Player Matchup

Ra
Ra
EasyVybez
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,597 Elo+
Solo
Da Ji
Da Ji
Framengolol
Da Ji
Level 5
God Stats
2W - 1L
1,825 SR
Queue Stats
5W - 8L
1,759 Elo+
Solo
Cthulhu
Cthulhu
Gustavo_R_C
Cthulhu
Level 25
God Stats
0W - 1L
1,534 SR
Queue Stats
10W - 7L
1,658 Elo+
Solo
Nemesis
Nemesis
HoWGhost1
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 46L
1,771 Elo+
Solo
Izanami
Izanami
WhoAmIAgain3829
Izanami
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 195L
1,562 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,669 Elo+

VS

Team Averages
Level 18
1,495 SR
1,746 Elo+
Sun Wukong
Sun Wukong
Essu-Bon
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,530 Elo+
Solo
Ymir
Ymir
Excites Her
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
2,007 Elo+
Party 1
Anhur
Anhur
Mrss Goo
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
2,007 Elo+
Party 1
Yemoja
Yemoja
ShyGuyooX
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,705 Elo+
Solo
Danzaburou
Danzaburou
loutredu_lac
Danzaburou
Level 14
God Stats
2W - 2L
1,476 SR
Queue Stats
10W - 7L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,921
328
1,836
4,684
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 10 / 1
5,971
398
1,133
8,587
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Gustavo_R_C
Cthulhu
11
4 / 10 / 3
7,517
501
8,902
16,749
12,345
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
HoWGhost1
Nemesis
10
4 / 9 / 1
6,887
459
7,038
16,571
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 6 / 1
6,899
460
1,237
11,317
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Essu-Bon
Sun Wukong
15
6 / 1 / 0
9,535
636
6,055
8,042
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 1 / 6
9,490
633
6,219
9,278
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Mrss Goo
Anhur
17
16 / 1 / 5
11,782
785
14,204
10,095
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ShyGuyooX
Yemoja
12
2 / 6 / 8
7,884
526
3,917
7,772
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
loutredu_lac
Danzaburou
14
8 / 2 / 6
9,907
660
9,916
11,561
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
38
40
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Sun Wukong
Essu-Bon
Sun Wukong
6
1
0
6
W
6
1
6
9
L
0
10
1
0.05
L
Cthulhu
Gustavo_R_C
Cthulhu
4
10
3
0.55
L
Nemesis
HoWGhost1
Nemesis
4
9
1
0.5
W
Anhur
Mrss Goo
Anhur
16
1
5
18.5
W
Yemoja
ShyGuyooX
Yemoja
2
6
8
1
L
1
6
1
0.25
W
Danzaburou
loutredu_lac
Danzaburou
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
40,311
57,908
Taken
46,748
24,389
Mitigated
25,228
6,311
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,836
418
0
452
4,684
1,986
69
550
3,960
7,199
0
W
Sun Wukong
Essu-Bon
Sun Wukong
6,055
1,117
0
501
8,042
6,313
2,203
2,187
5,811
2,453
47,012
W
6,219
2,274
0
2,587
9,278
5,672
280
931
8,322
56,512
0
L
1,133
419
0
401
8,587
1,896
392
1,758
6,829
0
18,463
L
Cthulhu
Gustavo_R_C
Cthulhu
8,902
1,774
58
1,284
16,749
12,345
0
3,330
12,862
24,327
0
L
Nemesis
HoWGhost1
Nemesis
7,038
2,482
0
2,025
16,571
5,470
0
2,700
13,787
0
22,091
W
Anhur
Mrss Goo
Anhur
14,204
8,712
0
1,870
10,095
4,008
5,258
2,224
7,846
0
72,297
W
Yemoja
ShyGuyooX
Yemoja
3,917
1,377
584
0
7,772
5,008
1,761
3,387
4,235
20,237
0
L
1,237
804
0
2,091
11,317
2,692
440
1,073
10,244
0
47,376
W
Danzaburou
loutredu_lac
Danzaburou
9,916
5,676
0
5,630
11,561
4,227
3,801
1,690
9,796
0
48,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
48,598
188
Minions Killed
443
0
Camps Cleared
0
1,082,597
Distance Traveled
1,308,143
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,921
328
5
0
0
135,996
0
W
Sun Wukong
9,535
636
118
8
0
305,814
3
W
Ymir
9,490
633
89
6
0
285,200
0
L
Da Ji
5,971
398
40
3
0
251,686
1
L
Cthulhu
7,517
501
28
2
0
244,098
0
L
Nemesis
6,887
459
44
3
0
264,917
0
W
Anhur
11,782
785
120
8
0
262,667
3
W
Yemoja
7,884
526
31
2
0
221,994
3
L
Izanami
6,899
460
71
5
0
185,900
1
W
Danzaburou
9,907
660
85
6
0
232,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role