Player Matchup

Achilles
Achilles
Iros93
Achilles
Level 7
God Stats
5W - 5L
1,334 SR
Queue Stats
5W - 6L
1,297 Elo+
Party 2
Hel
Hel
MeProUNoo
Hel
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TotemAnimal
Nu Wa
Level 28
God Stats
31W - 28L
1,712 SR
Queue Stats
65W - 81L
1,518 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bloodlegacy95
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,269 Elo+
Party 2
Thanatos
Thanatos
gaglos
Thanatos
Level 28
God Stats
2W - 5L
1,409 SR
Queue Stats
59W - 75L
1,531 Elo+
Party 3
Team Averages
Level 41
1,491 SR
1,423 Elo+

VS

Team Averages
Level 18
1,379 SR
1,424 Elo+
Neith
Neith
Bulaja
Neith
Level 6
God Stats
5W - 7L
1,418 SR
Queue Stats
12W - 13L
1,244 Elo+
Solo
The Morrigan
The Morrigan
DarkMandant
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 1
Odin
Odin
GuaranaXtrem7
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,804 Elo+
Solo
Ra
Ra
Seleniah
Ra
Level 25
God Stats
2W - 1L
1,281 SR
Queue Stats
53W - 57L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
miniozes
Tsukuyomi
Level 37
God Stats
1W - 1L
1,195 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iros93
Achilles
15
0 / 6 / 7
9,109
911
4,367
17,310
15,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 6
9,317
932
4,739
8,233
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 9
10,648
1,065
11,556
16,706
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bloodlegacy95
Ah Muzen Cab
16
4 / 2 / 5
10,516
1,052
11,637
9,030
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
gaglos
Thanatos
16
7 / 12 / 7
11,052
1,105
11,340
23,515
10,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

117

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bulaja
Neith
17
0 / 2 / 20
10,350
1,035
9,958
8,140
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
DarkMandant
The Morrigan
17
4 / 6 / 17
10,486
1,049
9,466
7,641
2,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 18
12,675
1,268
14,421
10,574
10,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 5 / 15
10,853
1,085
11,070
11,130
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
miniozes
Tsukuyomi
18
15 / 1 / 13
13,582
1,358
24,031
10,815
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
115
15
Kills
32
32
Deaths
15
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Neith
Bulaja
Neith
0
2
20
5
W
The Morrigan
DarkMandant
The Morrigan
4
6
17
2.08
W
8
1
18
17
L
Achilles
Iros93
Achilles
0
6
7
0.58
L
1
4
6
1
W
5
5
15
2.5
L
3
8
9
0.94
L
Ah Muzen Cab
bloodlegacy95
Ah Muzen Cab
4
2
5
3.25
L
Thanatos
gaglos
Thanatos
7
12
7
0.88
W
Tsukuyomi
miniozes
Tsukuyomi
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
68,946
74,794
Taken
48,300
39,776
Mitigated
25,023
11,489
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bulaja
Neith
9,958
5,288
0
3,372
8,140
2,853
0
3,042
5,098
0
31,811
W
The Morrigan
DarkMandant
The Morrigan
9,466
1,458
0
248
7,641
2,587
0
2,916
4,640
17,457
3,216
W
14,421
3,560
0
0
10,574
10,703
0
3,172
7,252
0
38,799
L
Achilles
Iros93
Achilles
4,367
1,095
0
223
17,310
15,501
0
7,450
9,538
310
9,474
L
4,739
58
3,147
1,321
8,233
3,395
0
416
7,749
13,073
0
W
11,070
1,540
3,378
3,118
11,130
4,402
0
4,218
6,887
35,223
0
L
11,556
2,688
211
950
16,706
6,449
0
4,389
12,167
42,731
0
L
Ah Muzen Cab
bloodlegacy95
Ah Muzen Cab
11,637
4,310
0
1,352
9,030
4,055
0
2,017
6,921
0
51,412
L
Thanatos
gaglos
Thanatos
11,340
1,884
0
4,285
23,515
10,376
0
3,270
20,157
0
16,054
W
Tsukuyomi
miniozes
Tsukuyomi
24,031
9,301
0
3,506
10,815
4,478
0
3,257
7,508
0
44,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
57,946
177
Minions Killed
250
3
Camps Cleared
13
910,759
Distance Traveled
936,163
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,350
1,035
58
6
1
162,411
2
W
The Morrigan
10,486
1,049
30
3
2
166,705
0
W
Odin
12,675
1,268
46
5
8
224,307
0
L
Achilles
9,109
911
11
1
1
165,800
1
L
Hel
9,317
932
17
2
1
184,736
0
W
Ra
10,853
1,085
65
7
0
166,596
0
L
Nu Wa
10,648
1,065
68
7
1
180,748
0
L
Ah Muzen Cab
10,516
1,052
71
7
0
198,082
0
L
Thanatos
11,052
1,105
10
1
0
181,393
2
W
Tsukuyomi
13,582
1,358
51
5
2
216,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role