Player Matchup

Khepri
Khepri
DaGreatDiabeeto
Khepri
Level 146
God Stats
7W - 11L
1,468 SR
Queue Stats
49W - 71L
1,762 Elo+
Party 1
Cabrakan
Cabrakan
ElWoopingBandit
Cabrakan
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 73L
1,762 Elo+
Party 1
Kuzenbo
Kuzenbo
Ignatus17
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,246 Elo+
Solo
Ra
Ra
MrBojangles147
Ra
Level 124
God Stats
0W - 2L
1,293 SR
Queue Stats
106W - 98L
1,622 Elo+
Solo
Freya
Freya
ZeroSection
Freya
Level 138
God Stats
3W - 3L
1,714 SR
Queue Stats
221W - 224L
1,402 Elo+
Solo
Team Averages
Level 131
1,495 SR
1,559 Elo+

VS

Team Averages
Level 107
1,645 SR
1,489 Elo+
Zeus
Zeus
A STIK 0F BUTER
Zeus
Level 129
God Stats
15W - 14L
1,560 SR
Queue Stats
92W - 100L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
Adam34568
Sylvanus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,197 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AnnY0078
Tsukuyomi
Level 129
God Stats
4W - 0L
1,903 SR
Queue Stats
4W - 1L
1,865 Elo+
Solo
Guan Yu
Guan Yu
SGheecht
Guan Yu
Level 149
God Stats
24W - 11L
1,765 SR
Queue Stats
521W - 519L
1,387 Elo+
Party 3
Heimdallr
Heimdallr
kelvilSU
Heimdallr
Level 62
God Stats
8W - 9L
1,499 SR
Queue Stats
468W - 459L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
8,612
615
3,805
9,927
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
16
4 / 5 / 3
10,452
747
12,539
14,482
10,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Ignatus17
Kuzenbo
15
2 / 6 / 1
8,876
634
6,787
16,951
13,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 6 / 5
8,840
631
7,728
9,346
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 4
8,117
580
6,614
10,776
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 3
12,593
900
15,397
9,669
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Adam34568
Sylvanus
16
0 / 0 / 20
9,467
676
6,519
11,180
11,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
AnnY0078
Tsukuyomi
17
3 / 2 / 6
10,294
735
5,855
7,628
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
SGheecht
Guan Yu
17
5 / 2 / 16
11,093
792
14,371
13,223
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
kelvilSU
Heimdallr
17
3 / 1 / 16
10,601
757
11,827
9,974
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
7
Kills
24
24
Deaths
8
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
W
Sylvanus
Adam34568
Sylvanus
0
0
20
10
W
Tsukuyomi
AnnY0078
Tsukuyomi
3
2
6
3
L
0
3
5
0.83
L
Cabrakan
4
5
3
1.1
L
Kuzenbo
Ignatus17
Kuzenbo
2
6
1
0.42
L
1
6
5
0.58
W
Guan Yu
SGheecht
Guan Yu
5
2
16
6.5
L
0
4
4
0.5
W
Heimdallr
kelvilSU
Heimdallr
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,473
Damage
53,969
61,482
Taken
51,674
39,225
Mitigated
36,714
7,404
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,397
2,432
0
1,981
9,669
4,105
469
8,524
917
48,530
0
W
Sylvanus
Adam34568
Sylvanus
6,519
1,765
5,176
5,322
11,180
11,102
496
8,335
2,537
20,959
0
W
Tsukuyomi
AnnY0078
Tsukuyomi
5,855
929
0
1,670
7,628
4,607
945
3,116
4,368
0
40,236
L
3,805
86
0
567
9,927
7,542
0
5,373
4,450
25,002
0
L
Cabrakan
12,539
963
0
1,284
14,482
10,176
0
7,192
7,048
20,441
0
L
Kuzenbo
Ignatus17
Kuzenbo
6,787
1,924
499
951
16,951
13,884
304
4,876
11,920
26,373
0
L
7,728
778
1,043
1,226
9,346
3,518
2
2,095
7,087
39,021
0
W
Guan Yu
SGheecht
Guan Yu
14,371
3,621
2,180
2,678
13,223
12,516
777
8,448
4,439
311
36,966
L
6,614
1,815
0
1,834
10,776
4,105
0
2,753
7,898
23,512
0
W
Heimdallr
kelvilSU
Heimdallr
11,827
3,946
0
1,459
9,974
4,384
1,387
7,927
1,609
0
42,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
54,048
276
Minions Killed
338
6
Camps Cleared
10
1,235,338
Distance Traveled
1,238,789
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,593
900
89
6
3
217,648
1
W
Sylvanus
9,467
676
20
1
0
230,609
0
W
Tsukuyomi
10,294
735
85
6
4
273,052
5
L
Khepri
8,612
615
54
4
1
260,328
10
L
Cabrakan
10,452
747
26
2
2
230,660
1
L
Kuzenbo
8,876
634
52
4
1
243,332
0
L
Ra
8,840
631
96
7
1
258,381
2
W
Guan Yu
11,093
792
57
4
2
268,951
3
L
Freya
8,117
580
48
3
1
242,637
3
W
Heimdallr
10,601
757
87
6
1
248,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role