Player Matchup

Erlang Shen
Erlang Shen
ArthursSiqueira
Erlang Shen
Level 72
God Stats
7W - 5L
1,500 SR
Queue Stats
102W - 58L
1,313 Elo+
Party 1
Sobek
Sobek
CojazMito
Sobek
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
220W - 213L
1,476 Elo+
Solo
Terra
Terra
LIttleGérins
Terra
Level 53
God Stats
6W - 6L
1,617 SR
Queue Stats
218W - 170L
1,603 Elo+
Party 1
Hera
Hera
Srdarko
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Wervigon
Neith
Level 31
God Stats
5W - 3L
1,588 SR
Queue Stats
12W - 8L
1,552 Elo+
Solo
Team Averages
Level 50
1,541 SR
1,489 Elo+

VS

Team Averages
Level 47
1,434 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
Argentosaurio
Cu Chulainn
Level 45
God Stats
1W - 2L
1,365 SR
Queue Stats
8W - 7L
1,634 Elo+
Party 2
Izanami
Izanami
Deadparker
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LOUNl
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Janus
Janus
Maxí
Janus
Level 62
God Stats
0W - 2L
1,170 SR
Queue Stats
10W - 10L
1,573 Elo+
Party 2
Pele
Pele
XxxstanleyxxX
Pele
Level 60
God Stats
3W - 2L
1,635 SR
Queue Stats
4W - 4L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArthursSiqueira
Erlang Shen
12
6 / 0 / 3
7,160
651
5,140
4,746
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
CojazMito
Sobek
10
1 / 1 / 3
5,513
501
2,948
5,106
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 1 / 5
6,211
565
4,771
7,807
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
Srdarko
Hera
11
5 / 0 / 4
7,157
651
4,370
2,785
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wervigon
Neith
10
2 / 1 / 3
6,115
556
3,872
6,068
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Argentosaurio
Cu Chulainn
11
2 / 2 / 0
6,635
603
4,041
8,464
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Deadparker
Izanami
7
0 / 4 / 2
4,460
405
1,743
4,849
1,132
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
LOUNl
Cthulhu
7
1 / 5 / 1
4,926
448
3,790
9,557
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Maxí
Janus
7
0 / 2 / 0
4,904
446
1,613
3,061
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 2
4,877
443
3,107
8,207
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
3
3
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Argentosaurio
Cu Chulainn
2
2
0
1
W
Erlang Shen
ArthursSiqueira
Erlang Shen
6
0
3
7.5
W
Sobek
CojazMito
Sobek
1
1
3
2.5
L
Izanami
Deadparker
Izanami
0
4
2
0.25
W
3
1
5
5.5
L
Cthulhu
LOUNl
Cthulhu
1
5
1
0.3
L
Janus
Maxí
Janus
0
2
0
0
W
Hera
Srdarko
Hera
5
0
4
7
W
Neith
Wervigon
Neith
2
1
3
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
14,294
26,512
Taken
34,138
14,562
Mitigated
11,060
9,974
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Argentosaurio
Cu Chulainn
4,041
1,360
0
3,112
8,464
3,051
0
3,033
5,138
0
33,067
W
Erlang Shen
ArthursSiqueira
Erlang Shen
5,140
3,075
0
383
4,746
3,310
674
194
4,515
9,156
30,354
W
Sobek
CojazMito
Sobek
2,948
0
0
1,614
5,106
3,431
374
591
4,475
15,754
0
L
Izanami
Deadparker
Izanami
1,743
1,232
0
993
4,849
1,132
0
1,840
2,952
0
13,244
W
4,771
1,406
450
3,466
7,807
4,960
323
1,751
6,056
20,681
0
L
Cthulhu
LOUNl
Cthulhu
3,790
569
158
1,413
9,557
3,819
0
2,301
7,195
14,366
0
L
Janus
Maxí
Janus
1,613
226
0
597
3,061
728
0
1,027
1,877
19,234
0
W
Hera
Srdarko
Hera
4,370
633
0
500
2,785
832
1,798
1,360
1,323
35,156
0
W
Neith
Wervigon
Neith
3,872
1,935
0
3,561
6,068
2,029
1,743
1,328
4,740
0
28,397
L
3,107
582
0
2,307
8,207
2,330
0
3,711
4,381
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
25,802
260
Minions Killed
204
0
Camps Cleared
0
983,666
Distance Traveled
900,078
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,635
603
72
7
0
196,701
0
W
Erlang Shen
7,160
651
69
6
0
214,326
0
W
Sobek
5,513
501
21
2
0
177,214
1
L
Izanami
4,460
405
33
3
0
190,993
0
W
Terra
6,211
565
36
3
0
234,802
3
L
Cthulhu
4,926
448
6
1
0
187,639
0
L
Janus
4,904
446
49
4
0
106,726
2
W
Hera
7,157
651
80
7
0
201,344
5
W
Neith
6,115
556
54
5
0
155,980
2
L
Pele
4,877
443
44
4
0
218,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role