Player Matchup

Fenrir
Fenrir
KrongerGG
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
Xv CaReLeSs vX
Baron Samedi
Level 146
God Stats
5W - 8L
1,500 SR
Queue Stats
295W - 337L
1,469 Elo+
Party 3
Thoth
Thoth
Xv IRaYleSs vX
Thoth
Level 107
God Stats
8W - 6L
1,707 SR
Queue Stats
183W - 196L
1,470 Elo+
Party 3
Chronos
Chronos
ettkatthej
Chronos
Level 108
God Stats
6W - 5L
1,743 SR
Queue Stats
421W - 386L
1,574 Elo+
Solo
Ymir
Ymir
lulzacite
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,247 Elo+
Solo
Team Averages
Level 92
1,590 SR
1,487 Elo+

VS

Team Averages
Level 92
1,542 SR
1,500 Elo+
Sylvanus
Sylvanus
Könîg
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,492 Elo+
Party 2
Merlin
Merlin
LittleWonder
Merlin
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,540 Elo+
Party 2
Kali
Kali
LitzyBovary
Kali
Level 109
God Stats
1W - 3L
1,288 SR
Queue Stats
268W - 274L
1,519 Elo+
Party 1
Chaac
Chaac
TheIZZIDark
Chaac
Level 50
God Stats
3W - 0L
1,705 SR
Queue Stats
43W - 42L
1,422 Elo+
Solo
Jormungandr
Jormungandr
ryang320
Jormungandr
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
161W - 112L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KrongerGG
Fenrir
20
11 / 7 / 15
13,284
699
16,630
24,106
12,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Xv CaReLeSs vX
Baron Samedi
20
3 / 4 / 23
12,638
665
28,161
24,723
14,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 12
12,522
659
31,295
19,684
9,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
ettkatthej
Chronos
19
2 / 7 / 23
11,834
623
25,835
25,832
12,197
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
5 / 4 / 18
12,553
661
18,375
34,025
45,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Könîg
Sylvanus
20
4 / 5 / 14
12,772
672
16,920
29,256
15,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
20
7 / 2 / 9
14,421
759
32,391
10,314
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 14
14,026
738
17,227
27,749
12,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 7 / 16
13,479
709
20,668
49,175
59,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
ryang320
Jormungandr
19
4 / 9 / 16
13,000
684
28,954
25,406
16,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
95
30
Kills
26
26
Deaths
30
91
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
KrongerGG
Fenrir
11
7
15
2.64
W
Sylvanus
Könîg
Sylvanus
4
5
14
2.2
W
Merlin
7
2
9
5.75
W
7
7
14
2
W
4
7
16
1.71
L
Baron Samedi
Xv CaReLeSs vX
Baron Samedi
3
4
23
3.63
L
9
4
12
3.75
L
Chronos
ettkatthej
Chronos
2
7
23
1.93
L
Ymir
5
4
18
3.5
W
Jormungandr
ryang320
Jormungandr
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,296
Damage
116,160
128,370
Taken
141,900
94,536
Mitigated
108,397
55,882
Healing
78,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
KrongerGG
Fenrir
16,630
2,830
5,300
3,993
24,106
12,131
168
14,365
9,376
0
22,948
W
Sylvanus
Könîg
Sylvanus
16,920
4,726
18,940
15,869
29,256
15,477
396
25,337
3,919
27,261
0
W
Merlin
32,391
1,846
0
1,106
10,314
4,323
1,666
8,810
1,504
69,369
0
W
17,227
8,739
1,600
12,296
27,749
12,731
2,310
18,432
9,317
0
29,756
W
20,668
2,500
1,479
22,285
49,175
59,074
712
34,077
15,098
622
41,464
L
Baron Samedi
Xv CaReLeSs vX
Baron Samedi
28,161
1,628
12,473
10,711
24,723
14,792
40
14,624
9,681
60,384
0
L
31,295
1,713
4,247
6,275
19,684
9,965
0
10,701
8,652
52,716
0
L
Chronos
ettkatthej
Chronos
25,835
11,061
4,198
3,716
25,832
12,197
1,367
16,085
9,197
41,285
0
L
Ymir
18,375
2,444
2,153
2,816
34,025
45,451
144
20,968
12,577
29,435
0
W
Jormungandr
ryang320
Jormungandr
28,954
5,419
1,737
2,811
25,406
16,792
429
17,010
8,396
43,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,831
Gold Earned
67,698
204
Minions Killed
188
0
Camps Cleared
0
1,617,806
Distance Traveled
1,548,029
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,284
699
15
1
0
340,737
1
W
Sylvanus
12,772
672
21
1
0
297,475
0
W
Merlin
14,421
759
82
4
0
334,220
3
W
Kali
14,026
738
23
1
0
337,043
1
W
Chaac
13,479
709
35
2
0
287,421
0
L
Baron Samedi
12,638
665
69
4
0
343,894
3
L
Thoth
12,522
659
37
2
0
319,966
2
L
Chronos
11,834
623
37
2
0
313,027
0
L
Ymir
12,553
661
46
2
0
300,182
2
W
Jormungandr
13,000
684
27
1
0
291,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role