Player Matchup

Hel
Hel
o FIRBY o
Hel
Level 69
God Stats
176W - 120L
1,589 SR
Queue Stats
383W - 359L
1,542 Elo+
Solo
Discordia
Discordia
orinek02
Discordia
Level 67
God Stats
72W - 94L
1,389 SR
Queue Stats
130W - 185L
1,320 Elo+
Solo
Sol
Sol
tsipro
Sol
Level 102
God Stats
4W - 8L
1,629 SR
Queue Stats
92W - 128L
1,367 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,410 Elo+

VS

Team Averages
Level 35
1,611 SR
1,407 Elo+
Zeus
Zeus
 
Zeus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
I8 Pepe I8
Cthulhu
Level 22
God Stats
8W - 6L
1,612 SR
Queue Stats
23W - 42L
1,173 Elo+
Party 1
Medusa
Medusa
jhazard10
Medusa
Level 46
God Stats
14W - 12L
1,721 SR
Queue Stats
114W - 143L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
8,667
722
7,339
9,030
7,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
orinek02
Discordia
12
4 / 0 / 4
8,434
703
6,987
7,210
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sol
tsipro
Sol
11
3 / 0 / 5
8,173
681
4,388
7,101
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
0 / 2 / 0
6,107
509
1,753
2,225
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
I8 Pepe I8
Cthulhu
10
0 / 4 / 0
6,572
548
4,508
10,324
12,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
jhazard10
Medusa
10
0 / 5 / 0
6,584
549
3,625
10,727
3,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
Cthulhu
I8 Pepe I8
Cthulhu
0
4
0
0
L
Medusa
jhazard10
Medusa
0
5
0
0
W
4
0
6
7
W
Discordia
orinek02
Discordia
4
0
4
6
W
Sol
tsipro
Sol
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
9,886
23,341
Taken
23,276
13,610
Mitigated
16,758
15,751
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,753
78
0
210
2,225
697
0
1,905
320
4,973
0
L
Cthulhu
I8 Pepe I8
Cthulhu
4,508
100
41
0
10,324
12,325
0
7,530
2,794
15,275
0
L
Medusa
jhazard10
Medusa
3,625
1,134
0
697
10,727
3,736
0
9,379
1,348
0
24,242
W
7,339
31
5,075
6,393
9,030
7,585
78
2,545
6,399
32,636
0
W
Discordia
orinek02
Discordia
6,987
990
331
1,159
7,210
2,684
707
1,713
5,395
25,611
0
W
Sol
tsipro
Sol
4,388
995
0
2,793
7,101
3,341
1,436
1,840
5,213
33,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
19,263
130
Minions Killed
72
0
Camps Cleared
0
685,362
Distance Traveled
428,273
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,107
509
11
1
0
59,990
1
L
Cthulhu
6,572
548
25
2
0
188,880
0
L
Medusa
6,584
549
36
3
0
179,403
2
W
Hel
8,667
722
44
4
0
233,451
0
W
Discordia
8,434
703
48
4
0
207,951
0
W
Sol
8,173
681
38
3
0
243,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role