Player Matchup

Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Rachuwu9732
Jing Wei
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Mulan
Mulan
greenmystery05
Mulan
Level 107
God Stats
2W - 0L
1,461 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Team Averages
Level 89
1,487 SR
1,500 Elo+

VS

Team Averages
Level 42
1,393 SR
1,443 Elo+
Chiron
Chiron
Dr_Slice_N_Stab
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 1
Hel
Hel
Kaosrain91
Hel
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 1
Odin
Odin
tattoo man 97
Odin
Level 34
God Stats
3W - 6L
1,403 SR
Queue Stats
595W - 539L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
7 / 1 / 13
8,576
953
5,756
8,137
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Rachuwu9732
Jing Wei
12
11 / 0 / 13
9,146
1,016
10,209
4,386
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 3 / 11
7,638
849
5,179
6,717
2,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
6,231
692
4,722
9,985
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 9 / 3
6,028
670
1,241
7,577
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

8
1 / 10 / 1
6,302
700
2,998
10,652
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
3
4
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
1
13
13.5
L
2
7
1
0.36
L
0
9
3
0.17
W
Jing Wei
Rachuwu9732
Jing Wei
11
0
13
17.5
W
6
3
11
3.83
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
8,961
19,240
Taken
28,214
11,426
Mitigated
9,953
4,753
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,756
1,352
219
1,829
8,137
6,550
64
561
7,576
22,358
0
L
4,722
2,048
40
1,755
9,985
3,611
0
2,804
7,100
0
15,646
L
1,241
340
124
285
7,577
1,382
0
1,653
5,924
5,771
0
W
Jing Wei
Rachuwu9732
Jing Wei
10,209
8,351
0
2,254
4,386
2,498
984
628
3,758
4,929
32,212
W
5,179
1,237
0
451
6,717
2,378
1,199
124
6,593
0
16,365
L
2,998
942
0
310
10,652
4,960
0
2,380
8,272
0
8,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
18,561
102
Minions Killed
38
0
Camps Cleared
0
513,552
Distance Traveled
358,184
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,576
953
28
3
0
176,624
1
L
Chiron
6,231
692
16
2
0
122,281
2
L
Hel
6,028
670
5
1
0
114,235
0
W
Jing Wei
9,146
1,016
55
6
0
182,312
2
W
Mulan
7,638
849
19
2
0
154,616
1
L
Odin
6,302
700
17
2
0
121,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role