
570
22,902
26,991
9,029
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 4 / 4
21,803
623
16,679
26,514
13,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
cddssx
Danzaburou
20
4 / 6 / 14
17,282
494
14,114
28,540
11,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
16
Kills
42
42
Deaths
18
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CDCM98
Aphrodite
6
2
21
8.25
L
1
12
5
0.29
L
Arachne
FePuZzMaxxou
Arachne
2
7
2
0.43
L
Aphrodite
G3AR4 KoNoah
Aphrodite
0
8
8
0.5
W
11
0
14
18
L
Neith
Meydarah
Neith
2
11
6
0.45
W
Scylla
TheMeXoder
Scylla
11
6
10
2.67
W
10
4
4
3
W
Danzaburou
cddssx
Danzaburou
4
6
14
1.83
L
Scylla
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,664
Damage
136,474
164,160
Taken
172,012
106,202
Mitigated
141,695
63,596
Healing
97,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CDCM98
Aphrodite
31,718
1,053
17,051
29,974
38,124
42,380
1,809
16,792
20,995
127,870
0
L
12,902
2,229
0
3,638
32,508
34,607
468
9,733
22,775
7,608
51,682
L
Arachne
FePuZzMaxxou
Arachne
11,262
8,382
0
11,020
33,582
16,484
890
5,714
27,850
0
106,047
L
Aphrodite
G3AR4 KoNoah
Aphrodite
16,479
2,660
16,540
17,532
35,193
26,006
943
16,476
18,637
73,425
0
W
51,061
7,113
0
25,040
51,843
64,383
4,895
16,365
34,503
1,482
185,425
L
Neith
Meydarah
Neith
22,166
9,207
1,653
6,955
35,411
15,699
3,203
17,378
17,907
0
94,507
W
Scylla
TheMeXoder
Scylla
22,902
215
176
8,303
26,991
9,029
8,992
15,516
11,157
152,414
0
W
16,679
2,606
0
8,772
26,514
13,921
11
8,659
17,628
0
242,595
W
Danzaburou
cddssx
Danzaburou
14,114
5,320
0
8,290
28,540
11,982
3,498
10,153
18,170
0
123,870
L
Scylla
41,855
2,140
0
6,258
27,466
13,406
0
5,736
21,550
185,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,674
Gold Earned
98,715
727
Minions Killed
994
0
Camps Cleared
0
3,193,817
Distance Traveled
3,385,573
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
18,895
540
192
5
0
677,521
6
L
Nike
13,769
393
79
2
0
617,898
1
L
Arachne
14,795
423
132
4
0
696,921
0
L
Aphrodite
13,325
381
127
4
0
608,327
0
W
Mulan
20,802
594
218
6
0
753,043
4
L
Neith
13,854
396
141
4
0
578,863
0
W
Scylla
19,933
570
200
6
0
652,353
3
W
Pele
21,803
623
256
7
0
685,479
2
W
Danzaburou
17,282
494
128
4
0
617,177
0
L
Scylla
18,931
541
248
7
0
691,808
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role