Player Matchup

Apollo
Apollo
DiveMonster
Apollo
Level 15
God Stats
2W - 2L
1,301 SR
Queue Stats
10W - 7L
1,787 Elo+
Party 3
He Bo
He Bo
JoseOnline22
He Bo
Level 27
God Stats
2W - 1L
1,372 SR
Queue Stats
116W - 84L
1,488 Elo+
Party 1
Nemesis
Nemesis
MASTERBLON
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,753 Elo+
Party 1
Amaterasu
Amaterasu
Parazini
Amaterasu
Level 17
God Stats
3W - 4L
1,528 SR
Queue Stats
55W - 47L
1,610 Elo+
Solo
Ymir
Ymir
mohamedhssn
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,608 Elo+
Party 3
Team Averages
Level 18
1,440 SR
1,649 Elo+

VS

Team Averages
Level 24
1,495 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
AdiNutuuu
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,395 Elo+
Solo
Eset
Eset
Enormityy
Eset
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Fialic88
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlumTomato
Tsukuyomi
Level 17
God Stats
9W - 5L
1,285 SR
Queue Stats
800W - 384L
1,769 Elo+
Party 2
Izanami
Izanami
vuhte
Izanami
Level 28
God Stats
18W - 29L
1,688 SR
Queue Stats
557W - 580L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
9 / 2 / 2
10,109
595
10,057
10,715
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 7 / 4
9,560
562
6,710
8,801
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MASTERBLON
Nemesis
18
7 / 3 / 5
10,772
634
10,459
14,004
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Parazini
Amaterasu
17
3 / 3 / 2
10,296
606
10,740
17,181
11,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 1 / 9
8,883
523
4,905
9,720
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AdiNutuuu
Kumbhakarna
11
3 / 5 / 2
7,294
429
2,989
12,137
7,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
16
8 / 5 / 1
9,837
579
9,415
10,809
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Fialic88
Apollo
5
0 / 2 / 1
5,333
314
1,813
4,889
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
PlumTomato
Tsukuyomi
14
2 / 8 / 3
8,210
483
10,821
15,788
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
vuhte
Izanami
15
3 / 4 / 2
9,045
532
9,119
12,196
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
24
Kills
16
16
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AdiNutuuu
Kumbhakarna
3
5
2
0.8
W
Apollo
9
2
2
5
L
Eset
8
5
1
1.7
L
Apollo
Fialic88
Apollo
0
2
1
0.25
W
4
7
4
0.86
W
Nemesis
MASTERBLON
Nemesis
7
3
5
3.17
W
Amaterasu
Parazini
Amaterasu
3
3
2
1.33
L
Tsukuyomi
PlumTomato
Tsukuyomi
2
8
3
0.44
W
1
1
9
5.5
L
Izanami
vuhte
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,871
Damage
34,157
60,421
Taken
55,819
32,130
Mitigated
21,376
19,151
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AdiNutuuu
Kumbhakarna
2,989
583
0
1,311
12,137
7,049
0
3,693
8,360
17,636
0
W
Apollo
10,057
6,212
0
6,965
10,715
3,945
2,671
1,893
8,754
0
77,977
L
Eset
9,415
358
172
1,498
10,809
3,747
0
2,591
8,026
49,825
0
L
Apollo
Fialic88
Apollo
1,813
976
0
2,205
4,889
1,042
0
904
3,985
0
13,679
W
6,710
99
0
596
8,801
3,293
291
3,808
4,741
41,169
0
W
Nemesis
MASTERBLON
Nemesis
10,459
6,563
0
1,144
14,004
6,241
0
3,935
9,874
0
83,838
W
Amaterasu
Parazini
Amaterasu
10,740
4,129
0
8,761
17,181
11,905
929
598
16,547
0
69,149
L
Tsukuyomi
PlumTomato
Tsukuyomi
10,821
2,456
0
3,709
15,788
5,770
10
3,332
12,363
0
58,589
W
4,905
1,207
0
1,685
9,720
6,746
593
1,507
8,101
19,781
0
L
Izanami
vuhte
Izanami
9,119
7,096
0
3,140
12,196
3,768
0
716
11,470
0
55,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
39,719
474
Minions Killed
385
0
Camps Cleared
0
1,657,598
Distance Traveled
1,291,115
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,294
429
22
1
0
301,980
3
W
Apollo
10,109
595
122
7
0
325,854
2
L
Eset
9,837
579
119
7
0
277,269
0
L
Apollo
5,333
314
29
2
0
103,522
0
W
He Bo
9,560
562
73
4
0
296,093
3
W
Nemesis
10,772
634
126
7
0
392,328
2
W
Amaterasu
10,296
606
117
7
0
312,818
5
L
Tsukuyomi
8,210
483
96
6
0
323,583
0
W
Ymir
8,883
523
36
2
0
330,505
2
L
Izanami
9,045
532
119
7
0
284,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role