Player Matchup

Aphrodite
Aphrodite
ANGE1MAK3R
Aphrodite
Level 6
God Stats
33W - 24L
1,384 SR
Queue Stats
40W - 32L
1,403 Elo+
Party 1
Merlin
Merlin
D Threat
Merlin
Level 42
God Stats
215W - 226L
1,569 SR
Queue Stats
220W - 229L
1,557 Elo+
Party 1
Ares
Ares
Heat20100
Ares
Level 2
God Stats
24W - 5L
1,500 SR
Queue Stats
24W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JRo09
Danzaburou
Level 67
God Stats
51W - 26L
2,064 SR
Queue Stats
678W - 685L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
Kommociann
Baron Samedi
Level 27
God Stats
30W - 24L
1,636 SR
Queue Stats
377W - 428L
1,526 Elo+
Party 1
Team Averages
Level 29
1,631 SR
1,516 Elo+

VS

Team Averages
Level 14
1,606 SR
1,423 Elo+
Hades
Hades
InspectreSnipz
Hades
Level 17
God Stats
5W - 3L
1,703 SR
Queue Stats
30W - 30L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Iron_hornet
Cthulhu
Level 25
God Stats
2W - 3L
1,559 SR
Queue Stats
35W - 36L
1,470 Elo+
Party 2
Thor
Thor
Moondart18
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 2
Izanami
Izanami
Xigoshi
Izanami
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
10W - 13L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
everydown52
Cu Chulainn
Level 17
God Stats
10W - 6L
1,571 SR
Queue Stats
31W - 25L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ANGE1MAK3R
Aphrodite
19
0 / 7 / 20
13,086
935
4,345
16,084
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
D Threat
Merlin
20
16 / 7 / 18
16,532
1,181
55,987
21,255
9,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
2 / 7 / 26
14,002
1,000
8,001
26,830
35,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JRo09
Danzaburou
20
20 / 8 / 17
16,620
1,187
42,720
34,467
15,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Kommociann
Baron Samedi
20
2 / 8 / 31
13,847
989
17,853
23,267
17,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 21
16,262
1,162
29,127
28,230
17,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Iron_hornet
Cthulhu
20
13 / 1 / 24
17,405
1,243
30,670
33,920
35,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
0 / 12 / 21
12,645
903
11,229
21,373
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Xigoshi
Izanami
20
5 / 14 / 22
14,694
1,050
32,050
28,489
9,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
everydown52
Cu Chulainn
20
6 / 6 / 21
14,779
1,056
10,828
25,174
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
146
40
Kills
37
37
Deaths
40
112
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ANGE1MAK3R
Aphrodite
0
7
20
1.43
W
Merlin
D Threat
Merlin
16
7
18
3.57
W
Ares
2
7
26
2.14
L
13
7
21
3.36
L
Cthulhu
Iron_hornet
Cthulhu
13
1
24
25
W
Danzaburou
JRo09
Danzaburou
20
8
17
3.56
W
Baron Samedi
Kommociann
Baron Samedi
2
8
31
2.19
L
0
12
21
0.88
L
Izanami
Xigoshi
Izanami
5
14
22
1.14
L
Cu Chulainn
everydown52
Cu Chulainn
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,906
Damage
113,904
121,903
Taken
137,186
89,136
Mitigated
87,947
26,369
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ANGE1MAK3R
Aphrodite
4,345
554
3,546
3,508
16,084
10,546
0
10,420
5,439
14,908
0
W
Merlin
D Threat
Merlin
55,987
734
0
0
21,255
9,854
0
9,116
11,814
106,083
0
W
Ares
8,001
824
0
873
26,830
35,519
0
11,555
14,475
13,690
0
L
29,127
2,036
1,607
4,879
28,230
17,990
0
20,084
8,146
47,009
0
L
Cthulhu
Iron_hornet
Cthulhu
30,670
2,332
2,070
8,031
33,920
35,079
0
22,709
11,211
48,904
0
W
Danzaburou
JRo09
Danzaburou
42,720
25,019
0
12,623
34,467
15,558
0
15,727
18,387
0
73,307
W
Baron Samedi
Kommociann
Baron Samedi
17,853
2,373
3,203
2,616
23,267
17,659
0
12,312
10,448
31,477
0
L
11,229
1,203
0
57
21,373
7,842
0
9,836
11,537
0
20,410
L
Izanami
Xigoshi
Izanami
32,050
17,485
0
1,145
28,489
9,624
0
17,188
11,301
0
77,197
L
Cu Chulainn
everydown52
Cu Chulainn
10,828
1,451
0
1,495
25,174
17,412
0
16,369
8,805
1,636
28,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,087
Gold Earned
75,785
238
Minions Killed
287
3
Camps Cleared
3
1,254,766
Distance Traveled
1,292,473
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,086
935
15
1
0
244,075
1
W
Merlin
16,532
1,181
116
8
3
261,989
0
W
Ares
14,002
1,000
17
1
0
269,890
0
L
Hades
16,262
1,162
54
4
3
257,823
1
L
Cthulhu
17,405
1,243
35
3
0
290,019
0
W
Danzaburou
16,620
1,187
66
5
0
242,551
0
W
Baron Samedi
13,847
989
24
2
0
236,261
0
L
Thor
12,645
903
28
2
0
255,077
0
L
Izanami
14,694
1,050
119
9
0
223,663
0
L
Cu Chulainn
14,779
1,056
51
4
0
265,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role