Player Matchup

Anhur
Anhur
Jafas
Anhur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 25L
1,514 Elo+
Solo
Kukulkan
Kukulkan
JcG3ORG1A
Kukulkan
Level 24
God Stats
16W - 13L
1,424 SR
Queue Stats
51W - 58L
1,755 Elo+
Party 1
Mercury
Mercury
Mercury2709
Mercury
Level 14
God Stats
4W - 13L
1,374 SR
Queue Stats
4W - 14L
1,315 Elo+
Solo
Sobek
Sobek
Midget5680
Sobek
Level 17
God Stats
6W - 2L
1,796 SR
Queue Stats
30W - 31L
1,805 Elo+
Party 1
Achilles
Achilles
Shortstop2018
Achilles
Level 138
God Stats
9W - 13L
1,243 SR
Queue Stats
130W - 122L
1,805 Elo+
Party 1
Team Averages
Level 44
1,467 SR
1,639 Elo+

VS

Team Averages
Level 20
1,464 SR
1,466 Elo+
Aphrodite
Aphrodite
AemosKhardula
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,414 Elo+
Party 2
Thor
Thor
Arbalight
Thor
Level 6
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Nox
Nox
DamnWookiee
Nox
Level 24
God Stats
10W - 18L
1,282 SR
Queue Stats
57W - 70L
1,346 Elo+
Party 2
Heimdallr
Heimdallr
FitterCone69
Heimdallr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,649 Elo+
Solo
Cthulhu
Cthulhu
TheB0ys
Cthulhu
Level 18
God Stats
10W - 14L
1,301 SR
Queue Stats
135W - 142L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jafas
Anhur
14
8 / 3 / 4
8,210
547
12,647
13,536
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
JcG3ORG1A
Kukulkan
15
5 / 1 / 0
9,112
607
4,211
4,393
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Mercury2709
Mercury
4
0 / 1 / 0
4,836
322
78
2,158
786
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
12
3 / 1 / 8
7,786
519
6,026
13,239
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Shortstop2018
Achilles
14
4 / 0 / 0
8,310
554
6,853
10,205
9,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AemosKhardula
Aphrodite
10
0 / 7 / 3
5,744
383
2,971
9,577
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
11
0 / 4 / 3
6,812
454
3,246
8,280
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 1
7,052
470
2,001
6,608
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
FitterCone69
Heimdallr
12
4 / 3 / 0
7,757
517
11,252
11,895
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TheB0ys
Cthulhu
12
0 / 2 / 0
6,750
450
3,889
10,157
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
5
6
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AemosKhardula
Aphrodite
0
7
3
0.21
L
Thor
0
4
3
0.38
L
1
4
1
0.38
L
Heimdallr
FitterCone69
Heimdallr
4
3
0
1.33
W
Anhur
Jafas
Anhur
8
3
4
3.33
W
Kukulkan
JcG3ORG1A
Kukulkan
5
1
0
5
W
Mercury
Mercury2709
Mercury
0
1
0
0
W
Sobek
3
1
8
7
W
Achilles
Shortstop2018
Achilles
4
0
0
4
L
Cthulhu
TheB0ys
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
23,359
43,531
Taken
46,517
26,812
Mitigated
19,957
18,990
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AemosKhardula
Aphrodite
2,971
1,279
1,999
3,209
9,577
4,236
18
3,018
6,559
15,444
0
L
Thor
3,246
464
131
2,480
8,280
2,820
76
1,333
6,811
0
37,928
L
2,001
401
0
550
6,608
2,904
0
2,200
4,160
32,841
0
L
Heimdallr
FitterCone69
Heimdallr
11,252
5,914
0
3,160
11,895
3,788
429
2,880
9,015
0
46,378
W
Anhur
Jafas
Anhur
12,647
7,344
0
7,099
13,536
4,445
1,183
2,378
11,158
0
45,168
W
Kukulkan
JcG3ORG1A
Kukulkan
4,211
338
0
543
4,393
1,747
164
1,060
3,333
48,872
0
W
Mercury
Mercury2709
Mercury
78
0
0
682
2,158
786
128
176
1,982
0
2,137
W
Sobek
6,026
627
898
6,149
13,239
10,218
540
1,358
11,881
28,303
0
W
Achilles
Shortstop2018
Achilles
6,853
1,741
0
3,619
10,205
9,616
731
3,383
6,316
0
42,012
L
Cthulhu
TheB0ys
Cthulhu
3,889
366
0
3,088
10,157
6,209
39
468
9,283
31,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
34,115
319
Minions Killed
320
0
Camps Cleared
0
1,373,524
Distance Traveled
1,330,509
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,744
383
20
1
0
244,238
2
L
Thor
6,812
454
70
5
0
290,352
0
L
Nox
7,052
470
72
5
0
247,917
0
L
Heimdallr
7,757
517
82
5
0
286,405
0
W
Anhur
8,210
547
85
6
0
317,498
0
W
Kukulkan
9,112
607
115
8
0
306,510
5
W
Mercury
4,836
322
2
0
0
102,253
0
W
Sobek
7,786
519
32
2
0
341,753
1
W
Achilles
8,310
554
85
6
0
305,510
1
L
Cthulhu
6,750
450
76
5
0
261,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role