Player Matchup

Cerberus
Cerberus
Bronze III
GotSomeBape
Cerberus
Bronze III
Level 77
God Stats
22W - 24L
1,302 SR
Queue Stats
25W - 35L
1,457 MMR
Solo
Chiron
Chiron
Gold III
Orderedmess
Chiron
Gold III
Level 150
God Stats
3W - 2L
1,877 SR
Queue Stats
146W - 125L
1,406 MMR
Solo
Ra
Ra
Silver IV
SDW_pp
Ra
Silver IV
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 101L
1,398 MMR
Solo
Fenrir
Fenrir
Silver I
Vincel-30
Fenrir
Silver I
Level 46
God Stats
4W - 4L
1,596 SR
Queue Stats
10W - 18L
1,419 MMR
Solo
Cabrakan
Cabrakan
Gold IV
jordan-zuti
Cabrakan
Gold IV
Level 106
God Stats
98W - 88L
1,383 SR
Queue Stats
781W - 772L
1,393 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,532 SR
1,415 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,569 SR
1,405 MMR
Ymir
Ymir
Silver I
Batant
Ymir
Silver I
Level 68
God Stats
8W - 6L
1,816 SR
Queue Stats
31W - 54L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Its Just Joshyy
Danzaburou
Gold IV
Level 144
God Stats
60W - 50L
1,470 SR
Queue Stats
634W - 635L
1,427 MMR
Party 2
Anubis
Anubis
Bronze III
Josmise
Anubis
Bronze III
Level 92
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 4L
1,424 MMR
Party 1
Chaac
Chaac
Silver III
Studlad
Chaac
Silver III
Level 88
God Stats
103W - 86L
1,511 SR
Queue Stats
394W - 388L
1,411 MMR
Party 2
Mercury
Mercury
Bronze III
rafalito6677
Mercury
Bronze III
Level 88
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 8L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GotSomeBape
Cerberus
18
4 / 3 / 9
12,520
464
11,815
27,210
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
20
6 / 3 / 8
14,220
527
21,254
18,204
6,531
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
4 / 7 / 4
12,453
461
7,310
16,022
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Vincel-30
Fenrir
20
4 / 4 / 8
13,934
516
8,969
24,449
14,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
jordan-zuti
Cabrakan
20
6 / 6 / 6
13,489
500
20,097
23,663
31,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BakasuraArachneCu ChulainnTsukuyomiThanatos

VS

Bans
CthulhuKing ArthurAgniSkadiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Batant
Ymir
18
1 / 4 / 12
14,183
525
5,977
22,890
28,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Its Just Joshyy
Danzaburou
20
7 / 5 / 3
17,753
658
24,628
23,196
10,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Josmise
Anubis
20
8 / 1 / 8
17,119
634
21,467
12,293
6,366
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Studlad
Chaac
19
3 / 8 / 4
14,890
551
20,803
29,741
31,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
rafalito6677
Mercury
20
4 / 6 / 6
15,163
562
8,641
22,645
8,651
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
24
Kills
23
23
Deaths
24
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
Batant
Ymir
1
4
12
1.75
L
Cerberus
GotSomeBape
Cerberus
4
3
9
2.83
W
Danzaburou
Its Just Joshyy
Danzaburou
7
5
3
1.7
W
Anubis
Josmise
Anubis
8
1
8
12
L
Chiron
6
3
8
3.33
L
Ra
4
7
4
0.86
W
Chaac
Studlad
Chaac
3
8
4
0.63
L
Fenrir
Vincel-30
Fenrir
4
4
8
2
L
Cabrakan
jordan-zuti
Cabrakan
6
6
6
1.5
W
Mercury
rafalito6677
Mercury
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
81,516
109,548
Taken
110,765
79,826
Mitigated
85,960
42,302
Healing
37,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Batant
Ymir
5,977
0
0
3,734
22,890
28,473
271
5,102
17,676
38,599
0
L
Cerberus
GotSomeBape
Cerberus
11,815
547
768
6,709
27,210
22,188
0
7,003
19,916
49,424
0
W
Danzaburou
Its Just Joshyy
Danzaburou
24,628
15,169
0
9,405
23,196
10,488
11,963
6,910
16,070
0
151,331
W
Anubis
Josmise
Anubis
21,467
1,137
0
7,633
12,293
6,366
1,294
3,331
8,865
128,023
0
L
Chiron
21,254
7,769
1,977
7,028
18,204
6,531
0
3,457
14,649
0
122,666
L
Ra
7,310
374
3,236
3,875
16,022
4,938
0
6,719
8,893
90,783
0
W
Chaac
Studlad
Chaac
20,803
5,340
0
10,579
29,741
31,982
3,720
15,501
14,230
0
83,172
L
Fenrir
Vincel-30
Fenrir
8,969
2,613
0
10,251
24,449
14,980
880
5,404
18,650
0
117,358
L
Cabrakan
jordan-zuti
Cabrakan
20,097
2,119
0
8,458
23,663
31,189
0
4,603
18,416
87,351
0
W
Mercury
rafalito6677
Mercury
8,641
4,668
0
6,529
22,645
8,651
607
9,151
13,326
0
104,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,616
Gold Earned
79,108
750
Minions Killed
708
0
Camps Cleared
0
2,403,955
Distance Traveled
2,383,169
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,183
525
46
2
0
459,293
8
L
Cerberus
12,520
464
56
2
0
487,222
2
W
Danzaburou
17,753
658
212
8
0
461,637
5
W
Anubis
17,119
634
175
6
0
494,253
4
L
Chiron
14,220
527
220
8
0
455,641
2
L
Ra
12,453
461
160
6
0
464,256
8
W
Chaac
14,890
551
131
5
0
413,716
3
L
Fenrir
13,934
516
166
6
0
550,838
2
L
Cabrakan
13,489
500
148
5
0
445,998
2
W
Mercury
15,163
562
144
5
0
554,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role