Player Matchup

Jing Wei
Jing Wei
Lord Duckshat
Jing Wei
Level 41
God Stats
7W - 2L
1,838 SR
Queue Stats
130W - 127L
1,535 Elo+
Party 1
Chaac
Chaac
Lwiz93
Chaac
Level 64
God Stats
8W - 2L
1,972 SR
Queue Stats
93W - 98L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Odie2000
Ah Puch
Level 49
God Stats
52W - 57L
1,586 SR
Queue Stats
172W - 204L
1,457 Elo+
Solo
Sobek
Sobek
Zaydoe31
Sobek
Level 38
God Stats
10W - 12L
1,473 SR
Queue Stats
14W - 20L
1,372 Elo+
Solo
Janus
Janus
jaymi11i
Janus
Level 49
God Stats
7W - 5L
1,449 SR
Queue Stats
98W - 96L
1,616 Elo+
Solo
Team Averages
Level 48
1,664 SR
1,498 Elo+

VS

Team Averages
Level 66
1,515 SR
1,448 Elo+
Cthulhu
Cthulhu
Big D Steen
Cthulhu
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
493W - 475L
1,410 Elo+
Party 3
Danzaburou
Danzaburou
BossHellRazor
Danzaburou
Level 43
God Stats
48W - 67L
1,550 SR
Queue Stats
89W - 157L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
Level 69
God Stats
22W - 24L
1,578 SR
Queue Stats
23W - 27L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
jmill40
Kukulkan
Level 88
God Stats
52W - 46L
1,551 SR
Queue Stats
1,804W - 1,760L
1,464 Elo+
Party 3
Loki
Loki
wellsworthy
Loki
Level 86
God Stats
5W - 7L
1,395 SR
Queue Stats
227W - 186L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lord Duckshat
Jing Wei
20
13 / 5 / 11
18,404
1,083
40,226
29,632
14,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Lwiz93
Chaac
20
5 / 4 / 18
17,079
1,005
19,030
32,650
63,797
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
Odie2000
Ah Puch
20
2 / 1 / 13
15,363
904
13,739
11,005
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Zaydoe31
Sobek
20
3 / 0 / 12
15,012
883
9,456
26,578
41,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
jaymi11i
Janus
20
4 / 9 / 7
14,596
859
20,818
23,638
8,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big D Steen
Cthulhu
20
1 / 5 / 12
14,990
882
21,647
29,669
34,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
BossHellRazor
Danzaburou
19
2 / 10 / 6
14,181
834
16,191
23,482
10,877
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
20
3 / 9 / 9
15,244
897
33,848
27,747
12,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jmill40
Kukulkan
20
4 / 0 / 8
16,748
985
26,896
10,396
4,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 3 / 5
16,754
986
18,506
18,415
7,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
27
Kills
19
19
Deaths
27
61
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big D Steen
Cthulhu
1
5
12
1.4
L
Danzaburou
BossHellRazor
Danzaburou
2
10
6
0.5
W
Jing Wei
Lord Duckshat
Jing Wei
13
5
11
3.7
W
Chaac
Lwiz93
Chaac
5
4
18
3.5
W
Ah Puch
Odie2000
Ah Puch
2
1
13
8.5
L
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
3
9
9
0.83
W
Sobek
Zaydoe31
Sobek
3
0
12
9
W
Janus
jaymi11i
Janus
4
9
7
0.83
L
Kukulkan
jmill40
Kukulkan
4
0
8
8
L
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,269
Damage
117,088
123,503
Taken
109,709
132,740
Mitigated
70,707
28,981
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big D Steen
Cthulhu
21,647
491
2,624
1,629
29,669
34,877
0
15,045
14,624
52,789
0
L
Danzaburou
BossHellRazor
Danzaburou
16,191
8,596
0
2,854
23,482
10,877
0
7,191
16,291
0
34,818
W
Jing Wei
Lord Duckshat
Jing Wei
40,226
28,103
837
7,967
29,632
14,446
0
9,536
20,096
0
69,084
W
Chaac
Lwiz93
Chaac
19,030
3,417
583
9,733
32,650
63,797
0
12,223
20,427
0
33,901
W
Ah Puch
Odie2000
Ah Puch
13,739
249
0
850
11,005
4,286
0
4,089
6,916
70,307
0
L
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
33,848
22,579
582
9,415
27,747
12,493
0
9,851
17,896
0
54,769
W
Sobek
Zaydoe31
Sobek
9,456
609
546
4,059
26,578
41,444
0
12,152
14,426
32,311
0
W
Janus
jaymi11i
Janus
20,818
2,926
1,944
2,462
23,638
8,767
0
10,543
13,095
44,775
0
L
Kukulkan
jmill40
Kukulkan
26,896
1,309
262
3,281
10,396
4,512
0
4,583
5,813
84,257
0
L
18,506
5,421
0
0
18,415
7,948
0
7,343
11,072
0
45,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,454
Gold Earned
77,917
390
Minions Killed
418
7
Camps Cleared
14
1,607,016
Distance Traveled
1,626,046
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,990
882
68
4
0
365,682
2
L
Danzaburou
14,181
834
57
3
0
253,980
0
W
Jing Wei
18,404
1,083
75
4
3
318,678
0
W
Chaac
17,079
1,005
43
3
1
323,663
0
W
Ah Puch
15,363
904
155
9
0
310,112
1
L
Ah Muzen Cab
15,244
897
72
4
3
310,175
0
W
Sobek
15,012
883
51
3
1
364,775
0
W
Janus
14,596
859
66
4
2
289,788
0
L
Kukulkan
16,748
985
160
9
4
343,275
2
L
Loki
16,754
986
61
4
7
352,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role