Player Matchup

Neith
Neith
CocoRompe
Neith
Level 14
God Stats
8W - 19L
1,393 SR
Queue Stats
16W - 24L
1,298 Elo+
Party 2
Hercules
Hercules
Firefan01
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Solo
Cerberus
Cerberus
GiantFeeFiFoFum
Cerberus
Level 7
God Stats
9W - 11L
1,862 SR
Queue Stats
143W - 126L
1,500 Elo+
Solo
Raijin
Raijin
kazzouie
Raijin
Level 24
God Stats
4W - 4L
1,476 SR
Queue Stats
56W - 61L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
moreCzech
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,385 Elo+

VS

Team Averages
Level 31
1,547 SR
1,372 Elo+
Olorun
Olorun
BridalSaturn30
Olorun
Level 15
God Stats
18W - 10L
1,524 SR
Queue Stats
103W - 156L
1,206 Elo+
Party 1
Ymir
Ymir
RiseinqDraqon
Ymir
Level 4
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
ninjaaamomnkey
Bakasura
Level 44
God Stats
4W - 5L
1,500 SR
Queue Stats
72W - 100L
1,263 Elo+
Party 1
Anhur
Anhur
nnnnnnnnm
Anhur
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 86L
1,392 Elo+
Solo
Hercules
Hercules
waffleking313
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CocoRompe
Neith
9
1 / 4 / 0
5,463
497
3,064
5,046
1,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Firefan01
Hercules
8
0 / 5 / 0
4,818
438
3,085
8,514
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
7
1 / 3 / 1
5,371
488
2,873
7,545
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
kazzouie
Raijin
9
3 / 3 / 2
5,917
538
4,782
6,487
1,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
moreCzech
Tsukuyomi
4
1 / 10 / 0
4,229
384
1,134
8,361
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,199
473
1,766
3,411
1,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 10
5,818
529
2,187
5,851
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
9
3 / 1 / 6
5,818
529
5,064
6,017
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
nnnnnnnnm
Anhur
11
10 / 2 / 2
7,163
651
6,049
7,144
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
waffleking313
Hercules
13
6 / 0 / 0
7,445
677
6,612
6,698
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
22
25
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Neith
CocoRompe
Neith
1
4
0
0.25
L
Hercules
Firefan01
Hercules
0
5
0
0
L
Cerberus
1
3
1
0.5
W
2
3
10
2.33
L
Raijin
kazzouie
Raijin
3
3
2
1.33
L
Tsukuyomi
moreCzech
Tsukuyomi
1
10
0
0.1
W
Bakasura
3
1
6
6
W
Anhur
nnnnnnnnm
Anhur
10
2
2
5.5
W
Hercules
waffleking313
Hercules
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,938
Damage
21,678
35,953
Taken
29,121
12,218
Mitigated
11,573
6,827
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,766
528
66
1,669
3,411
1,016
0
28
3,383
21,299
0
L
Neith
CocoRompe
Neith
3,064
1,374
0
1,513
5,046
1,128
749
1,609
3,237
0
25,051
L
Hercules
Firefan01
Hercules
3,085
1,271
0
1,242
8,514
5,142
0
0
8,238
0
12,506
L
Cerberus
2,873
352
0
1,493
7,545
2,917
0
1,210
5,762
18,324
0
W
2,187
716
0
535
5,851
2,421
0
2,689
3,162
8,379
0
L
Raijin
kazzouie
Raijin
4,782
810
0
2,251
6,487
1,422
0
593
5,714
23,146
0
L
Tsukuyomi
moreCzech
Tsukuyomi
1,134
354
0
328
8,361
1,609
9
541
7,775
0
8,265
W
Bakasura
5,064
3,794
0
2,232
6,017
1,836
0
1,786
4,231
0
17,324
W
Anhur
nnnnnnnnm
Anhur
6,049
4,158
0
2,326
7,144
1,870
0
3,152
3,992
0
34,074
W
Hercules
waffleking313
Hercules
6,612
3,475
0
2,817
6,698
4,430
0
0
6,399
0
42,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
31,443
151
Minions Killed
270
0
Camps Cleared
0
882,628
Distance Traveled
951,780
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,199
473
42
4
0
163,266
0
L
Neith
5,463
497
45
4
0
146,609
3
L
Hercules
4,818
438
26
2
0
166,874
0
L
Cerberus
5,371
488
32
3
0
154,829
0
W
Ymir
5,818
529
15
1
0
205,013
0
L
Raijin
5,917
538
35
3
0
179,740
0
L
Tsukuyomi
4,229
384
13
1
0
234,576
1
W
Bakasura
5,818
529
49
4
0
202,725
0
W
Anhur
7,163
651
64
6
0
175,265
1
W
Hercules
7,445
677
100
9
0
205,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role