Player Matchup

Danzaburou
Danzaburou
DMAN57guY
Danzaburou
Level 57
God Stats
12W - 9L
1,535 SR
Queue Stats
232W - 246L
1,444 Elo+
Party 1
Anubis
Anubis
MukeLamone
Anubis
Level 26
God Stats
67W - 63L
1,704 SR
Queue Stats
95W - 103L
1,532 Elo+
Party 3
Susano
Susano
RogueFacter
Susano
Level 67
God Stats
3W - 8L
1,500 SR
Queue Stats
106W - 114L
1,510 Elo+
Party 3
Bellona
Bellona
The_Creation679
Bellona
Level 27
God Stats
25W - 25L
1,365 SR
Queue Stats
669W - 676L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
xclusive201084
Baron Samedi
Level 68
God Stats
4W - 1L
1,660 SR
Queue Stats
424W - 377L
1,443 Elo+
Party 1
Team Averages
Level 49
1,553 SR
1,461 Elo+

VS

Team Averages
Level 50
1,458 SR
1,444 Elo+
Da Ji
Da Ji
FAiTZ V1P3R
Da Ji
Level 46
God Stats
1W - 3L
1,138 SR
Queue Stats
21W - 26L
1,187 Elo+
Solo
Izanami
Izanami
Jryxc
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,495 Elo+
Party 2
Sobek
Sobek
The 1st LittleE
Sobek
Level 28
God Stats
4W - 2L
1,706 SR
Queue Stats
75W - 73L
1,577 Elo+
Party 4
Vulcan
Vulcan
nineoneohhh
Vulcan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,513 Elo+
Party 4
Amaterasu
Amaterasu
yerr capone
Amaterasu
Level 32
God Stats
4W - 2L
1,447 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMAN57guY
Danzaburou
12
3 / 5 / 4
8,560
428
5,406
10,610
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
MukeLamone
Anubis
10
0 / 8 / 1
7,466
373
3,370
8,761
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
16
4 / 5 / 2
9,534
477
5,665
14,625
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 4
10,625
531
8,325
14,046
11,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xclusive201084
Baron Samedi
16
4 / 2 / 8
10,103
505
8,223
10,279
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,367
418
4,917
10,732
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Jryxc
Izanami
15
2 / 1 / 10
9,231
462
8,712
11,373
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 7
8,190
410
3,190
14,359
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
18
13 / 0 / 5
11,465
573
19,668
6,533
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
yerr capone
Amaterasu
13
2 / 3 / 0
8,309
415
3,288
11,190
5,071
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
14
Kills
21
21
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DMAN57guY
Danzaburou
3
5
4
1
W
3
3
5
1.83
W
Izanami
Jryxc
Izanami
2
1
10
7
L
Anubis
MukeLamone
Anubis
0
8
1
0.06
L
Susano
4
5
2
1
W
1
7
7
0.64
L
3
1
4
5
W
Vulcan
13
0
5
15.5
L
Baron Samedi
xclusive201084
Baron Samedi
4
2
8
4
W
Amaterasu
yerr capone
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
39,775
58,321
Taken
54,187
27,110
Mitigated
31,534
14,774
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DMAN57guY
Danzaburou
5,406
2,531
0
2,334
10,610
4,046
531
4,537
5,911
3,526
24,327
W
4,917
775
0
500
10,732
8,158
0
1,356
9,301
6,528
40,756
W
Izanami
Jryxc
Izanami
8,712
6,100
0
3,543
11,373
4,020
152
4,189
6,979
0
58,464
L
Anubis
MukeLamone
Anubis
3,370
0
0
848
8,761
2,464
123
4,886
3,757
28,441
0
L
Susano
5,665
867
0
4,204
14,625
4,648
0
3,584
10,959
0
64,353
W
3,190
232
0
1,753
14,359
11,432
401
3,924
10,189
13,100
0
L
8,325
2,982
0
2,886
14,046
11,525
680
4,739
9,159
7,216
66,050
W
Vulcan
19,668
6,622
146
861
6,533
2,853
335
1,530
4,965
88,571
0
L
Baron Samedi
xclusive201084
Baron Samedi
8,223
763
696
3,806
10,279
4,427
792
4,861
5,326
65,318
0
W
Amaterasu
yerr capone
Amaterasu
3,288
1,811
0
2,157
11,190
5,071
974
670
10,480
0
29,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
45,562
508
Minions Killed
404
0
Camps Cleared
0
1,727,992
Distance Traveled
1,793,249
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,560
428
58
3
0
308,444
1
W
Da Ji
8,367
418
71
4
0
346,835
2
W
Izanami
9,231
462
107
5
0
360,612
0
L
Anubis
7,466
373
47
2
0
257,656
0
L
Susano
9,534
477
113
6
0
397,129
0
W
Sobek
8,190
410
8
0
0
368,279
2
L
Bellona
10,625
531
173
9
0
417,200
4
W
Vulcan
11,465
573
154
8
0
404,990
6
L
Baron Samedi
10,103
505
117
6
0
347,563
9
W
Amaterasu
8,309
415
64
3
0
312,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role