Player Matchup

Sun Wukong
Sun Wukong
Bashohi
Sun Wukong
Level 80
God Stats
6W - 4L
1,829 SR
Queue Stats
67W - 49L
1,636 Elo+
Solo
Pele
Pele
CrazyManiak
Pele
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,723 Elo+
Solo
Ares
Ares
SPEED55
Ares
Level 149
God Stats
22W - 18L
1,212 SR
Queue Stats
453W - 473L
1,409 Elo+
Solo
Neith
Neith
SwearImNotAnElk
Neith
Level 159
God Stats
2W - 4L
1,656 SR
Queue Stats
35W - 35L
1,581 Elo+
Solo
Anubis
Anubis
ınvıncıble
Anubis
Level 160
God Stats
10W - 6L
1,389 SR
Queue Stats
139W - 137L
1,555 Elo+
Solo
Team Averages
Level 132
1,517 SR
1,581 Elo+

VS

Team Averages
Level 127
1,600 SR
1,590 Elo+
Kumbhakarna
Kumbhakarna
Costren
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,726 Elo+
Party 1
Danzaburou
Danzaburou
DIRU21
Danzaburou
Level 132
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 0L
1,706 Elo+
Solo
Nemesis
Nemesis
Kiiinng
Nemesis
Level 147
God Stats
28W - 24L
1,613 SR
Queue Stats
46W - 78L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
LuCkyTN
Aphrodite
Level 126
God Stats
4W - 4L
1,650 SR
Queue Stats
39W - 73L
1,491 Elo+
Party 1
Bellona
Bellona
zaxs2
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 68L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bashohi
Sun Wukong
16
2 / 5 / 9
10,365
494
16,345
22,123
16,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 8 / 4
9,258
441
6,659
19,296
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
SPEED55
Ares
16
3 / 5 / 9
10,924
520
10,884
19,944
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 6 / 7
12,066
575
11,932
13,610
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 10 / 6
11,138
530
18,007
16,164
6,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Costren
Kumbhakarna
14
1 / 3 / 12
10,499
500
3,028
15,957
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
DIRU21
Danzaburou
19
12 / 3 / 4
13,491
642
20,139
16,463
7,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Kiiinng
Nemesis
19
14 / 2 / 10
13,285
633
18,868
20,016
11,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
LuCkyTN
Aphrodite
17
2 / 5 / 14
11,464
546
12,181
17,469
9,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
zaxs2
Bellona
17
5 / 6 / 4
11,805
562
17,784
22,375
28,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
19
Kills
34
34
Deaths
19
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bashohi
Sun Wukong
2
5
9
1.3
W
Kumbhakarna
Costren
Kumbhakarna
1
3
12
2.33
L
2
8
4
0.5
W
Danzaburou
DIRU21
Danzaburou
12
3
4
4.67
W
Nemesis
Kiiinng
Nemesis
14
2
10
9.5
W
Aphrodite
LuCkyTN
Aphrodite
2
5
14
1.8
L
Ares
SPEED55
Ares
3
5
9
1.5
L
6
6
7
1.58
W
Bellona
zaxs2
Bellona
5
6
4
1.17
L
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,827
Damage
72,000
91,137
Taken
92,280
54,372
Mitigated
71,667
23,031
Healing
35,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bashohi
Sun Wukong
16,345
2,213
0
7,261
22,123
16,278
0
6,552
15,571
0
65,361
W
Kumbhakarna
Costren
Kumbhakarna
3,028
428
0
2,120
15,957
14,963
973
5,999
9,958
15,553
0
L
6,659
1,690
0
6,129
19,296
7,251
52
3,737
15,559
0
60,559
W
Danzaburou
DIRU21
Danzaburou
20,139
11,041
0
6,032
16,463
7,024
3,440
6,109
10,354
0
104,989
W
Nemesis
Kiiinng
Nemesis
18,868
10,130
0
2,668
20,016
11,761
2,760
6,377
13,639
0
81,409
W
Aphrodite
LuCkyTN
Aphrodite
12,181
1,530
9,268
10,052
17,469
9,631
2,352
6,880
10,589
79,128
0
L
Ares
SPEED55
Ares
10,884
275
0
2,142
19,944
18,599
163
4,098
15,846
35,518
0
L
11,932
4,935
0
3,542
13,610
5,330
2,271
1,279
12,331
0
50,864
W
Bellona
zaxs2
Bellona
17,784
4,940
0
5,230
22,375
28,288
2,095
4,723
17,652
15,054
57,294
L
18,007
1,072
0
3,957
16,164
6,914
751
3,787
12,377
64,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
60,544
458
Minions Killed
523
0
Camps Cleared
0
1,744,592
Distance Traveled
1,934,444
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,365
494
118
6
0
372,310
3
W
Kumbhakarna
10,499
500
14
1
0
408,597
4
L
Pele
9,258
441
112
5
0
353,279
2
W
Danzaburou
13,491
642
160
8
0
353,200
5
W
Nemesis
13,285
633
73
3
0
452,262
0
W
Aphrodite
11,464
546
126
6
0
351,475
4
L
Ares
10,924
520
34
2
0
388,949
9
L
Neith
12,066
575
93
4
0
347,597
11
W
Bellona
11,805
562
150
7
0
368,910
3
L
Anubis
11,138
530
101
5
0
282,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role