Player Matchup

Cupid
Cupid
Gold II
KycooXI
Cupid
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
MrCHIT00
Chernobog
Gold II
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 249L
1,604 MMR
Solo
He Bo
He Bo
Gold I
Strik3xman
He Bo
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
Wyzos
Artio
Silver I
Level 61
God Stats
9W - 5L
1,818 SR
Queue Stats
53W - 25L
1,668 MMR
Party 2
Yemoja
Yemoja
Bronze III
wannaabeee
Yemoja
Bronze III
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 6L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,521 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,564 SR
1,618 MMR
Bacchus
Bacchus
Gold III
GameBredSon
Bacchus
Gold III
Level 129
God Stats
2W - 4L
1,564 SR
Queue Stats
20W - 23L
1,628 MMR
Solo
Chang'e
Chang'e
Gold I
Traviecer
Chang'e
Gold I
Level 158
God Stats
26W - 19L
1,500 SR
Queue Stats
506W - 493L
1,696 MMR
Party 1
Apollo
Apollo
Platinum II
TypicalJava
Apollo
Platinum II
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
269W - 249L
1,636 MMR
Solo
Amaterasu
Amaterasu
Gold IV
xSUPREMACYx
Amaterasu
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold III
zeroshikiiiii
Arachne
Gold III
Level 154
God Stats
6W - 3L
1,756 SR
Queue Stats
189W - 181L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KycooXI
Cupid
10
2 / 3 / 1
5,936
495
3,442
7,771
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
MrCHIT00
Chernobog
11
1 / 4 / 2
6,173
514
3,827
6,482
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
11
0 / 4 / 2
6,047
504
5,211
5,868
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Wyzos
Artio
12
1 / 2 / 0
6,635
553
9,563
10,641
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
wannaabeee
Yemoja
8
1 / 5 / 2
5,410
451
2,887
8,835
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneDanzaburouSetFenrirErlang Shen

VS

Bans
ScyllaCu ChulainnTsukuyomiHun BatzNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GameBredSon
Bacchus
11
5 / 3 / 9
7,237
603
7,870
9,767
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Traviecer
Chang'e
12
3 / 0 / 10
7,361
613
7,966
6,490
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
13
6 / 1 / 2
8,020
668
8,224
8,308
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
xSUPREMACYx
Amaterasu
12
1 / 0 / 3
6,802
567
4,829
8,162
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
12
3 / 1 / 7
7,322
610
3,258
7,893
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GameBredSon
Bacchus
5
3
9
3.17
L
Cupid
KycooXI
Cupid
2
3
1
0.83
L
Chernobog
MrCHIT00
Chernobog
1
4
2
0.5
L
He Bo
0
4
2
0.25
W
Chang'e
Traviecer
Chang'e
3
0
10
8
W
Apollo
6
1
2
7
L
Artio
Wyzos
Artio
1
2
0
0.5
L
Yemoja
wannaabeee
Yemoja
1
5
2
0.4
W
Amaterasu
xSUPREMACYx
Amaterasu
1
0
3
2.5
W
Arachne
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
32,147
39,597
Taken
40,620
21,917
Mitigated
23,317
12,758
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GameBredSon
Bacchus
7,870
1,111
0
864
9,767
7,309
0
4,404
5,316
16,666
0
L
Cupid
KycooXI
Cupid
3,442
2,120
380
2,291
7,771
2,123
295
1,953
5,810
0
28,828
L
Chernobog
MrCHIT00
Chernobog
3,827
1,818
0
260
6,482
3,424
0
2,649
3,695
3,274
38,524
L
He Bo
5,211
49
0
1,612
5,868
1,894
0
2,898
2,868
43,345
0
W
Chang'e
Traviecer
Chang'e
7,966
1,088
2,210
4,296
6,490
2,186
360
4,007
2,433
48,581
0
W
Apollo
8,224
4,899
0
2,667
8,308
3,577
0
1,619
6,664
0
48,612
L
Artio
Wyzos
Artio
9,563
1,485
76
4,630
10,641
9,993
0
3,433
7,124
39,870
0
L
Yemoja
wannaabeee
Yemoja
2,887
786
1,354
2,155
8,835
4,483
0
5,321
3,410
9,241
0
W
Amaterasu
xSUPREMACYx
Amaterasu
4,829
1,730
0
3,345
8,162
5,843
459
4,572
3,251
3,755
33,317
W
Arachne
3,258
1,772
0
2,224
7,893
4,402
776
2,918
4,953
6,403
35,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
36,742
325
Minions Killed
345
0
Camps Cleared
0
1,098,638
Distance Traveled
1,291,123
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,237
603
12
1
0
250,764
4
L
Cupid
5,936
495
66
6
0
211,661
1
L
Chernobog
6,173
514
93
8
0
246,509
5
L
He Bo
6,047
504
84
7
0
213,554
4
W
Chang'e
7,361
613
90
8
0
260,389
3
W
Apollo
8,020
668
98
8
0
234,864
3
L
Artio
6,635
553
68
6
0
213,458
2
L
Yemoja
5,410
451
14
1
0
213,456
4
W
Amaterasu
6,802
567
67
6
0
268,718
5
W
Arachne
7,322
610
78
7
0
276,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role