Player Matchup

Osiris
Osiris
BallBang69
Osiris
Level 154
God Stats
3W - 4L
1,377 SR
Queue Stats
198W - 148L
1,684 Elo+
Party 1
Artemis
Artemis
RGS1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Solo
Sylvanus
Sylvanus
broduspodus
Sylvanus
Level 18
God Stats
2W - 4L
1,608 SR
Queue Stats
27W - 31L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
iLuvKurumi
Cu Chulainn
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 137L
1,875 Elo+
Party 1
He Bo
He Bo
trashmomkey
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,752 Elo+
Solo
Team Averages
Level 39
1,497 SR
1,729 Elo+

VS

Team Averages
Level 35
1,600 SR
1,580 Elo+
Chaac
Chaac
Angeluchi18
Chaac
Level 28
God Stats
6W - 12L
1,570 SR
Queue Stats
94W - 117L
1,527 Elo+
Solo
Cabrakan
Cabrakan
Grethìon
Cabrakan
Level 105
God Stats
10W - 1L
1,932 SR
Queue Stats
68W - 27L
1,820 Elo+
Party 2
Danzaburou
Danzaburou
ManiF3sta
Danzaburou
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
noähsucks
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 22L
1,500 Elo+
Party 2
Thor
Thor
非洲咸鱼
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BallBang69
Osiris
8
0 / 4 / 1
4,757
476
2,551
5,410
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
RGS1
Artemis
6
0 / 5 / 1
4,148
415
1,154
5,798
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
broduspodus
Sylvanus
7
0 / 3 / 0
4,300
430
1,055
3,935
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
iLuvKurumi
Cu Chulainn
6
0 / 3 / 1
4,111
411
4,173
5,633
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
3 / 5 / 0
5,336
534
3,791
5,575
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
5,850
585
5,189
3,694
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Grethìon
Cabrakan
11
7 / 0 / 8
6,970
697
6,824
5,766
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ManiF3sta
Danzaburou
12
3 / 0 / 1
6,857
686
1,735
3,618
1,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 6
7,296
730
5,512
4,721
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 6
5,244
524
951
6,799
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
20
20
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Osiris
BallBang69
Osiris
0
4
1
0.13
W
Cabrakan
Grethìon
Cabrakan
7
0
8
11
W
Danzaburou
ManiF3sta
Danzaburou
3
0
1
3.5
L
Artemis
RGS1
Artemis
0
5
1
0.1
L
Sylvanus
broduspodus
Sylvanus
0
3
0
0
L
Cu Chulainn
iLuvKurumi
Cu Chulainn
0
3
1
0.17
W
5
1
6
8
L
3
5
0
0.6
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
20,211
26,351
Taken
24,598
13,206
Mitigated
11,151
4,231
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,189
958
0
2,238
3,694
2,776
216
406
3,288
0
23,920
L
Osiris
BallBang69
Osiris
2,551
900
0
135
5,410
3,723
0
938
4,371
8,742
18,922
W
Cabrakan
Grethìon
Cabrakan
6,824
1,302
0
1,858
5,766
3,631
280
1,029
4,737
23,021
0
W
Danzaburou
ManiF3sta
Danzaburou
1,735
1,111
0
1,865
3,618
1,184
2,806
153
3,465
0
34,353
L
Artemis
RGS1
Artemis
1,154
769
0
1,198
5,798
1,576
0
1,853
3,691
0
8,102
L
Sylvanus
broduspodus
Sylvanus
1,055
237
135
585
3,935
2,431
0
2,189
1,729
13,335
0
L
Cu Chulainn
iLuvKurumi
Cu Chulainn
4,173
831
0
1,088
5,633
3,765
0
3,350
2,162
2,315
16,514
W
5,512
918
364
1,680
4,721
1,618
275
2,494
2,227
39,181
0
L
3,791
248
0
1,090
5,575
1,711
0
3,717
1,724
24,674
0
W
951
247
0
3,412
6,799
1,942
182
1,437
5,362
0
18,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
32,217
177
Minions Killed
308
0
Camps Cleared
0
788,895
Distance Traveled
980,036
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,850
585
50
5
0
210,255
3
L
Osiris
4,757
476
56
6
0
165,101
0
W
Cabrakan
6,970
697
42
4
0
196,501
2
W
Danzaburou
6,857
686
84
8
0
179,237
1
L
Artemis
4,148
415
19
2
0
132,256
0
L
Sylvanus
4,300
430
24
2
0
157,395
0
L
Cu Chulainn
4,111
411
22
2
0
153,278
2
W
Ra
7,296
730
93
9
0
189,402
2
L
He Bo
5,336
534
56
6
0
180,865
2
W
Thor
5,244
524
39
4
0
204,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role