Player Matchup

Loki
Loki
Chema115542
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KrZe_Spectrum
Cthulhu
Level 16
God Stats
0W - 4L
1,221 SR
Queue Stats
29W - 26L
1,167 Elo+
Party 1
Bakasura
Bakasura
SN-_-Gang
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,133 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDarkEmperor23
Sun Wukong
Level 5
God Stats
8W - 2L
1,500 SR
Queue Stats
31W - 15L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
takshan7
Heimdallr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 1
Team Averages
Level 10
1,444 SR
1,299 Elo+

VS

Team Averages
Level 17
1,553 SR
1,429 Elo+
Nemesis
Nemesis
BedFastOwl
Nemesis
Level 7
God Stats
27W - 28L
1,500 SR
Queue Stats
47W - 56L
1,500 Elo+
Party 2
Mercury
Mercury
Ninja9352776
Mercury
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 27L
1,331 Elo+
Solo
The Morrigan
The Morrigan
Playmaker49bandy
The Morrigan
Level 28
God Stats
3W - 4L
1,354 SR
Queue Stats
8W - 10L
1,321 Elo+
Solo
Cabrakan
Cabrakan
ThirteenDotexe
Cabrakan
Level 14
God Stats
9W - 9L
1,500 SR
Queue Stats
136W - 137L
1,275 Elo+
Solo
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 25
God Stats
128W - 129L
1,910 SR
Queue Stats
137W - 139L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 12 / 1
9,451
305
4,851
13,848
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
20
8 / 3 / 10
15,946
514
19,743
37,654
25,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
SN-_-Gang
Bakasura
20
3 / 12 / 3
13,859
447
9,880
25,857
14,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheDarkEmperor23
Sun Wukong
20
14 / 1 / 6
17,242
556
20,762
25,895
27,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
takshan7
Heimdallr
16
1 / 9 / 7
10,843
350
5,108
19,581
7,736
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BedFastOwl
Nemesis
20
9 / 7 / 5
16,189
522
13,445
26,133
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Ninja9352776
Mercury
18
1 / 10 / 3
13,381
432
5,343
19,690
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Playmaker49bandy
The Morrigan
20
6 / 3 / 7
15,441
498
24,097
14,664
6,961
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
20
6 / 6 / 4
15,545
501
16,732
20,771
30,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
smutny_plays
Danzaburou
20
13 / 4 / 8
18,559
599
24,618
17,023
7,524
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
62
28
Kills
35
37
Deaths
30
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BedFastOwl
Nemesis
9
7
5
1.64
L
2
12
1
0.21
L
Cthulhu
8
3
10
4.33
W
Mercury
Ninja9352776
Mercury
1
10
3
0.25
W
The Morrigan
Playmaker49bandy
The Morrigan
6
3
7
3.17
L
Bakasura
SN-_-Gang
Bakasura
3
12
3
0.38
L
Sun Wukong
TheDarkEmperor23
Sun Wukong
14
1
6
17
W
Cabrakan
6
6
4
1.33
W
Danzaburou
smutny_plays
Danzaburou
13
4
8
4.25
L
Heimdallr
takshan7
Heimdallr
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,344
Damage
84,235
122,835
Taken
98,281
79,373
Mitigated
64,999
28,645
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BedFastOwl
Nemesis
13,445
8,374
0
9,759
26,133
11,692
5,463
4,183
20,498
0
108,107
L
4,851
1,748
0
289
13,848
4,229
0
619
13,133
0
16,818
L
Cthulhu
19,743
1,375
605
13,754
37,654
25,543
499
9,319
28,120
77,030
0
W
Mercury
Ninja9352776
Mercury
5,343
2,574
0
1,323
19,690
8,241
3,362
7,007
12,683
0
52,790
W
The Morrigan
Playmaker49bandy
The Morrigan
24,097
6,287
0
3,553
14,664
6,961
2,679
3,360
11,304
97,824
12,781
L
Bakasura
SN-_-Gang
Bakasura
9,880
5,626
0
4,445
25,857
14,046
1,200
3,233
22,584
0
92,783
L
Sun Wukong
TheDarkEmperor23
Sun Wukong
20,762
5,294
0
8,354
25,895
27,819
3,486
9,893
15,784
0
130,244
W
Cabrakan
16,732
1,089
0
6,333
20,771
30,581
1,404
5,920
14,655
65,922
0
W
Danzaburou
smutny_plays
Danzaburou
24,618
16,207
0
886
17,023
7,524
3,631
2,694
14,183
0
121,225
L
Heimdallr
takshan7
Heimdallr
5,108
3,345
0
1,198
19,581
7,736
229
8,586
10,731
0
27,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,341
Gold Earned
79,115
506
Minions Killed
653
0
Camps Cleared
0
2,365,155
Distance Traveled
2,567,291
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,189
522
147
5
0
501,762
3
L
Loki
9,451
305
23
1
0
222,851
0
L
Cthulhu
15,946
514
108
3
0
555,703
2
W
Mercury
13,381
432
96
3
0
536,392
0
W
The Morrigan
15,441
498
165
5
0
547,386
0
L
Bakasura
13,859
447
145
5
0
472,931
1
L
Sun Wukong
17,242
556
183
6
0
643,335
0
W
Cabrakan
15,545
501
94
3
0
538,301
6
W
Danzaburou
18,559
599
151
5
0
443,450
1
L
Heimdallr
10,843
350
47
2
0
470,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role