Player Matchup

Da Ji
Da Ji
FrootyNoot
Da Ji
Level 28
God Stats
4W - 5L
1,740 SR
Queue Stats
21W - 30L
1,348 Elo+
Party 1
Cerberus
Cerberus
NecroSpider
Cerberus
Level 115
God Stats
3W - 2L
1,772 SR
Queue Stats
39W - 54L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Zlobenia
Nu Wa
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
155W - 139L
1,459 Elo+
Party 1
Team Averages
Level 64
1,671 SR
1,414 Elo+

VS

Team Averages
Level 23
1,346 SR
1,434 Elo+
Jormungandr
Jormungandr
Ponaikisratte
Jormungandr
Level 29
God Stats
2W - 1L
1,255 SR
Queue Stats
7W - 8L
1,279 Elo+
Solo
Zeus
Zeus
Surfvip
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
iQuêGunuo
Odin
Level 13
God Stats
1W - 4L
1,285 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
8 / 9 / 3
11,731
652
10,197
16,785
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
NecroSpider
Cerberus
3
0 / 0 / 0
8,211
456
0
0
0
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Zlobenia
Nu Wa
17
7 / 6 / 7
12,449
692
24,050
16,316
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ponaikisratte
Jormungandr
16
1 / 2 / 11
12,000
667
7,118
15,242
17,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Surfvip
Zeus
19
13 / 5 / 2
15,404
856
18,587
12,522
4,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 11
11,590
644
3,160
15,999
6,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
15
Kills
15
15
Deaths
15
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
9
3
1.06
L
Cerberus
NecroSpider
Cerberus
0
0
0
0
W
Jormungandr
Ponaikisratte
Jormungandr
1
2
11
3.25
W
Zeus
Surfvip
Zeus
13
5
2
2.8
L
Nu Wa
Zlobenia
Nu Wa
7
6
7
1.75
W
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
28,865
33,101
Taken
43,763
15,090
Mitigated
28,080
2,892
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,197
3,510
0
1,716
16,785
8,553
603
12,660
4,125
1,946
31,151
L
Cerberus
NecroSpider
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Ponaikisratte
Jormungandr
7,118
1,335
0
0
15,242
17,540
66
9,691
5,551
50,618
0
W
Zeus
Surfvip
Zeus
18,587
1,445
300
3,027
12,522
4,017
1,827
5,295
7,227
74,705
0
L
Nu Wa
Zlobenia
Nu Wa
24,050
5,742
0
1,176
16,316
6,537
387
13,059
3,257
74,973
0
W
3,160
817
0
1,815
15,999
6,523
46
9,484
6,515
10
15,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
38,994
127
Minions Killed
182
0
Camps Cleared
0
535,726
Distance Traveled
839,328
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,731
652
43
2
0
262,695
0
L
Cerberus
8,211
456
0
0
0
0
0
W
Jormungandr
12,000
667
48
3
0
277,355
2
W
Zeus
15,404
856
113
6
0
274,423
2
L
Nu Wa
12,449
692
84
5
0
273,031
4
W
Odin
11,590
644
21
1
0
287,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role