Player Matchup

Terra
Terra
Antidoll
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,482 Elo+
Party 1
Achilles
Achilles
Hells Repeater
Achilles
Level 109
God Stats
2W - 4L
1,723 SR
Queue Stats
40W - 35L
1,454 Elo+
Solo
Arachne
Arachne
Hitchkick
Arachne
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,138 Elo+
Solo
Janus
Janus
TobiWobi
Janus
Level 149
God Stats
7W - 15L
1,224 SR
Queue Stats
96W - 83L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pexxcz
Ah Muzen Cab
Level 115
God Stats
1W - 0L
1,285 SR
Queue Stats
17W - 26L
1,228 Elo+
Solo
Team Averages
Level 133
1,446 SR
1,357 Elo+

VS

Team Averages
Level 126
1,495 SR
1,611 Elo+
Mercury
Mercury
Carlanul
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,261 Elo+
Solo
Scylla
Scylla
Ipergon28
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,872 Elo+
Party 2
Hercules
Hercules
Jessap
Hercules
Level 157
God Stats
6W - 4L
1,474 SR
Queue Stats
45W - 54L
1,543 Elo+
Solo
Danzaburou
Danzaburou
guillesaez9
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,872 Elo+
Party 2
Janus
Janus
matsumazomacro
Janus
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 261L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Antidoll
Terra
17
2 / 1 / 18
11,826
788
9,255
14,591
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
18
5 / 2 / 11
11,520
768
13,365
16,694
20,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Hitchkick
Arachne
20
6 / 0 / 4
11,929
795
10,303
9,625
4,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TobiWobi
Janus
18
8 / 3 / 9
12,080
805
16,859
12,225
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
pexxcz
Ah Muzen Cab
17
2 / 0 / 14
11,028
735
12,591
17,122
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carlanul
Mercury
14
0 / 5 / 5
8,366
558
6,032
10,986
3,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Ipergon28
Scylla
16
2 / 2 / 2
9,768
651
13,604
10,009
3,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Jessap
Hercules
14
1 / 7 / 4
9,281
619
11,894
27,312
24,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
guillesaez9
Danzaburou
17
2 / 5 / 3
10,021
668
8,318
12,485
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 5
9,235
616
12,968
8,164
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
23
Kills
6
6
Deaths
23
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
Antidoll
Terra
2
1
18
11
L
Mercury
Carlanul
Mercury
0
5
5
0.5
W
Achilles
5
2
11
5.25
W
Arachne
Hitchkick
Arachne
6
0
4
8
L
Scylla
Ipergon28
Scylla
2
2
2
1.5
L
Hercules
Jessap
Hercules
1
7
4
0.43
W
Janus
TobiWobi
Janus
8
3
9
4.17
L
Danzaburou
guillesaez9
Danzaburou
2
5
3
0.7
L
1
4
5
0.88
W
Ah Muzen Cab
pexxcz
Ah Muzen Cab
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,373
Damage
52,816
70,257
Taken
68,956
53,418
Mitigated
39,966
32,581
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Antidoll
Terra
9,255
1,022
3,511
6,163
14,591
15,346
214
4,890
9,461
26,419
0
L
Mercury
Carlanul
Mercury
6,032
1,204
0
1,335
10,986
3,786
0
3,454
7,456
0
20,948
W
Achilles
13,365
4,070
0
2,732
16,694
20,600
943
5,552
10,887
0
31,256
W
Arachne
Hitchkick
Arachne
10,303
7,327
0
5,494
9,625
4,706
2,409
4,501
5,076
0
45,787
L
Scylla
Ipergon28
Scylla
13,604
1,663
0
602
10,009
3,740
0
4,749
5,110
45,325
0
L
Hercules
Jessap
Hercules
11,894
3,953
0
9,502
27,312
24,838
0
10,241
16,796
0
26,941
W
Janus
TobiWobi
Janus
16,859
1,002
254
2,769
12,225
5,583
516
5,088
7,107
52,214
0
L
Danzaburou
guillesaez9
Danzaburou
8,318
2,943
0
3,269
12,485
5,104
0
5,309
7,126
0
45,927
L
12,968
799
0
656
8,164
2,498
0
2,784
5,330
43,679
0
W
Ah Muzen Cab
pexxcz
Ah Muzen Cab
12,591
5,554
0
11,658
17,122
7,183
3,500
6,155
10,741
0
47,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,383
Gold Earned
46,671
355
Minions Killed
368
11
Camps Cleared
6
1,557,767
Distance Traveled
1,323,624
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,826
788
27
2
0
350,131
5
L
Mercury
8,366
558
34
2
2
314,788
0
W
Achilles
11,520
768
68
5
0
325,883
1
W
Arachne
11,929
795
99
7
8
309,775
3
L
Scylla
9,768
651
106
7
0
264,497
0
L
Hercules
9,281
619
41
3
0
246,205
2
W
Janus
12,080
805
91
6
3
288,902
3
L
Danzaburou
10,021
668
99
7
1
255,178
0
L
Janus
9,235
616
88
6
3
242,956
3
W
Ah Muzen Cab
11,028
735
70
5
0
283,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role