Player Matchup

Ares
Ares
Dredaty
Ares
Level 6
God Stats
1W - 11L
1,196 SR
Queue Stats
1W - 14L
1,175 Elo+
Party 2
Mercury
Mercury
Or1ginalCT6
Mercury
Level 29
God Stats
5W - 9L
1,179 SR
Queue Stats
27W - 33L
1,415 Elo+
Solo
Poseidon
Poseidon
Ylik_ru47
Poseidon
Level 31
God Stats
5W - 4L
1,696 SR
Queue Stats
18W - 14L
1,479 Elo+
Party 3
Izanami
Izanami
leaderofreigns47
Izanami
Level 29
God Stats
4W - 1L
1,843 SR
Queue Stats
18W - 12L
1,479 Elo+
Party 3
Anhur
Anhur
majkl_kadernik
Anhur
Level 15
God Stats
0W - 5L
1,124 SR
Queue Stats
3W - 14L
1,305 Elo+
Party 2
Team Averages
Level 22
1,408 SR
1,371 Elo+

VS

Team Averages
Level 28
1,642 SR
1,565 Elo+
Persephone
Persephone
Dazu
Persephone
Level 69
God Stats
49W - 26L
1,564 SR
Queue Stats
277W - 213L
1,436 Elo+
Party 4
Rama
Rama
Gormingballa
Rama
Level 14
God Stats
4W - 1L
1,822 SR
Queue Stats
54W - 54L
1,560 Elo+
Party 1
Fenrir
Fenrir
Shakeandbake_92
Fenrir
Level 36
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 71L
1,560 Elo+
Party 1
Chang'e
Chang'e
Uppity75
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,708 Elo+
Party 4
Yemoja
Yemoja
brazier11
Yemoja
Level 17
God Stats
5W - 1L
1,822 SR
Queue Stats
54W - 51L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dredaty
Ares
5
0 / 7 / 1
4,161
416
593
7,044
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Or1ginalCT6
Mercury
7
0 / 3 / 2
4,668
467
1,501
5,853
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Ylik_ru47
Poseidon
7
2 / 7 / 1
4,865
487
3,914
5,314
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 2
5,481
548
4,775
7,474
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 7 / 1
4,106
411
2,313
7,320
2,290
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dazu
Persephone
13
8 / 0 / 7
7,931
793
8,293
4,321
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 2 / 2
5,885
589
5,816
5,755
1,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
8 / 1 / 3
6,657
666
2,927
5,442
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Uppity75
Chang'e
11
7 / 0 / 0
6,739
674
5,397
5,549
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
brazier11
Yemoja
8
1 / 3 / 5
5,517
552
1,304
6,311
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
28
28
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
Dazu
Persephone
8
0
7
11.5
L
Ares
Dredaty
Ares
0
7
1
0.07
W
4
2
2
2.5
L
Mercury
Or1ginalCT6
Mercury
0
3
2
0.33
W
8
1
3
9.5
W
Chang'e
Uppity75
Chang'e
7
0
0
7
L
Poseidon
Ylik_ru47
Poseidon
2
7
1
0.36
W
Yemoja
brazier11
Yemoja
1
3
5
1.17
L
3
4
2
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,096
Damage
23,737
33,005
Taken
27,378
10,451
Mitigated
8,988
4,570
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Dazu
Persephone
8,293
346
0
1,930
4,321
1,210
109
691
3,630
47,381
0
L
Ares
Dredaty
Ares
593
234
0
415
7,044
3,100
0
3,113
3,773
8,205
0
W
5,816
4,947
0
1,796
5,755
1,590
1,085
1,243
4,512
0
26,908
L
Mercury
Or1ginalCT6
Mercury
1,501
961
0
1,989
5,853
1,586
0
1,264
4,541
0
18,667
W
2,927
841
0
1,419
5,442
1,676
777
926
4,516
0
25,407
W
Chang'e
Uppity75
Chang'e
5,397
667
101
3,483
5,549
1,406
579
332
5,217
31,184
0
L
Poseidon
Ylik_ru47
Poseidon
3,914
569
42
393
5,314
1,724
136
3,626
1,452
14,867
0
W
Yemoja
brazier11
Yemoja
1,304
560
431
1,464
6,311
3,106
480
1,315
4,996
14,553
0
L
4,775
3,253
0
1,661
7,474
1,751
0
1,343
6,109
0
24,538
L
2,313
1,327
0
70
7,320
2,290
0
4,854
2,136
0
11,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
32,729
154
Minions Killed
280
0
Camps Cleared
0
843,139
Distance Traveled
890,227
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,931
793
84
8
0
197,059
2
L
Ares
4,161
416
14
1
0
172,315
1
W
Rama
5,885
589
54
5
0
145,558
2
L
Mercury
4,668
467
41
4
0
165,595
0
W
Fenrir
6,657
666
45
5
0
177,922
0
W
Chang'e
6,739
674
75
8
0
184,790
0
L
Poseidon
4,865
487
28
3
0
178,954
0
W
Yemoja
5,517
552
22
2
0
184,898
2
L
Izanami
5,481
548
47
5
0
179,271
0
L
Anhur
4,106
411
24
2
0
147,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role