Player Matchup

Anhur
Anhur
Beanstar
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,291 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hadeslennyy
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
KanShiKa
Osiris
Level 26
God Stats
4W - 6L
1,751 SR
Queue Stats
16W - 26L
1,414 Elo+
Solo
Terra
Terra
Larrydizzle
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
The ZoDiAc Kata
Nu Wa
Level 82
God Stats
4W - 3L
1,857 SR
Queue Stats
12W - 25L
1,360 Elo+
Party 2
Team Averages
Level 24
1,621 SR
1,363 Elo+

VS

Team Averages
Level 27
1,556 SR
1,513 Elo+
Anhur
Anhur
DrDoctor3
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3
Chronos
Chronos
Florida_-Cracker
Chronos
Level 44
God Stats
8W - 4L
1,650 SR
Queue Stats
39W - 52L
1,526 Elo+
Party 3
Agni
Agni
GLIZZYATOR
Agni
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 137L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Zoidberged
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
harwood5959
Tsukuyomi
Level 28
God Stats
44W - 30L
1,628 SR
Queue Stats
73W - 77L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beanstar
Anhur
13
4 / 7 / 1
7,933
467
3,892
12,653
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Hadeslennyy
Tsukuyomi
11
4 / 6 / 2
7,984
470
6,954
10,868
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
KanShiKa
Osiris
13
1 / 3 / 9
8,032
472
8,434
15,908
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 9 / 5
7,125
419
2,719
14,923
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 8 / 5
9,667
569
16,136
12,901
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrDoctor3
Anhur
15
3 / 1 / 5
8,938
526
5,553
8,969
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 4 / 8
8,757
515
8,991
13,104
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
13 / 4 / 2
9,901
582
16,556
9,962
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Zoidberged
Xing Tian
14
7 / 4 / 12
9,860
580
10,181
15,398
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
harwood5959
Tsukuyomi
17
7 / 4 / 10
10,183
599
10,601
12,309
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
17
Kills
32
33
Deaths
17
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
Beanstar
Anhur
4
7
1
0.64
W
Anhur
DrDoctor3
Anhur
3
1
5
5.5
W
2
4
8
1.5
W
13
4
2
3.5
L
Tsukuyomi
Hadeslennyy
Tsukuyomi
4
6
2
0.83
L
Osiris
KanShiKa
Osiris
1
3
9
1.83
L
1
9
5
0.39
L
7
8
5
1.19
W
Xing Tian
Zoidberged
Xing Tian
7
4
12
3.25
W
Tsukuyomi
harwood5959
Tsukuyomi
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
51,882
67,253
Taken
59,742
33,997
Mitigated
29,736
15,622
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Beanstar
Anhur
3,892
1,618
0
2,367
12,653
4,050
584
6,303
6,338
0
29,245
W
Anhur
DrDoctor3
Anhur
5,553
2,657
0
2,887
8,969
4,531
695
1,667
6,924
4,739
46,013
W
8,991
2,060
0
3,146
13,104
3,616
1,750
4,712
8,039
40,080
0
W
16,556
1,059
0
1,672
9,962
3,033
759
3,720
5,882
53,636
0
L
Tsukuyomi
Hadeslennyy
Tsukuyomi
6,954
1,204
0
1,676
10,868
3,752
75
6,218
4,395
0
31,426
L
Osiris
KanShiKa
Osiris
8,434
1,771
0
5,107
15,908
12,241
19
6,214
9,522
0
32,639
L
2,719
1,306
1,421
2,915
14,923
9,460
70
9,763
4,876
4,405
0
L
16,136
2,447
0
2,136
12,901
4,494
533
6,590
6,157
47,117
0
W
Xing Tian
Zoidberged
Xing Tian
10,181
625
1,271
1,941
15,398
14,438
499
3,857
11,068
25,138
0
W
Tsukuyomi
harwood5959
Tsukuyomi
10,601
2,866
0
4,196
12,309
4,118
0
3,620
8,316
0
82,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
47,639
217
Minions Killed
416
0
Camps Cleared
0
1,444,498
Distance Traveled
1,584,825
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,933
467
49
3
0
284,914
3
W
Anhur
8,938
526
98
6
0
267,629
0
W
Chronos
8,757
515
73
4
0
312,767
0
W
Agni
9,901
582
91
5
0
329,818
2
L
Tsukuyomi
7,984
470
53
3
0
262,206
4
L
Osiris
8,032
472
53
3
0
287,707
0
L
Terra
7,125
419
3
0
0
342,672
1
L
Nu Wa
9,667
569
59
3
0
266,999
3
W
Xing Tian
9,860
580
19
1
0
311,973
4
W
Tsukuyomi
10,183
599
135
8
0
362,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role