Player Matchup

Medusa
Medusa
Silver I
IvanSwager
Medusa
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,577 MMR
Party 2
Xing Tian
Xing Tian
Silver II
Nhazgül
Xing Tian
Silver II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,540 MMR
Party 2
Scylla
Scylla
Silver I
marioteplayer
Scylla
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,577 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,500 SR
1,565 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,500 SR
1,536 MMR
Sobek
Sobek
Silver I
DeadNindor
Sobek
Silver I
Level 159
God Stats
8W - 4L
1,500 SR
Queue Stats
318W - 354L
1,568 MMR
Party 1
Merlin
Merlin
Bronze III
NorraGAMY
Merlin
Bronze III
Level 53
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,539 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Patarrosca
Hou Yi
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IvanSwager
Medusa
15
12 / 3 / 3
11,718
837
11,956
12,325
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Nhazgül
Xing Tian
11
0 / 3 / 13
9,513
680
8,080
14,485
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 11
9,969
712
11,420
8,412
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAphroditeThothDanzaburouKuzenbo

VS

Bans
CthulhuKumbhakarnaNe ZhaKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
3 / 4 / 3
9,253
661
8,798
17,832
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
NorraGAMY
Merlin
11
1 / 8 / 1
8,127
581
5,993
9,265
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Patarrosca
Hou Yi
12
4 / 4 / 3
9,437
674
10,221
10,405
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
8
8
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
4
3
1.13
W
Medusa
IvanSwager
Medusa
12
3
3
4.5
W
Xing Tian
Nhazgül
Xing Tian
0
3
13
2.17
L
Merlin
NorraGAMY
Merlin
1
8
1
0.19
L
Hou Yi
Patarrosca
Hou Yi
4
4
3
1.38
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
25,012
35,222
Taken
37,502
19,668
Mitigated
24,523
7,435
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
8,798
882
0
4,318
17,832
15,436
0
10,496
7,336
23,548
0
W
Medusa
IvanSwager
Medusa
11,956
6,541
0
4,771
12,325
4,993
2,109
5,303
6,678
0
63,871
W
Xing Tian
Nhazgül
Xing Tian
8,080
933
0
1,583
14,485
11,571
33
4,937
9,362
17,149
0
L
Merlin
NorraGAMY
Merlin
5,993
190
0
0
9,265
3,466
0
4,560
4,705
34,956
0
L
Hou Yi
Patarrosca
Hou Yi
10,221
4,470
0
593
10,405
5,621
0
4,472
5,933
2,687
38,394
W
11,420
2,106
0
1,081
8,412
3,104
746
4,534
3,692
47,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
26,817
172
Minions Killed
148
0
Camps Cleared
0
799,144
Distance Traveled
653,634
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,253
661
19
1
0
258,109
4
W
Medusa
11,718
837
95
7
0
264,184
3
W
Xing Tian
9,513
680
13
1
0
287,314
2
L
Merlin
8,127
581
53
4
0
184,747
0
L
Hou Yi
9,437
674
76
5
0
210,778
5
W
Scylla
9,969
712
64
5
0
247,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role