Player Matchup

Cu Chulainn
Cu Chulainn
GilbertR325
Cu Chulainn
Level 63
God Stats
15W - 18L
1,674 SR
Queue Stats
41W - 54L
1,651 Elo+
Party 2
Bellona
Bellona
ace33733
Bellona
Level 13
God Stats
3W - 2L
1,790 SR
Queue Stats
16W - 25L
1,739 Elo+
Party 2
Olorun
Olorun
ovijunior
Olorun
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,451 Elo+
Solo
Team Averages
Level 30
1,655 SR
1,613 Elo+

VS

Team Averages
Level 20
1,613 SR
1,580 Elo+
Bellona
Bellona
Anepoch29
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,316 Elo+
Party 1
Neith
Neith
Ghouls115
Neith
Level 28
God Stats
78W - 51L
1,839 SR
Queue Stats
554W - 425L
1,794 Elo+
Party 1
Olorun
Olorun
ImCringing
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 121L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GilbertR325
Cu Chulainn
13
3 / 9 / 7
10,054
670
14,270
21,019
19,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
ace33733
Bellona
14
7 / 8 / 2
11,864
791
10,629
20,681
21,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
ovijunior
Olorun
12
1 / 9 / 7
9,043
603
7,233
13,816
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anepoch29
Bellona
13
3 / 6 / 14
10,504
700
3,016
13,159
9,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Ghouls115
Neith
16
10 / 1 / 16
12,816
854
17,488
13,514
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ImCringing
Olorun
16
13 / 4 / 12
12,510
834
29,165
16,497
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
11
Kills
26
26
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anepoch29
Bellona
3
6
14
1.67
W
Neith
Ghouls115
Neith
10
1
16
18
L
Cu Chulainn
GilbertR325
Cu Chulainn
3
9
7
0.72
W
Olorun
ImCringing
Olorun
13
4
12
4.75
L
Bellona
ace33733
Bellona
7
8
2
1
L
Olorun
ovijunior
Olorun
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
49,669
55,516
Taken
43,170
48,654
Mitigated
26,071
5,589
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anepoch29
Bellona
3,016
1,017
0
178
13,159
9,275
336
2,721
10,438
0
17,408
W
Neith
Ghouls115
Neith
17,488
8,620
0
6,504
13,514
6,094
1,594
2,244
11,270
0
73,082
L
Cu Chulainn
GilbertR325
Cu Chulainn
14,270
1,281
725
1,924
21,019
19,333
0
9,563
11,456
2,439
48,882
W
Olorun
ImCringing
Olorun
29,165
20,641
1,041
9,234
16,497
10,702
1,497
2,763
13,734
58,629
0
L
Bellona
ace33733
Bellona
10,629
2,348
572
713
20,681
21,542
0
10,182
10,499
0
26,323
L
Olorun
ovijunior
Olorun
7,233
2,661
430
1,225
13,816
7,779
18
9,440
4,376
27,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
35,830
129
Minions Killed
184
0
Camps Cleared
0
734,071
Distance Traveled
710,040
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,504
700
23
2
0
238,928
0
W
Neith
12,816
854
100
7
0
246,084
3
L
Cu Chulainn
10,054
670
68
5
0
269,987
1
W
Olorun
12,510
834
61
4
0
225,028
0
L
Bellona
11,864
791
24
2
0
258,887
0
L
Olorun
9,043
603
37
2
0
205,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role